Player Matchup

Khepri
Khepri
Bronze III
Avenged456
Khepri
Bronze III
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,462 MMR
Party 1
Mercury
Mercury
Silver II
Benchester08
Mercury
Silver II
Level 145
God Stats
5W - 5L
1,523 SR
Queue Stats
230W - 216L
1,466 MMR
Solo
He Bo
He Bo
Gold IV
CreatureHen
He Bo
Gold IV
Level 203
God Stats
11W - 17L
1,576 SR
Queue Stats
478W - 479L
1,513 MMR
Party 2
Hercules
Hercules
Bronze III
Herculoser
Hercules
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,462 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
TØMØ
Cernunnos
Gold IV
Level 158
God Stats
14W - 13L
1,501 SR
Queue Stats
337W - 330L
1,417 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,520 SR
1,464 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,500 SR
1,477 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
MasterGS32
Artio
Bronze III
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 70L
1,461 MMR
Solo
Chang'e
Chang'e
Bronze III
OrauOrau
Chang'e
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,462 MMR
Party 3
Bacchus
Bacchus
Bronze III
RealCryptic
Bacchus
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,462 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Avenged456
Khepri
11
1 / 1 / 5
7,516
537
3,209
11,175
10,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Benchester08
Mercury
15
7 / 0 / 3
9,030
645
8,823
10,364
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 3
8,538
610
7,542
9,045
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Herculoser
Hercules
13
0 / 1 / 2
7,619
544
5,531
10,188
9,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TØMØ
Cernunnos
13
1 / 2 / 0
7,520
537
7,472
10,040
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AchillesAo KuangThanatosAwilix

VS

Bans
IshtarNe ZhaThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 4 / 1
7,735
553
7,854
14,620
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
12
2 / 3 / 1
7,174
512
5,653
10,647
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
0 / 1 / 1
6,908
493
4,077
11,981
10,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
OrauOrau
Chang'e
9
0 / 4 / 0
5,772
412
4,624
7,274
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RealCryptic
Bacchus
8
0 / 1 / 1
5,592
399
2,735
7,546
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
1
1.13
L
Rama
 
Rama
2
3
1
0.83
W
Khepri
Avenged456
Khepri
1
1
5
3.5
W
Mercury
Benchester08
Mercury
7
0
3
8.5
W
4
2
3
2.75
W
Hercules
Herculoser
Hercules
0
1
2
1
L
Artio
0
1
1
0.5
L
Chang'e
OrauOrau
Chang'e
0
4
0
0
L
Bacchus
RealCryptic
Bacchus
0
1
1
0.5
W
Cernunnos
TØMØ
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
24,943
50,812
Taken
52,068
31,748
Mitigated
30,266
14,550
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,854
2,789
0
4,065
14,620
6,225
0
3,289
11,331
0
57,954
L
Rama
 
Rama
5,653
4,428
0
4,116
10,647
4,079
0
1,662
8,985
0
55,539
W
Khepri
Avenged456
Khepri
3,209
812
2,235
1,807
11,175
10,661
84
1,921
9,254
18,179
0
W
Mercury
Benchester08
Mercury
8,823
4,219
0
500
10,364
4,125
436
1,321
9,043
0
69,583
W
7,542
539
105
1,127
9,045
2,874
455
3,688
5,357
71,528
0
W
Hercules
Herculoser
Hercules
5,531
2,240
0
4,593
10,188
9,962
0
3,855
6,333
0
44,928
L
Artio
4,077
847
54
6,877
11,981
10,777
0
742
10,953
44,844
0
L
Chang'e
OrauOrau
Chang'e
4,624
358
280
1,850
7,274
2,609
0
3,542
3,732
35,587
0
L
Bacchus
RealCryptic
Bacchus
2,735
397
357
3,622
7,546
6,576
0
1,516
5,989
11,819
0
W
Cernunnos
TØMØ
Cernunnos
7,472
3,460
0
4,183
10,040
4,126
705
952
9,088
0
63,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
33,181
419
Minions Killed
371
0
Camps Cleared
0
1,427,024
Distance Traveled
1,214,378
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,735
553
85
6
0
295,021
0
L
Rama
7,174
512
113
8
0
236,563
0
W
Khepri
7,516
537
12
1
0
282,039
6
W
Mercury
9,030
645
100
7
0
354,688
0
W
He Bo
8,538
610
121
9
0
284,989
4
W
Hercules
7,619
544
89
6
0
252,159
2
L
Artio
6,908
493
89
6
0
247,124
1
L
Chang'e
5,772
412
74
5
0
216,400
1
L
Bacchus
5,592
399
10
1
0
219,270
2
W
Cernunnos
7,520
537
97
7
0
253,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role