Player Matchup

Baron Samedi
Baron Samedi
ImJust Drago
Baron Samedi
Level 10
God Stats
0W - 5L
1,236 SR
Queue Stats
68W - 78L
1,205 Elo+
Party 2
Chernobog
Chernobog
PoisonWhisper74
Chernobog
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,511 Elo+
Party 2
Yemoja
Yemoja
StarLord184
Yemoja
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,361 Elo+
Solo
Team Averages
Level 52
1,412 SR
1,359 Elo+

VS

Team Averages
Level 74
1,367 SR
1,361 Elo+
Baron Samedi
Baron Samedi
Angelt35561
Baron Samedi
Level 42
God Stats
6W - 21L
1,100 SR
Queue Stats
22W - 45L
1,082 Elo+
Solo
Bastet
Bastet
HvS Sair
Bastet
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
123W - 140L
1,500 Elo+
Party 1
Horus
Horus
THEFADEDMONK
Horus
Level 178
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 55L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImJust Drago
Baron Samedi
13
0 / 9 / 1
8,939
559
4,712
15,386
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
PoisonWhisper74
Chernobog
16
1 / 4 / 0
10,046
628
7,061
16,106
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
15
0 / 6 / 1
9,164
573
7,356
17,533
14,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelt35561
Baron Samedi
18
4 / 1 / 15
12,009
751
10,513
10,828
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
HvS Sair
Bastet
19
13 / 0 / 5
13,297
831
22,266
9,839
5,197
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 0 / 16
11,528
721
9,350
22,857
24,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
19
19
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Angelt35561
Baron Samedi
4
1
15
11.5
W
Bastet
HvS Sair
Bastet
13
0
5
15.5
L
Baron Samedi
ImJust Drago
Baron Samedi
0
9
1
0.06
L
Chernobog
PoisonWhisper74
Chernobog
1
4
0
0.25
L
Yemoja
0
6
1
0.08
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
42,129
49,025
Taken
43,524
23,897
Mitigated
36,199
9,169
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Angelt35561
Baron Samedi
10,513
679
1,714
4,504
10,828
6,104
805
4,722
6,106
58,777
2,620
W
Bastet
HvS Sair
Bastet
22,266
4,322
0
3,332
9,839
5,197
1,485
2,713
7,126
0
73,055
L
Baron Samedi
ImJust Drago
Baron Samedi
4,712
723
457
850
15,386
4,656
0
2,701
12,685
20,185
0
L
Chernobog
PoisonWhisper74
Chernobog
7,061
2,982
213
4,844
16,106
4,794
0
1,763
14,343
0
51,715
L
Yemoja
7,356
1,280
1,772
1,033
17,533
14,447
175
6,007
11,526
23,819
0
W
9,350
2,933
4,411
9,062
22,857
24,898
476
4,903
17,954
0
37,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
36,834
155
Minions Killed
203
0
Camps Cleared
0
679,075
Distance Traveled
881,252
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,009
751
105
7
0
262,535
0
W
Bastet
13,297
831
78
5
0
327,073
0
L
Baron Samedi
8,939
559
25
2
0
212,793
0
L
Chernobog
10,046
628
102
6
0
241,396
0
L
Yemoja
9,164
573
28
2
0
224,886
0
W
Horus
11,528
721
20
1
0
291,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role