Player Matchup

Baron Samedi
Baron Samedi
Darkiriq30
Baron Samedi
Level 156
God Stats
1W - 6L
1,500 SR
Queue Stats
97W - 92L
1,407 Elo+
Party 3
Janus
Janus
Memfisto
Janus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,752 Elo+
Party 4
Thanatos
Thanatos
PaxKing
Thanatos
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 44L
1,591 Elo+
Party 4
Neith
Neith
YukiRubi
Neith
Level 5
God Stats
9W - 8L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 3
Fenrir
Fenrir
ZXCVatu
Fenrir
Level 45
God Stats
87W - 70L
1,618 SR
Queue Stats
169W - 148L
1,570 Elo+
Solo
Team Averages
Level 77
1,524 SR
1,564 Elo+

VS

Team Averages
Level 105
1,468 SR
1,591 Elo+
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Kratoss1996
Ganesha
Level 48
God Stats
6W - 4L
1,257 SR
Queue Stats
276W - 253L
1,661 Elo+
Party 2
Surtr
Surtr
Kιηg
Surtr
Level 39
God Stats
16W - 14L
1,582 SR
Queue Stats
68W - 61L
1,600 Elo+
Party 1
Serqet
Serqet
OMuradO
Serqet
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
154W - 129L
1,456 Elo+
Party 2
Persephone
Persephone
Vαro
Persephone
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 26L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkiriq30
Baron Samedi
10
3 / 2 / 1
6,689
608
5,100
11,542
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Memfisto
Janus
10
0 / 4 / 2
5,963
542
3,554
8,292
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PaxKing
Thanatos
10
1 / 3 / 1
5,740
522
5,766
11,234
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Neith
YukiRubi
Neith
8
1 / 7 / 0
4,930
448
5,484
8,562
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
ZXCVatu
Fenrir
7
0 / 1 / 0
4,383
398
728
4,717
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
5 / 2 / 2
7,505
682
8,882
10,505
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Kratoss1996
Ganesha
9
0 / 1 / 9
6,403
582
5,473
9,763
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Kιηg
Surtr
12
2 / 0 / 1
7,152
650
6,336
9,596
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
OMuradO
Serqet
11
4 / 1 / 1
6,750
614
3,732
7,416
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Vαro
Persephone
12
6 / 1 / 2
7,738
703
7,076
4,937
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
2
3
L
Baron Samedi
Darkiriq30
Baron Samedi
3
2
1
1.75
W
Ganesha
Kratoss1996
Ganesha
0
1
9
4.5
W
Surtr
Kιηg
Surtr
2
0
1
2.5
L
Janus
Memfisto
Janus
0
4
2
0.25
W
Serqet
OMuradO
Serqet
4
1
1
4.5
L
Thanatos
PaxKing
Thanatos
1
3
1
0.5
W
Persephone
Vαro
Persephone
6
1
2
7
L
Neith
YukiRubi
Neith
1
7
0
0.14
L
Fenrir
ZXCVatu
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
31,499
44,347
Taken
42,217
19,859
Mitigated
21,745
15,679
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,882
5,988
0
4,808
10,505
3,437
0
1,842
8,663
0
52,650
L
Baron Samedi
Darkiriq30
Baron Samedi
5,100
1,261
729
4,531
11,542
7,387
0
3,567
7,867
26,868
0
W
Ganesha
Kratoss1996
Ganesha
5,473
562
302
2,852
9,763
8,650
0
2,672
7,091
19,261
0
W
Surtr
Kιηg
Surtr
6,336
2,066
0
4,811
9,596
5,236
279
2,130
7,466
469
60,183
L
Janus
Memfisto
Janus
3,554
311
0
860
8,292
2,986
0
5,617
2,675
43,243
0
W
Serqet
OMuradO
Serqet
3,732
952
0
3,604
7,416
2,766
0
879
6,537
0
43,470
L
Thanatos
PaxKing
Thanatos
5,766
2,020
0
7,240
11,234
4,306
0
1,440
9,662
0
39,619
W
Persephone
Vαro
Persephone
7,076
382
0
1,112
4,937
1,656
0
1,658
3,278
50,682
1,102
L
Neith
YukiRubi
Neith
5,484
3,732
0
859
8,562
3,637
0
1,652
6,910
0
26,580
L
Fenrir
ZXCVatu
Fenrir
728
152
0
1,460
4,717
1,543
0
86
4,631
0
14,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
35,548
247
Minions Killed
369
0
Camps Cleared
0
990,338
Distance Traveled
1,161,822
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,505
682
92
8
0
203,314
0
L
Baron Samedi
6,689
608
34
3
0
207,733
0
W
Ganesha
6,403
582
5
0
0
214,901
3
W
Surtr
7,152
650
109
10
0
204,516
0
L
Janus
5,963
542
81
7
0
210,639
5
W
Serqet
6,750
614
88
8
0
292,944
0
L
Thanatos
5,740
522
66
6
0
251,960
1
W
Persephone
7,738
703
75
7
0
246,147
1
L
Neith
4,930
448
37
3
0
194,203
0
L
Fenrir
4,383
398
29
3
0
125,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role