Player Matchup

Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kaz00bie
Guan Yu
Level 93
God Stats
2W - 1L
1,955 SR
Queue Stats
17W - 25L
1,753 Elo+
Party 3
Jing Wei
Jing Wei
SaíntAlpha
Jing Wei
Level 157
God Stats
0W - 1L
1,796 SR
Queue Stats
95W - 68L
1,883 Elo+
Party 3
Bacchus
Bacchus
Shadirva
Bacchus
Level 103
God Stats
9W - 3L
1,908 SR
Queue Stats
21W - 20L
1,892 Elo+
Party 3
Team Averages
Level 122
1,732 SR
1,706 Elo+

VS

Team Averages
Level 118
1,590 SR
1,705 Elo+
Xbalanque
Xbalanque
EcGinfections
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,824 Elo+
Party 2
Awilix
Awilix
Lilicburn
Awilix
Level 117
God Stats
3W - 2L
1,734 SR
Queue Stats
43W - 38L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Melormatic
Baron Samedi
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 42L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
Miceman24
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,824 Elo+
Party 2
Achilles
Achilles
RoninOne
Achilles
Level 104
God Stats
6W - 2L
1,717 SR
Queue Stats
38W - 37L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 2 / 2
6,298
525
6,111
7,520
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
 
Hel
11
0 / 4 / 0
5,833
486
3,622
7,927
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Kaz00bie
Guan Yu
10
0 / 3 / 0
5,474
456
2,336
9,826
7,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
SaíntAlpha
Jing Wei
10
3 / 2 / 0
5,733
478
4,796
10,474
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Shadirva
Bacchus
9
0 / 1 / 4
5,426
452
3,412
7,610
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EcGinfections
Xbalanque
10
0 / 4 / 1
5,563
464
6,336
7,652
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Lilicburn
Awilix
12
2 / 2 / 4
6,935
578
5,582
9,399
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Melormatic
Baron Samedi
12
4 / 0 / 4
7,275
606
7,585
6,659
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Miceman24
Cthulhu
11
2 / 0 / 4
6,906
576
5,529
9,689
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
RoninOne
Achilles
13
3 / 0 / 2
7,333
611
5,792
9,459
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
2
2
L
Hel
 
Hel
0
4
0
0
W
Xbalanque
EcGinfections
Xbalanque
0
4
1
0.13
L
Guan Yu
Kaz00bie
Guan Yu
0
3
0
0
W
Awilix
Lilicburn
Awilix
2
2
4
2
W
Baron Samedi
Melormatic
Baron Samedi
4
0
4
6
W
Cthulhu
Miceman24
Cthulhu
2
0
4
4
W
Achilles
RoninOne
Achilles
3
0
2
4
L
Jing Wei
SaíntAlpha
Jing Wei
3
2
0
1.5
L
Bacchus
Shadirva
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
30,824
43,357
Taken
42,858
24,421
Mitigated
26,325
13,508
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,111
1,859
0
280
7,520
2,831
0
2,751
4,769
0
38,082
L
Hel
 
Hel
3,622
245
339
2,508
7,927
2,977
0
4,234
3,693
44,728
0
W
Xbalanque
EcGinfections
Xbalanque
6,336
3,405
0
2,310
7,652
2,410
807
1,020
6,632
0
38,877
L
Guan Yu
Kaz00bie
Guan Yu
2,336
248
340
2,745
9,826
7,124
0
1,530
8,296
0
28,466
W
Awilix
Lilicburn
Awilix
5,582
2,078
0
0
9,399
3,687
279
1,166
8,233
0
58,584
W
Baron Samedi
Melormatic
Baron Samedi
7,585
1,199
1,252
2,878
6,659
3,070
0
1,933
4,726
54,947
0
W
Cthulhu
Miceman24
Cthulhu
5,529
507
593
2,392
9,689
9,157
0
2,527
7,162
24,496
0
W
Achilles
RoninOne
Achilles
5,792
414
0
1,997
9,459
8,001
66
388
9,071
0
51,606
L
Jing Wei
SaíntAlpha
Jing Wei
4,796
4,074
0
5,096
10,474
3,865
0
2,200
8,274
0
38,239
L
Bacchus
Shadirva
Bacchus
3,412
268
0
2,200
7,610
7,624
0
2,399
5,211
9,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
34,012
259
Minions Killed
357
0
Camps Cleared
0
1,258,008
Distance Traveled
1,238,854
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,298
525
67
6
0
289,120
1
L
Hel
5,833
486
72
6
0
246,709
2
W
Xbalanque
5,563
464
66
6
0
190,401
0
L
Guan Yu
5,474
456
59
5
0
219,248
0
W
Awilix
6,935
578
86
7
0
301,061
0
W
Baron Samedi
7,275
606
86
7
0
237,198
1
W
Cthulhu
6,906
576
20
2
0
258,353
6
W
Achilles
7,333
611
99
8
0
251,841
0
L
Jing Wei
5,733
478
58
5
0
242,977
4
L
Bacchus
5,426
452
3
0
0
259,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role