Player Matchup

Achilles
Achilles
DarkPawstrike
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 117L
1,603 Elo+
Party 2
Rama
Rama
Kujinata
Rama
Level 127
God Stats
8W - 3L
1,500 SR
Queue Stats
142W - 135L
1,713 Elo+
Party 2
Ra
Ra
PandaMuffinPaw
Ra
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 167L
1,603 Elo+
Party 2
Maui
Maui
SkeetOnFace
Maui
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
195W - 191L
1,603 Elo+
Party 2
Izanami
Izanami
Vangor708
Izanami
Level 49
God Stats
6W - 0L
1,500 SR
Queue Stats
58W - 54L
1,630 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,631 Elo+

VS

Team Averages
Level 29
1,500 SR
1,350 Elo+
Artemis
Artemis
GrimKing4736
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ra
Ra
Haartrich
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
Natty_L1ght69
Ratatoskr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,312 Elo+
Solo
Loki
Loki
Rhino432
Loki
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 109L
1,217 Elo+
Party 1
Xbalanque
Xbalanque
waifu_wifey12
Xbalanque
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 66L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkPawstrike
Achilles
16
3 / 1 / 28
10,030
912
4,222
17,345
24,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
18
17 / 1 / 19
11,279
1,025
27,920
14,645
7,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 1 / 23
10,949
995
14,652
11,665
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 30
9,810
892
6,221
15,286
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Vangor708
Izanami
17
9 / 2 / 23
10,506
955
14,549
14,425
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GrimKing4736
Artemis
11
1 / 10 / 1
6,728
612
5,268
13,511
6,533
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 2
7,395
672
13,069
13,222
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Natty_L1ght69
Ratatoskr
13
1 / 7 / 1
7,278
662
5,355
15,020
9,868
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
15
4 / 8 / 3
9,471
861
11,658
16,975
8,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
waifu_wifey12
Xbalanque
12
1 / 10 / 0
7,062
642
7,008
15,081
6,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
14
43
Kills
7
7
Deaths
43
123
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
DarkPawstrike
Achilles
3
1
28
17
L
Artemis
GrimKing4736
Artemis
1
10
1
0.15
L
0
8
2
0.13
W
Rama
17
1
19
26.5
L
Ratatoskr
Natty_L1ght69
Ratatoskr
1
7
1
0.21
W
13
1
23
24.5
L
Loki
4
8
3
0.69
W
1
2
30
8
W
Izanami
Vangor708
Izanami
9
2
23
10.25
L
Xbalanque
waifu_wifey12
Xbalanque
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,564
Damage
42,358
73,366
Taken
73,809
64,954
Mitigated
37,412
36,261
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DarkPawstrike
Achilles
4,222
545
4,084
3,007
17,345
24,015
595
3,641
13,704
0
9,155
L
Artemis
GrimKing4736
Artemis
5,268
1,885
0
18
13,511
6,533
0
4,218
9,080
0
8,477
L
13,069
854
925
2,045
13,222
6,230
0
3,588
9,470
24,920
811
W
Rama
27,920
20,325
2,320
6,132
14,645
7,875
3,388
970
13,675
0
44,900
L
Ratatoskr
Natty_L1ght69
Ratatoskr
5,355
218
535
2,458
15,020
9,868
34
3,834
10,980
0
11,159
W
14,652
1,224
7,930
4,585
11,665
6,049
1,191
2,320
9,345
28,011
0
L
Loki
11,658
989
160
3,444
16,975
8,135
0
4,673
12,139
0
24,713
W
6,221
884
1,039
2,106
15,286
20,119
459
2,798
12,488
8,979
0
W
Izanami
Vangor708
Izanami
14,549
12,201
1,541
3,517
14,425
6,896
1,779
2,800
11,625
0
37,429
L
Xbalanque
waifu_wifey12
Xbalanque
7,008
2,620
0
437
15,081
6,646
0
3,631
11,267
0
12,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
37,934
134
Minions Killed
80
0
Camps Cleared
0
988,140
Distance Traveled
826,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,030
912
7
1
0
212,094
0
L
Artemis
6,728
612
6
1
0
109,964
0
L
Ra
7,395
672
31
3
0
167,314
0
W
Rama
11,279
1,025
35
3
0
172,070
0
L
Ratatoskr
7,278
662
11
1
0
196,530
0
W
Ra
10,949
995
41
4
0
216,692
0
L
Loki
9,471
861
15
1
0
201,639
0
W
Maui
9,810
892
6
1
0
206,248
0
W
Izanami
10,506
955
45
4
0
181,036
0
L
Xbalanque
7,062
642
17
2
0
151,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role