Player Matchup

Izanami
Izanami
Gaetanooo-
Izanami
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Party 3
Ra
Ra
Jetstardust54
Ra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,434 Elo+
Solo
Bacchus
Bacchus
Skazis_Welt
Bacchus
Level 43
God Stats
4W - 10L
1,500 SR
Queue Stats
55W - 75L
1,500 Elo+
Party 3
Thanatos
Thanatos
TheOnlyStamz
Thanatos
Level 96
God Stats
12W - 5L
1,500 SR
Queue Stats
124W - 109L
1,493 Elo+
Party 4
Horus
Horus
tyx dgx
Horus
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 186L
1,424 Elo+
Party 4
Team Averages
Level 69
1,500 SR
1,470 Elo+

VS

Team Averages
Level 69
1,502 SR
1,560 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Fmm905300
Artemis
Level 67
God Stats
6W - 4L
1,473 SR
Queue Stats
52W - 46L
1,503 Elo+
Party 1
Surtr
Surtr
Pumpkin_King2019
Surtr
Level 63
God Stats
3W - 5L
1,494 SR
Queue Stats
109W - 125L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
ten-no-kamiOKAMI
Cthulhu
Level 67
God Stats
4W - 3L
1,541 SR
Queue Stats
36W - 29L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
xAGx-Runner
Baron Samedi
Level 63
God Stats
9W - 10L
1,500 SR
Queue Stats
144W - 158L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gaetanooo-
Izanami
10
0 / 9 / 1
6,477
381
5,754
13,416
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 2
9,102
535
11,136
16,496
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Skazis_Welt
Bacchus
11
1 / 5 / 0
7,067
416
4,715
10,260
10,092
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
TheOnlyStamz
Thanatos
14
7 / 4 / 3
9,556
562
9,415
13,654
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
tyx dgx
Horus
15
2 / 4 / 5
9,169
539
11,802
18,321
15,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 2 / 4
9,982
587
7,233
13,704
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Fmm905300
Artemis
16
12 / 1 / 4
10,484
617
17,364
13,444
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 4 / 1
10,337
608
13,558
20,041
11,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 2 / 11
9,969
586
7,397
15,686
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
xAGx-Runner
Baron Samedi
15
3 / 4 / 4
9,414
554
8,725
12,421
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
28
29
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
4
4
W
Artemis
Fmm905300
Artemis
12
1
4
14
L
Izanami
Gaetanooo-
Izanami
0
9
1
0.06
L
2
7
2
0.43
W
3
4
1
0.88
L
Bacchus
Skazis_Welt
Bacchus
1
5
0
0.2
L
Thanatos
TheOnlyStamz
Thanatos
7
4
3
2.13
W
4
2
11
4.75
L
Horus
tyx dgx
Horus
2
4
5
1.13
W
Baron Samedi
xAGx-Runner
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
54,277
72,147
Taken
75,296
44,515
Mitigated
43,809
24,117
Healing
30,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,233
1,838
0
5,469
13,704
5,050
348
3,460
10,244
0
70,257
W
Artemis
Fmm905300
Artemis
17,364
11,374
0
8,656
13,444
5,585
504
2,631
10,813
0
79,999
L
Izanami
Gaetanooo-
Izanami
5,754
3,168
0
1,339
13,416
3,854
0
1,378
12,038
0
34,285
L
11,136
998
251
4,994
16,496
7,819
448
8,902
7,594
71,030
744
W
13,558
6,607
0
7,778
20,041
11,144
989
0
20,041
769
86,123
L
Bacchus
Skazis_Welt
Bacchus
4,715
873
0
1,014
10,260
10,092
0
1,530
8,730
18,057
0
L
Thanatos
TheOnlyStamz
Thanatos
9,415
3,128
0
10,229
13,654
6,920
478
3,857
9,797
0
57,895
W
7,397
173
461
3,954
15,686
17,058
0
4,268
11,418
33,586
0
L
Horus
tyx dgx
Horus
11,802
5,348
417
5,873
18,321
15,830
404
712
17,609
0
71,538
W
Baron Samedi
xAGx-Runner
Baron Samedi
8,725
740
368
3,979
12,421
4,972
2,630
5,425
6,996
65,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
50,186
386
Minions Killed
502
0
Camps Cleared
0
1,434,600
Distance Traveled
1,546,880
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,982
587
89
5
0
384,929
0
W
Artemis
10,484
617
118
7
0
294,299
0
L
Izanami
6,477
381
45
3
0
259,576
0
L
Ra
9,102
535
112
7
0
289,311
0
W
Surtr
10,337
608
157
9
0
278,625
2
L
Bacchus
7,067
416
29
2
0
324,852
0
L
Thanatos
9,556
562
82
5
0
268,751
0
W
Cthulhu
9,969
586
40
2
0
318,244
2
L
Horus
9,169
539
118
7
0
292,110
0
W
Baron Samedi
9,414
554
98
6
0
270,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role