Player Matchup

Tiamat
Tiamat
BoomerQuagsire
Tiamat
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
MagmaZeals
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,501 Elo+
Party 1
Maui
Maui
SHulk12
Maui
Level 199
God Stats
20W - 20L
1,448 SR
Queue Stats
502W - 498L
1,296 Elo+
Solo
Hades
Hades
STRADEEZZY
Hades
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
227W - 232L
1,561 Elo+
Party 1
Nemesis
Nemesis
force-ofevil-18
Nemesis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 71L
1,268 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,456 Elo+

VS

Team Averages
Level 100
1,538 SR
1,701 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Harlem2kBoss
Sol
Level 120
God Stats
2W - 0L
1,711 SR
Queue Stats
17W - 18L
1,538 Elo+
Party 3
Susano
Susano
HornKneePiccolo
Susano
Level 24
God Stats
2W - 4L
1,301 SR
Queue Stats
30W - 12L
1,827 Elo+
Party 2
Charybdis
Charybdis
SIoov
Charybdis
Level 58
God Stats
4W - 1L
1,680 SR
Queue Stats
206W - 203L
1,804 Elo+
Party 2
Gilgamesh
Gilgamesh
Xxl-Legendz-lxX
Gilgamesh
Level 163
God Stats
5W - 3L
1,500 SR
Queue Stats
270W - 258L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,942
540
6,215
8,996
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MagmaZeals
Danzaburou
9
1 / 1 / 1
5,356
487
4,769
7,554
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
SHulk12
Maui
5
0 / 0 / 0
4,372
397
252
4,231
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
10
0 / 3 / 0
5,549
504
4,058
8,106
4,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,838
440
2,511
7,761
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 3
6,032
548
4,307
8,251
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 0 / 1
6,338
576
2,887
5,304
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,867
624
3,161
7,005
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SIoov
Charybdis
9
1 / 2 / 0
5,750
523
5,442
7,113
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Xxl-Legendz-lxX
Gilgamesh
12
3 / 0 / 1
7,386
671
6,683
10,434
8,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
3
2.5
L
1
2
0
0.5
W
2
0
1
2.5
W
2
0
3
3.5
L
Danzaburou
MagmaZeals
Danzaburou
1
1
1
1.5
L
Maui
SHulk12
Maui
0
0
0
0
W
Charybdis
SIoov
Charybdis
1
2
0
0.5
L
Hades
0
3
0
0
W
Gilgamesh
Xxl-Legendz-lxX
Gilgamesh
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
22,480
36,648
Taken
38,107
17,060
Mitigated
20,564
13,872
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,307
1,980
0
2,762
8,251
4,924
765
1,262
6,960
21,456
0
L
6,215
504
0
3,673
8,996
5,182
0
2,492
6,504
45,253
0
W
2,887
691
0
2,212
5,304
1,774
461
2,622
2,672
33,577
1,825
W
3,161
267
0
842
7,005
2,687
0
1,410
5,549
0
45,962
L
Danzaburou
MagmaZeals
Danzaburou
4,769
2,415
0
3,202
7,554
2,594
0
2,470
5,084
0
34,129
L
Maui
SHulk12
Maui
252
105
0
1,675
4,231
2,110
0
978
3,253
2,822
0
W
Charybdis
SIoov
Charybdis
5,442
3,758
0
3,590
7,113
2,249
2,374
1,075
6,025
0
38,845
L
Hades
4,058
1,344
51
3,359
8,106
4,072
0
0
8,106
40,512
0
W
Gilgamesh
Xxl-Legendz-lxX
Gilgamesh
6,683
1,466
0
2,733
10,434
8,930
0
4,058
6,376
0
52,745
L
2,511
1,187
0
1,912
7,761
3,102
0
1,075
6,686
0
33,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
32,373
264
Minions Killed
343
0
Camps Cleared
0
917,160
Distance Traveled
1,023,548
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,032
548
53
5
0
197,313
3
L
Tiamat
5,942
540
79
7
0
216,250
2
W
Sol
6,338
576
60
5
0
198,516
4
W
Susano
6,867
624
76
7
0
266,170
0
L
Danzaburou
5,356
487
54
5
0
205,350
0
L
Maui
4,372
397
1
0
0
117,092
0
W
Charybdis
5,750
523
58
5
0
155,107
0
L
Hades
5,549
504
80
7
0
183,685
0
W
Gilgamesh
7,386
671
96
9
0
206,442
0
L
Nemesis
4,838
440
50
5
0
194,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role