Player Matchup

Sobek
Sobek
GrimKing4736
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,463 Elo+
Solo
Thor
Thor
Kulisha
Thor
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 134L
1,346 Elo+
Party 3
Serqet
Serqet
Rytsar Vovk
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,346 Elo+
Party 3
Tiamat
Tiamat
SynaminBuns
Tiamat
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 42L
1,205 Elo+
Party 3
Apollo
Apollo
VeGaLegend
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 3
Team Averages
Level 63
1,457 SR
1,341 Elo+

VS

Team Averages
Level 66
1,509 SR
1,572 Elo+
Khepri
Khepri
CosbysCoughDrop
Khepri
Level 108
God Stats
9W - 2L
1,500 SR
Queue Stats
98W - 89L
1,333 Elo+
Party 2
Ares
Ares
HarmohniSucks
Ares
Level 16
God Stats
2W - 0L
1,547 SR
Queue Stats
29W - 11L
2,026 Elo+
Party 1
Eset
Eset
HladnoFant
Eset
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 58L
2,026 Elo+
Party 1
Ymir
Ymir
HolyNinja13
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 2
Cabrakan
Cabrakan
SpandexBongo454
Cabrakan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 354L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
5,913
986
2,105
12,289
7,605
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Kulisha
Thor
10
0 / 4 / 1
5,239
873
3,263
6,593
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
8
1 / 5 / 2
5,791
965
527
6,649
8,734
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
7
0 / 1 / 0
4,808
801
1,140
2,026
1,057
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
VeGaLegend
Apollo
8
0 / 6 / 1
5,079
847
1,689
7,457
2,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 14
7,595
1,266
4,883
4,918
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 19
7,100
1,183
6,988
5,210
4,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
11 / 0 / 13
8,781
1,464
14,924
3,109
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 13
7,789
1,298
2,733
5,470
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
8
0 / 2 / 16
6,285
1,048
1,657
9,242
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
99
2
Kills
24
24
Deaths
5
7
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
1
8
3
0.31
W
3
1
19
12.5
W
11
0
13
17.5
W
6
1
13
12.5
L
Thor
Kulisha
Thor
0
4
1
0.13
L
Serqet
1
5
2
0.4
W
Cabrakan
0
2
16
4
L
Tiamat
0
1
0
0
L
Apollo
VeGaLegend
Apollo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
31,185
35,014
Taken
27,949
23,132
Mitigated
31,978
2,084
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,883
589
0
560
4,918
5,907
650
759
4,159
11,382
0
L
2,105
264
0
553
12,289
7,605
0
11,197
850
5,969
0
W
6,988
717
143
520
5,210
4,580
1,391
567
4,643
8,613
283
W
14,924
2,863
1,490
1,451
3,109
1,880
2,736
232
2,877
34,267
0
W
2,733
463
0
520
5,470
7,283
1,098
887
4,583
5,987
0
L
Thor
Kulisha
Thor
3,263
50
256
723
6,593
2,750
0
5,462
980
0
8,376
L
Serqet
527
170
117
132
6,649
8,734
0
5,271
1,216
0
573
W
Cabrakan
1,657
338
116
1,212
9,242
12,328
424
656
8,518
4,550
0
L
Tiamat
1,140
155
0
114
2,026
1,057
0
1,866
120
1,426
320
L
Apollo
VeGaLegend
Apollo
1,689
543
56
133
7,457
2,986
0
6,307
946
0
4,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
37,550
18
Minions Killed
64
0
Camps Cleared
0
333,278
Distance Traveled
595,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,595
1,266
7
1
0
117,027
0
L
Sobek
5,913
986
2
0
0
76,696
0
W
Ares
7,100
1,183
4
1
0
131,351
0
W
Eset
8,781
1,464
41
7
0
117,137
0
W
Ymir
7,789
1,298
11
2
0
110,392
0
L
Thor
5,239
873
7
1
0
70,359
0
L
Serqet
5,791
965
0
0
0
72,677
0
W
Cabrakan
6,285
1,048
1
0
0
119,830
0
L
Tiamat
4,808
801
4
1
0
48,613
0
L
Apollo
5,079
847
5
1
0
64,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role