Player Matchup

Jormungandr
Jormungandr
Dixie_Normus1605
Jormungandr
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
28W - 17L
1,925 Elo+
Party 2
Merlin
Merlin
Meatly121
Merlin
Level 47
God Stats
2W - 3L
1,276 SR
Queue Stats
33W - 32L
1,535 Elo+
Solo
Thanatos
Thanatos
ZokLeore
Thanatos
Level 109
God Stats
5W - 3L
1,639 SR
Queue Stats
122W - 114L
1,815 Elo+
Party 2
Izanami
Izanami
romiquefreeman57
Izanami
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 116L
1,598 Elo+
Party 2
Surtr
Surtr
smackinpancakes
Surtr
Level 84
God Stats
15W - 5L
1,792 SR
Queue Stats
55W - 51L
1,736 Elo+
Party 2
Team Averages
Level 74
1,584 SR
1,722 Elo+

VS

Team Averages
Level 66
1,609 SR
1,499 Elo+
Horus
Horus
D_Rob198
Horus
Level 50
God Stats
9W - 9L
1,922 SR
Queue Stats
12W - 15L
1,775 Elo+
Party 1
Freya
Freya
EdogaHim
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,223 Elo+
Party 3
Skadi
Skadi
EdogaMidori
Skadi
Level 117
God Stats
3W - 2L
1,776 SR
Queue Stats
223W - 213L
1,545 Elo+
Party 3
Ratatoskr
Ratatoskr
Eword__
Ratatoskr
Level 57
God Stats
29W - 29L
1,554 SR
Queue Stats
85W - 94L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
KIING_JT_
Amaterasu
Level 97
God Stats
12W - 15L
1,292 SR
Queue Stats
123W - 138L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dixie_Normus1605
Jormungandr
14
3 / 4 / 13
9,606
506
14,357
18,569
22,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Meatly121
Merlin
16
11 / 3 / 7
10,970
577
25,920
13,961
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ZokLeore
Thanatos
17
9 / 1 / 8
10,912
574
13,196
17,864
10,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 8
9,322
491
19,729
14,321
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 11
10,989
578
17,770
23,223
26,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D_Rob198
Horus
12
2 / 3 / 7
8,853
466
5,704
24,568
18,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
EdogaHim
Freya
12
1 / 6 / 3
7,064
372
5,846
15,839
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 6
8,574
451
18,654
21,953
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Eword__
Ratatoskr
14
6 / 11 / 2
9,655
508
15,058
22,618
8,080
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
KIING_JT_
Amaterasu
13
1 / 9 / 4
8,771
462
12,867
22,674
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
33
Kills
14
15
Deaths
33
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
D_Rob198
Horus
2
3
7
1.83
W
Jormungandr
Dixie_Normus1605
Jormungandr
3
4
13
2.38
L
Freya
EdogaHim
Freya
1
6
3
0.42
L
4
4
6
1.75
L
Ratatoskr
Eword__
Ratatoskr
6
11
2
0.64
L
Amaterasu
KIING_JT_
Amaterasu
1
9
4
0.33
W
Merlin
Meatly121
Merlin
11
3
7
4.83
W
Thanatos
ZokLeore
Thanatos
9
1
8
13
W
4
3
8
2.67
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,972
Damage
58,129
87,938
Taken
107,652
73,702
Mitigated
59,920
37,779
Healing
30,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
D_Rob198
Horus
5,704
2,920
7,573
9,907
24,568
18,092
0
11,063
13,505
0
22,011
W
Jormungandr
Dixie_Normus1605
Jormungandr
14,357
4,513
0
2,676
18,569
22,411
386
2,526
15,659
49,627
0
L
Freya
EdogaHim
Freya
5,846
1,504
0
720
15,839
5,658
0
6,931
8,856
19,539
0
L
18,654
8,203
0
6,574
21,953
8,367
0
7,731
14,119
0
72,225
L
Ratatoskr
Eword__
Ratatoskr
15,058
7,005
0
1,089
22,618
8,080
0
7,052
15,242
0
53,101
L
Amaterasu
KIING_JT_
Amaterasu
12,867
4,577
0
4,711
22,674
19,723
0
6,533
15,404
5,926
56,313
W
Merlin
Meatly121
Merlin
25,920
2,127
695
3,066
13,961
7,100
1,950
808
12,992
80,468
2,893
W
Thanatos
ZokLeore
Thanatos
13,196
3,039
0
17,796
17,864
10,584
782
810
16,821
33
94,323
W
19,729
14,172
0
2,963
14,321
6,685
1,138
1,157
13,017
0
64,369
W
17,770
7,714
0
10,583
23,223
26,922
576
2,209
20,230
1,302
73,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
42,917
507
Minions Killed
328
0
Camps Cleared
0
1,733,675
Distance Traveled
1,712,627
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,853
466
26
1
0
379,666
0
W
Jormungandr
9,606
506
49
3
0
299,608
3
L
Freya
7,064
372
42
2
0
339,225
0
L
Skadi
8,574
451
95
5
0
317,631
0
L
Ratatoskr
9,655
508
65
3
0
356,686
0
L
Amaterasu
8,771
462
100
5
0
319,419
1
W
Merlin
10,970
577
123
6
0
323,048
0
W
Thanatos
10,912
574
116
6
0
439,058
0
W
Izanami
9,322
491
99
5
0
323,400
0
W
Surtr
10,989
578
120
6
0
348,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role