Player Matchup

Amaterasu
Amaterasu
ImperialJäger
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
OuTL4wSM4tRiXx
Hera
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Solo
Atlas
Atlas
SinekValesy
Atlas
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 251L
1,420 Elo+
Solo
Danzaburou
Danzaburou
chbartem
Danzaburou
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
364W - 372L
1,502 Elo+
Solo
Loki
Loki
dzenanlikic
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,485 Elo+

VS

Team Averages
Level 51
1,547 SR
1,437 Elo+
Arachne
Arachne
Aster93
Arachne
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Debiel
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Harleqoon
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,711 Elo+
Solo
Cerberus
Cerberus
MOUSTAGE-BOY
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 151L
1,149 Elo+
Party 2
Ah Puch
Ah Puch
Zerexionek
Ah Puch
Level 47
God Stats
3W - 0L
1,733 SR
Queue Stats
28W - 25L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImperialJäger
Amaterasu
16
2 / 8 / 8
9,451
675
8,468
19,329
11,728
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 5 / 4
10,113
722
14,984
9,672
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 3
8,707
622
3,549
5,027
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
chbartem
Danzaburou
16
1 / 5 / 8
9,295
664
11,926
13,679
7,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 6
9,970
712
5,436
7,359
4,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aster93
Arachne
15
1 / 4 / 11
9,645
689
5,788
9,446
4,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Debiel
Heimdallr
19
6 / 3 / 11
11,811
844
14,159
11,428
6,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Harleqoon
Mulan
17
4 / 4 / 9
10,179
727
9,381
14,568
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
MOUSTAGE-BOY
Cerberus
17
4 / 3 / 13
10,709
765
8,636
15,692
22,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Zerexionek
Ah Puch
19
6 / 0 / 9
10,976
784
12,125
7,021
3,718
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
14
Kills
21
21
Deaths
14
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aster93
Arachne
1
4
11
1.63
W
Heimdallr
Debiel
Heimdallr
6
3
11
3.83
W
Mulan
Harleqoon
Mulan
4
4
9
2.13
L
Amaterasu
ImperialJäger
Amaterasu
2
8
8
0.75
W
Cerberus
MOUSTAGE-BOY
Cerberus
4
3
13
3.5
L
7
5
4
1.8
L
1
0
3
2.5
W
Ah Puch
Zerexionek
Ah Puch
6
0
9
10.5
L
Danzaburou
chbartem
Danzaburou
1
5
8
1
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
50,089
55,066
Taken
58,155
32,288
Mitigated
47,310
11,754
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aster93
Arachne
5,788
4,627
1,199
1,706
9,446
4,159
2,060
3,071
4,840
0
9,251
W
Heimdallr
Debiel
Heimdallr
14,159
3,218
2,959
3,565
11,428
6,366
3,197
3,810
7,618
0
50,800
W
Mulan
Harleqoon
Mulan
9,381
1,488
0
2,024
14,568
11,004
849
6,695
7,873
0
15,977
L
Amaterasu
ImperialJäger
Amaterasu
8,468
2,860
0
1,732
19,329
11,728
0
8,353
10,968
0
15,536
W
Cerberus
MOUSTAGE-BOY
Cerberus
8,636
367
148
1,591
15,692
22,063
551
4,048
11,644
17,362
0
L
14,984
2,942
1,054
1,140
9,672
5,017
0
3,220
6,451
29,368
0
L
3,549
799
786
2,191
5,027
4,407
0
1,722
3,305
13,630
0
W
Ah Puch
Zerexionek
Ah Puch
12,125
737
1,892
3,967
7,021
3,718
899
909
6,112
29,286
0
L
Danzaburou
chbartem
Danzaburou
11,926
2,982
896
3,955
13,679
7,081
0
4,673
9,006
0
29,082
L
5,436
1,328
0
0
7,359
4,055
0
2,793
4,566
0
22,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
53,320
169
Minions Killed
158
0
Camps Cleared
0
1,240,707
Distance Traveled
1,264,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,645
689
7
1
0
265,051
0
W
Heimdallr
11,811
844
74
5
0
236,281
0
W
Mulan
10,179
727
17
1
0
265,352
0
L
Amaterasu
9,451
675
15
1
0
266,377
0
W
Cerberus
10,709
765
20
1
0
246,427
0
L
Hera
10,113
722
63
5
0
261,154
0
L
Atlas
8,707
622
18
1
0
191,296
0
W
Ah Puch
10,976
784
40
3
0
251,823
0
L
Danzaburou
9,295
664
42
3
0
270,761
1
L
Loki
9,970
712
31
2
0
251,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role