Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
G_Lucky7_
Sol
Level 84
God Stats
15W - 18L
1,678 SR
Queue Stats
617W - 529L
1,623 Elo+
Solo
Hercules
Hercules
He Who Failed
Hercules
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
RIC0 JR
Baron Samedi
Level 60
God Stats
2W - 0L
1,362 SR
Queue Stats
49W - 46L
1,286 Elo+
Party 1
Team Averages
Level 92
1,508 SR
1,469 Elo+

VS

Team Averages
Level 137
1,464 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FearTheTruth73
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,732 Elo+
Solo
Thanatos
Thanatos
NynthKnight
Thanatos
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,704 Elo+
Party 2
Surtr
Surtr
Papa Shaner
Surtr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ashbro321
Cernunnos
Level 142
God Stats
5W - 9L
1,321 SR
Queue Stats
423W - 416L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 1
5,778
722
6,980
10,868
9,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
 
Fenrir
8
0 / 1 / 1
4,524
566
822
5,863
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
5,600
700
2,644
2,115
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
He Who Failed
Hercules
8
3 / 0 / 2
5,983
748
4,243
5,528
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RIC0 JR
Baron Samedi
9
2 / 1 / 1
5,196
650
3,391
4,622
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 1
4,243
530
1,525
3,758
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
7
1 / 2 / 0
4,587
573
2,087
6,449
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
NynthKnight
Thanatos
9
0 / 2 / 1
4,989
624
1,846
7,843
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,031
629
7,291
10,563
6,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
ashbro321
Cernunnos
6
0 / 1 / 0
4,061
508
466
3,324
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Fenrir
 
Fenrir
0
1
1
0.5
L
Janus
 
Janus
0
2
1
0.25
L
Cerberus
1
2
0
0.5
W
2
0
1
2.5
W
Hercules
He Who Failed
Hercules
3
0
2
4
L
Thanatos
NynthKnight
Thanatos
0
2
1
0.25
L
1
3
0
0.33
W
Baron Samedi
RIC0 JR
Baron Samedi
2
1
1
2.5
L
Cernunnos
ashbro321
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
13,215
28,996
Taken
31,937
17,409
Mitigated
15,189
12,141
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,980
1,283
0
5,496
10,868
9,807
0
125
10,743
3,439
38,743
W
Fenrir
 
Fenrir
822
134
0
784
5,863
1,958
0
155
5,708
0
23,415
L
Janus
 
Janus
1,525
65
0
514
3,758
1,208
0
1,728
2,030
22,261
0
L
Cerberus
2,087
56
32
1,807
6,449
3,213
0
2,613
3,836
17,806
0
W
2,644
1,291
0
1,576
2,115
566
687
0
2,115
38,032
0
W
Hercules
He Who Failed
Hercules
4,243
1,911
90
2,445
5,528
3,365
0
1,650
3,878
0
17,202
L
Thanatos
NynthKnight
Thanatos
1,846
172
0
5,457
7,843
2,815
0
796
7,047
0
31,245
L
7,291
3,163
0
3,353
10,563
6,941
0
1,092
9,471
520
34,950
W
Baron Samedi
RIC0 JR
Baron Samedi
3,391
256
325
1,425
4,622
1,713
0
1,807
2,815
33,665
0
L
Cernunnos
ashbro321
Cernunnos
466
111
0
1,482
3,324
1,012
0
1,013
2,311
0
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
22,911
256
Minions Killed
227
0
Camps Cleared
0
869,180
Distance Traveled
776,832
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,778
722
73
9
0
174,275
0
W
Fenrir
4,524
566
43
5
0
190,483
0
L
Janus
4,243
530
44
6
0
154,499
0
L
Cerberus
4,587
573
29
4
0
170,863
3
W
Sol
5,600
700
63
8
0
163,944
2
W
Hercules
5,983
748
16
2
0
187,517
0
L
Thanatos
4,989
624
62
8
0
194,270
1
L
Surtr
5,031
629
60
8
0
147,144
0
W
Baron Samedi
5,196
650
61
8
0
152,961
0
L
Cernunnos
4,061
508
32
4
0
110,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role