Player Matchup

Kuzenbo
Kuzenbo
Bideogema
Kuzenbo
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 57L
1,293 Elo+
Party 1
Nox
Nox
DoeToKnow
Nox
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
GryphonWrath
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Party 1
Surtr
Surtr
MrCat4411
Surtr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,315 Elo+
Party 1
Yemoja
Yemoja
ivaneatslard
Yemoja
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 210L
1,521 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,352 Elo+

VS

Team Averages
Level 66
1,457 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
AnkleScab
Tsukuyomi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 115L
1,674 Elo+
Solo
Mercury
Mercury
NazgûI
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,693 Elo+
Party 2
Eset
Eset
PockeyVeto
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 2
Hel
Hel
Reptar200
Hel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 119L
1,616 Elo+
Solo
Hachiman
Hachiman
bus_magischer484
Hachiman
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
196W - 185L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bideogema
Kuzenbo
17
5 / 3 / 24
11,381
813
11,708
28,724
37,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 2 / 25
11,695
835
24,096
16,499
9,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GryphonWrath
Sun Wukong
18
13 / 4 / 17
11,706
836
27,879
25,181
23,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
MrCat4411
Surtr
20
12 / 3 / 21
12,169
869
31,213
41,713
45,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
18
4 / 0 / 19
10,638
760
5,295
15,788
9,576

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnkleScab
Tsukuyomi
16
6 / 8 / 3
10,049
718
20,843
24,789
12,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
NazgûI
Mercury
17
6 / 10 / 3
11,416
815
17,237
22,534
11,231
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 11 / 7
8,103
579
15,671
19,839
9,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 5 / 6
8,846
632
19,381
21,137
12,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
0 / 6 / 7
8,655
618
16,304
18,703
8,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
40
Kills
12
12
Deaths
40
106
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnkleScab
Tsukuyomi
6
8
3
0.94
W
Kuzenbo
Bideogema
Kuzenbo
5
3
24
5.67
W
6
2
25
9.25
W
Sun Wukong
GryphonWrath
Sun Wukong
13
4
17
5.38
W
Surtr
MrCat4411
Surtr
12
3
21
7.5
L
Mercury
NazgûI
Mercury
6
10
3
0.75
L
0
11
7
0.32
L
0
5
6
0.6
L
0
6
7
0.58
W
Yemoja
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,191
Damage
89,436
127,905
Taken
107,002
126,367
Mitigated
54,004
76,151
Healing
40,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnkleScab
Tsukuyomi
20,843
4,133
50
4,462
24,789
12,587
0
11,432
13,129
0
34,475
W
Kuzenbo
Bideogema
Kuzenbo
11,708
3,211
2,160
5,734
28,724
37,219
550
3,857
23,863
24,722
0
W
24,096
2,651
3,827
1,921
16,499
9,622
2,395
4,288
12,211
35,902
2,326
W
Sun Wukong
GryphonWrath
Sun Wukong
27,879
4,734
1,381
7,223
25,181
23,990
1,948
7,545
17,015
52
43,117
W
Surtr
MrCat4411
Surtr
31,213
6,887
3,530
14,851
41,713
45,960
642
13,650
26,841
3,808
48,266
L
Mercury
NazgûI
Mercury
17,237
6,323
632
2,094
22,534
11,231
0
8,118
14,174
0
32,459
L
15,671
1,074
655
1,614
19,839
9,190
0
8,292
11,257
26,448
0
L
19,381
773
15,589
12,297
21,137
12,107
0
5,599
15,296
39,510
0
L
16,304
8,357
515
2,657
18,703
8,889
0
7,210
11,299
0
35,117
W
Yemoja
5,295
2,042
28,246
7,278
15,788
9,576
1,959
5,712
10,076
14,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,589
Gold Earned
47,069
132
Minions Killed
180
0
Camps Cleared
0
1,302,318
Distance Traveled
1,188,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,049
718
29
2
0
216,036
0
W
Kuzenbo
11,381
813
11
1
0
289,620
0
W
Nox
11,695
835
45
3
0
260,554
0
W
Sun Wukong
11,706
836
26
2
0
245,581
0
W
Surtr
12,169
869
35
3
0
263,346
0
L
Mercury
11,416
815
32
2
0
265,152
0
L
Eset
8,103
579
30
2
0
210,672
0
L
Hel
8,846
632
54
4
0
288,981
0
L
Hachiman
8,655
618
35
3
0
207,318
0
W
Yemoja
10,638
760
15
1
0
243,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role