Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CukiHaru
Atlas
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 76L
1,145 Elo+
Solo
Artemis
Artemis
Sinerji
Artemis
Level 97
God Stats
9W - 4L
1,500 SR
Queue Stats
252W - 220L
1,744 Elo+
Solo
The Morrigan
The Morrigan
ZumosoI
The Morrigan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
s10n
Tsukuyomi
Level 159
God Stats
5W - 3L
1,508 SR
Queue Stats
169W - 177L
1,589 Elo+
Party 2
Team Averages
Level 97
1,502 SR
1,493 Elo+

VS

Team Averages
Level 90
1,543 SR
1,395 Elo+
He Bo
He Bo
 
He Bo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Demoncom
Yemoja
Level 49
God Stats
10W - 10L
1,500 SR
Queue Stats
395W - 387L
1,408 Elo+
Party 1
Da Ji
Da Ji
Lurius90
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,403 Elo+
Solo
Danzaburou
Danzaburou
VuduNax
Danzaburou
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 310L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vitorino1001
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 15L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
7 / 2 / 13
9,830
894
11,627
15,575
7,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
CukiHaru
Atlas
15
1 / 2 / 17
9,440
858
6,966
16,177
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Sinerji
Artemis
15
2 / 1 / 21
9,399
854
13,491
10,769
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ZumosoI
The Morrigan
17
12 / 3 / 14
10,659
969
18,254
10,650
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
s10n
Tsukuyomi
18
9 / 2 / 18
10,427
948
17,905
17,140
10,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 9 / 5
7,140
649
11,318
14,204
5,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Demoncom
Yemoja
13
1 / 6 / 4
7,388
672
1,390
15,404
14,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Lurius90
Da Ji
15
2 / 4 / 6
8,352
759
3,777
12,620
13,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
VuduNax
Danzaburou
16
4 / 6 / 2
9,171
834
10,472
15,199
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
vitorino1001
Morgan Le Fay
14
2 / 6 / 6
7,968
724
19,711
14,215
6,376
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
31
Kills
9
10
Deaths
31
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
13
6.75
L
He Bo
 
He Bo
0
9
5
0.28
W
Atlas
CukiHaru
Atlas
1
2
17
4.75
L
Yemoja
Demoncom
Yemoja
1
6
4
0.5
L
Da Ji
Lurius90
Da Ji
2
4
6
1.25
W
Artemis
Sinerji
Artemis
2
1
21
12.5
L
Danzaburou
VuduNax
Danzaburou
4
6
2
0.83
W
The Morrigan
ZumosoI
The Morrigan
12
3
14
6.33
W
Tsukuyomi
s10n
Tsukuyomi
9
2
18
9
L
Morgan Le Fay
vitorino1001
Morgan Le Fay
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,243
Damage
46,668
70,311
Taken
71,642
44,100
Mitigated
46,610
47,190
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,627
394
21,137
11,867
15,575
7,407
540
6,341
9,095
15,617
0
L
He Bo
 
He Bo
11,318
379
500
1,326
14,204
5,566
0
6,653
7,240
18,819
0
W
Atlas
CukiHaru
Atlas
6,966
1,659
936
2,931
16,177
16,159
362
5,845
10,284
14,438
0
L
Yemoja
Demoncom
Yemoja
1,390
536
4,005
2,042
15,404
14,221
0
5,903
9,132
5,653
0
L
Da Ji
Lurius90
Da Ji
3,777
293
1,940
1,772
12,620
13,183
0
6,915
5,535
0
9,549
W
Artemis
Sinerji
Artemis
13,491
5,376
946
2,627
10,769
5,313
4,057
6,116
4,653
0
30,530
L
Danzaburou
VuduNax
Danzaburou
10,472
2,660
657
3,206
15,199
7,264
0
6,429
8,419
0
25,221
W
The Morrigan
ZumosoI
The Morrigan
18,254
2,884
224
1,159
10,650
4,831
1,607
4,202
6,356
26,918
6,112
W
Tsukuyomi
s10n
Tsukuyomi
17,905
3,855
41
5,322
17,140
10,390
1,002
7,167
9,765
0
31,681
L
Morgan Le Fay
vitorino1001
Morgan Le Fay
19,711
852
970
3,260
14,215
6,376
0
5,857
7,861
34,821
5,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
40,019
116
Minions Killed
94
0
Camps Cleared
0
1,153,692
Distance Traveled
933,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,830
894
17
2
0
261,800
0
L
He Bo
7,140
649
20
2
0
188,863
0
W
Atlas
9,440
858
13
1
0
222,559
0
L
Yemoja
7,388
672
4
0
0
168,576
0
L
Da Ji
8,352
759
17
2
0
199,425
0
W
Artemis
9,399
854
46
4
0
222,473
0
L
Danzaburou
9,171
834
23
2
0
169,175
0
W
The Morrigan
10,659
969
24
2
0
189,237
0
W
Tsukuyomi
10,427
948
16
1
0
257,623
0
L
Morgan Le Fay
7,968
724
30
3
0
207,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role