Player Matchup

Surtr
Surtr
demon_sandwich
Surtr
Level 8
God Stats
3W - 5L
1,204 SR
Queue Stats
5W - 11L
1,380 Elo+
Party 1
Chaac
Chaac
fearless-ranger2
Chaac
Level 5
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
lllXFakeOutXlll
Scylla
Level 38
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 15L
1,380 Elo+
Party 1
Team Averages
Level 17
1,269 SR
1,420 Elo+

VS

Team Averages
Level 67
1,573 SR
1,634 Elo+
Surtr
Surtr
ThcB1gDawg810
Surtr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,581 Elo+
Party 2
Charybdis
Charybdis
scarf_tinted269
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,605 Elo+
Party 2
Persephone
Persephone
wilhelmkids2
Persephone
Level 152
God Stats
1W - 0L
1,719 SR
Queue Stats
40W - 30L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,872
587
6,113
15,546
14,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 8 / 0
5,992
599
5,614
12,560
7,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
6,276
628
4,513
10,651
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
8,642
864
6,750
12,540
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
scarf_tinted269
Charybdis
14
9 / 0 / 8
8,904
890
12,055
8,087
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
wilhelmkids2
Persephone
13
4 / 0 / 9
8,485
849
14,170
4,559
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
17
17
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
0
3
1
0.17
L
1
8
0
0.13
L
0
6
1
0.08
W
Charybdis
scarf_tinted269
Charybdis
9
0
8
13
W
Persephone
wilhelmkids2
Persephone
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
32,975
38,757
Taken
25,186
26,002
Mitigated
18,758
3,733
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,750
2,471
0
2,731
12,540
13,631
222
2,293
9,427
198
14,866
L
6,113
2,732
0
2,772
15,546
14,915
0
5,749
9,797
405
17,430
L
5,614
1,910
0
571
12,560
7,716
0
3,975
8,585
0
13,898
L
4,513
934
0
390
10,651
3,371
0
3,919
6,732
18,335
0
W
Charybdis
scarf_tinted269
Charybdis
12,055
7,242
0
4,242
8,087
3,475
1,475
1,198
6,640
0
44,831
W
Persephone
wilhelmkids2
Persephone
14,170
569
154
1,248
4,559
1,652
916
876
3,462
42,770
2,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,140
Gold Earned
26,031
95
Minions Killed
156
0
Camps Cleared
0
417,272
Distance Traveled
546,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,642
864
18
2
0
193,786
0
L
Surtr
5,872
587
35
4
0
164,678
0
L
Chaac
5,992
599
13
1
0
116,597
0
L
Scylla
6,276
628
47
5
0
135,997
0
W
Charybdis
8,904
890
68
7
0
168,184
0
W
Persephone
8,485
849
70
7
0
184,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role