Player Matchup

Chaac
Chaac
MickMedic
Chaac
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 25L
1,258 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NobleGay24
Ah Muzen Cab
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 186L
1,258 Elo+
Party 2
Janus
Janus
ScruffySword80
Janus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 20L
1,207 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,241 Elo+

VS

Team Averages
Level 88
1,470 SR
1,332 Elo+
Baron Samedi
Baron Samedi
F34R_RAID-YT
Baron Samedi
Level 23
God Stats
24W - 19L
1,329 SR
Queue Stats
37W - 47L
1,370 Elo+
Party 1
Mulan
Mulan
G0DSpeed24
Mulan
Level 47
God Stats
6W - 8L
1,308 SR
Queue Stats
155W - 163L
1,251 Elo+
Party 1
Neith
Neith
g-u-t-t-a
Neith
Level 193
God Stats
13W - 8L
1,774 SR
Queue Stats
402W - 408L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MickMedic
Chaac
16
3 / 5 / 1
10,746
672
9,628
26,907
27,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
NobleGay24
Ah Muzen Cab
15
0 / 5 / 1
10,089
631
9,508
17,965
8,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 2
10,318
645
10,772
12,185
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F34R_RAID-YT
Baron Samedi
15
0 / 1 / 11
10,424
652
6,180
6,634
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
17
3 / 2 / 12
12,050
753
16,041
20,615
29,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
g-u-t-t-a
Neith
19
13 / 1 / 3
13,107
819
25,880
12,706
7,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
F34R_RAID-YT
Baron Samedi
0
1
11
5.5
W
Mulan
3
2
12
4.5
L
Chaac
MickMedic
Chaac
3
5
1
0.7
L
Ah Muzen Cab
NobleGay24
Ah Muzen Cab
0
5
1
0.1
L
1
6
2
0.33
W
Neith
g-u-t-t-a
Neith
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
48,101
57,057
Taken
39,955
40,254
Mitigated
41,094
12,591
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
F34R_RAID-YT
Baron Samedi
6,180
59
2,858
1,590
6,634
3,355
0
1,929
4,705
22,137
0
W
Mulan
16,041
2,870
0
5,981
20,615
29,935
765
5,166
15,449
1,408
42,935
L
Chaac
MickMedic
Chaac
9,628
2,433
0
6,452
26,907
27,126
344
4,378
22,529
0
33,206
L
Ah Muzen Cab
NobleGay24
Ah Muzen Cab
9,508
4,013
0
5,658
17,965
8,132
916
1,974
15,991
0
53,271
L
10,772
651
0
481
12,185
4,996
0
1,741
10,444
34,912
0
W
Neith
g-u-t-t-a
Neith
25,880
11,778
0
5,750
12,706
7,804
2,388
3,722
8,984
0
84,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
35,581
161
Minions Killed
201
0
Camps Cleared
0
804,710
Distance Traveled
888,557
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,424
652
40
3
0
299,020
0
W
Mulan
12,050
753
62
4
0
288,506
1
L
Chaac
10,746
672
33
2
0
278,797
0
L
Ah Muzen Cab
10,089
631
75
5
0
270,446
0
L
Janus
10,318
645
53
3
0
255,467
2
W
Neith
13,107
819
99
6
0
301,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role