Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
CamperSb
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,557 Elo+
Party 1
Set
Set
It Is Arrow
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
LagzAuthority
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Surtr
Surtr
Mankey_Kang
Surtr
Level 95
God Stats
2W - 2L
1,740 SR
Queue Stats
10W - 5L
1,545 Elo+
Party 3
Team Averages
Level 86
1,548 SR
1,454 Elo+

VS

Team Averages
Level 145
1,472 SR
1,535 Elo+
Gilgamesh
Gilgamesh
Hit A Tho
Gilgamesh
Level 149
God Stats
10W - 12L
1,300 SR
Queue Stats
279W - 291L
1,362 Elo+
Party 2
Eset
Eset
KingReggie-_
Eset
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
411W - 430L
1,577 Elo+
Party 4
Bakasura
Bakasura
Peoples-_-Tedy
Bakasura
Level 127
God Stats
4W - 5L
1,716 SR
Queue Stats
160W - 160L
1,675 Elo+
Party 4
Ishtar
Ishtar
SmackaH0twice2
Ishtar
Level 128
God Stats
6W - 3L
1,551 SR
Queue Stats
27W - 20L
1,470 Elo+
Party 2
Ymir
Ymir
Whos Zuki
Ymir
Level 181
God Stats
11W - 9L
1,294 SR
Queue Stats
269W - 263L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 1
6,034
503
3,996
7,803
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
CamperSb
Khepri
8
1 / 3 / 0
5,517
460
2,261
10,914
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
5,667
472
3,638
11,438
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
LagzAuthority
Kukulkan
10
0 / 4 / 1
5,570
464
2,809
7,644
2,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 2 / 0
6,962
580
11,158
13,399
10,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hit A Tho
Gilgamesh
8
1 / 5 / 0
5,465
455
5,887
15,729
10,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 1 / 1
7,765
647
7,903
6,998
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
12
4 / 0 / 5
7,358
613
6,136
8,966
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 5
6,411
534
5,778
7,495
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
4 / 1 / 6
7,510
626
5,063
10,842
7,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
15
16
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Khepri
CamperSb
Khepri
1
3
0
0.33
W
Gilgamesh
Hit A Tho
Gilgamesh
1
5
0
0.2
L
0
5
1
0.1
W
6
1
1
6.5
L
Kukulkan
LagzAuthority
Kukulkan
0
4
1
0.13
L
5
2
0
2.5
W
Bakasura
4
0
5
6.5
W
0
1
5
2.5
W
Ymir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
30,767
51,198
Taken
50,030
27,183
Mitigated
26,405
15,843
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,996
2,088
0
3,942
7,803
2,555
0
841
6,744
0
44,132
L
Khepri
CamperSb
Khepri
2,261
360
293
2,988
10,914
6,294
0
3,422
7,282
21,176
0
W
Gilgamesh
Hit A Tho
Gilgamesh
5,887
2,519
0
4,867
15,729
10,505
0
1,221
14,508
0
28,043
L
3,638
1,653
0
930
11,438
4,727
0
2,277
9,036
0
43,642
W
7,903
1,184
424
3,314
6,998
2,294
287
1,082
5,916
51,145
0
L
Kukulkan
LagzAuthority
Kukulkan
2,809
598
0
476
7,644
2,994
0
4,476
2,871
29,032
0
L
11,158
5,598
0
7,214
13,399
10,613
0
1,950
10,961
606
47,036
W
Bakasura
6,136
4,286
0
2,462
8,966
3,493
302
418
8,548
0
41,565
W
5,778
3,667
203
4,089
7,495
2,642
496
873
6,622
0
45,615
W
Ymir
5,063
1,599
0
2,634
10,842
7,471
130
1,829
9,013
28,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
34,509
308
Minions Killed
325
0
Camps Cleared
0
1,078,696
Distance Traveled
1,169,564
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,034
503
85
7
0
201,381
2
L
Khepri
5,517
460
23
2
0
230,863
1
W
Gilgamesh
5,465
455
50
4
0
207,028
4
L
Set
5,667
472
63
5
0
229,386
0
W
Eset
7,765
647
80
7
0
235,391
4
L
Kukulkan
5,570
464
57
5
0
206,495
0
L
Surtr
6,962
580
80
7
0
210,571
0
W
Bakasura
7,358
613
83
7
0
290,003
0
W
Ishtar
6,411
534
83
7
0
205,572
0
W
Ymir
7,510
626
29
2
0
231,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role