Player Matchup

Shiva
Shiva
AlphaGuy64
Shiva
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
GotSkillZ15
Pele
Level 46
God Stats
2W - 0L
1,660 SR
Queue Stats
21W - 15L
1,630 Elo+
Party 2
Hel
Hel
Kingseangreat
Hel
Level 49
God Stats
6W - 2L
1,276 SR
Queue Stats
155W - 184L
1,363 Elo+
Solo
Xbalanque
Xbalanque
Mystic6771
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,249 Elo+
Party 2
Athena
Athena
shadic334
Athena
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 19L
1,249 Elo+
Party 2
Team Averages
Level 56
1,487 SR
1,398 Elo+

VS

Team Averages
Level 49
1,377 SR
1,249 Elo+
Mulan
Mulan
AdriRodrigo
Mulan
Level 85
God Stats
3W - 9L
1,500 SR
Queue Stats
109W - 107L
1,035 Elo+
Party 1
Pele
Pele
WSB-Joako14
Pele
Level 60
God Stats
0W - 4L
1,125 SR
Queue Stats
103W - 103L
1,035 Elo+
Party 1
Heimdallr
Heimdallr
WSB_Justin12_FC
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Surtr
Surtr
david_______BLM
Surtr
Level 53
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 1L
1,773 Elo+
Solo
Kukulkan
Kukulkan
weaselking3
Kukulkan
Level 41
God Stats
2W - 12L
1,512 SR
Queue Stats
283W - 287L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
0 / 0 / 2
8,706
512
7,337
10,823
8,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

17
14 / 3 / 4
10,711
630
15,820
15,933
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 5
8,917
525
5,386
13,143
5,403
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Mystic6771
Xbalanque
14
8 / 2 / 7
9,341
549
15,295
11,907
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
shadic334
Athena
13
1 / 5 / 13
9,061
533
6,176
19,588
21,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,798
518
9,731
19,540
18,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 2
6,477
381
5,061
9,931
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
WSB_Justin12_FC
Heimdallr
6
0 / 7 / 1
5,571
328
3,603
9,792
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 1
8,204
483
9,610
17,154
8,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
weaselking3
Kukulkan
14
3 / 5 / 3
9,376
552
11,571
13,546
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
9
12
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Shiva
0
0
2
1
W
14
3
4
5.33
W
1
2
5
1.75
W
Xbalanque
Mystic6771
Xbalanque
8
2
7
5.75
L
0
5
2
0.2
L
Heimdallr
WSB_Justin12_FC
Heimdallr
0
7
1
0.07
L
4
5
1
0.9
W
Athena
shadic334
Athena
1
5
13
1.5
L
Kukulkan
weaselking3
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
39,576
71,394
Taken
69,963
47,891
Mitigated
38,736
20,905
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,731
1,838
0
7,440
19,540
18,118
216
718
18,822
0
60,141
W
Shiva
7,337
850
84
916
10,823
8,907
376
588
10,235
0
62,435
W
15,820
4,526
0
2,507
15,933
7,206
339
3,215
12,718
0
83,478
W
5,386
506
233
7,291
13,143
5,403
1,283
3,620
9,523
65,109
0
W
Xbalanque
Mystic6771
Xbalanque
15,295
9,941
0
4,184
11,907
5,126
4,334
1,463
10,444
0
59,201
L
5,061
1,471
0
716
9,931
2,531
0
866
9,065
0
28,223
L
Heimdallr
WSB_Justin12_FC
Heimdallr
3,603
1,764
0
1,271
9,792
3,284
0
1,660
8,132
0
16,057
L
9,610
5,102
124
3,835
17,154
8,885
10
5,245
11,909
507
43,392
W
Athena
shadic334
Athena
6,176
2,170
2,887
2,803
19,588
21,249
1,194
2,943
16,645
22,080
0
L
Kukulkan
weaselking3
Kukulkan
11,571
1,466
151
4,504
13,546
5,918
806
3,073
10,473
63,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
38,426
451
Minions Killed
292
0
Camps Cleared
0
1,564,009
Distance Traveled
1,374,883
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,798
518
100
6
0
299,173
5
W
Shiva
8,706
512
100
6
0
328,644
0
W
Pele
10,711
630
129
8
0
396,826
0
W
Hel
8,917
525
105
6
0
270,948
0
W
Xbalanque
9,341
549
83
5
0
267,828
0
L
Pele
6,477
381
37
2
0
265,268
0
L
Heimdallr
5,571
328
21
1
0
194,302
0
L
Surtr
8,204
483
55
3
0
362,266
0
W
Athena
9,061
533
34
2
0
299,763
0
L
Kukulkan
9,376
552
79
5
0
253,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role