Player Matchup

Vamana
Vamana
DaBoneCollecta
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,446 Elo+
Solo
Khepri
Khepri
Im aideer
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Nike
Nike
OGTylerEdwards
Nike
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 40L
1,705 Elo+
Party 2
Chang'e
Chang'e
QyzRe
Chang'e
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
529W - 480L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
dala187
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,429 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,448 Elo+

VS

Team Averages
Level 61
1,500 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ALLTHATISMAN88
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,176 Elo+
Party 1
Ne Zha
Ne Zha
CombatWorm
Ne Zha
Level 16
God Stats
13W - 1L
1,500 SR
Queue Stats
531W - 225L
1,764 Elo+
Party 3
Loki
Loki
DGAFBURCH
Loki
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,285 Elo+
Party 1
Chang'e
Chang'e
NairobiTyr34
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
7,567
757
10,018
14,065
13,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
Im aideer
Khepri
6
0 / 1 / 1
5,598
560
586
3,694
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 2 / 7
6,746
675
7,003
14,853
11,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
QyzRe
Chang'e
15
1 / 3 / 7
7,250
725
11,680
13,224
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
dala187
Hun Batz
12
2 / 4 / 5
6,818
682
8,557
12,975
5,787
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 7
8,857
886
16,688
9,805
9,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 6
7,559
756
2,204
10,823
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
CombatWorm
Ne Zha
16
5 / 2 / 5
9,180
918
18,692
10,316
5,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
12
0 / 4 / 9
7,362
736
5,057
11,786
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
NairobiTyr34
Chang'e
16
3 / 0 / 5
8,675
868
12,463
8,700
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
9
Kills
11
11
Deaths
10
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
W
0
3
6
1
W
Ne Zha
CombatWorm
Ne Zha
5
2
5
3.75
W
Loki
0
4
9
1.13
L
5
1
4
7
L
Khepri
Im aideer
Khepri
0
1
1
0.5
W
Chang'e
NairobiTyr34
Chang'e
3
0
5
5.5
L
1
2
7
2.25
L
Chang'e
QyzRe
Chang'e
1
3
7
1.5
L
Hun Batz
dala187
Hun Batz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
55,104
58,811
Taken
51,430
38,812
Mitigated
32,105
23,913
Healing
21,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,688
348
3,603
1,913
9,805
9,265
180
2,587
7,218
30,724
0
W
2,204
182
84
555
10,823
8,435
769
2,158
8,665
0
7,846
W
Ne Zha
CombatWorm
Ne Zha
18,692
4,699
0
1,474
10,316
5,508
1,641
2,180
8,136
0
33,452
W
Loki
5,057
565
936
1,098
11,786
5,008
1,590
2,761
9,025
0
5,918
L
10,018
5,353
1,054
2,037
14,065
13,219
0
6,186
7,879
0
21,567
L
Khepri
Im aideer
Khepri
586
208
0
45
3,694
2,734
0
1,055
2,639
1,106
0
W
Chang'e
NairobiTyr34
Chang'e
12,463
1,149
7,267
4,075
8,700
3,889
769
2,580
6,120
24,295
0
L
7,003
223
1,063
2,025
14,853
11,003
71
8,551
6,302
0
13,798
L
Chang'e
QyzRe
Chang'e
11,680
1,165
9,291
5,319
13,224
6,069
371
7,198
6,026
22,454
0
L
Hun Batz
dala187
Hun Batz
8,557
2,325
852
2,227
12,975
5,787
384
6,161
6,814
0
15,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
41,633
64
Minions Killed
113
0
Camps Cleared
0
802,708
Distance Traveled
1,037,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,857
886
42
4
0
208,329
0
W
Tyr
7,559
756
9
1
0
199,611
0
W
Ne Zha
9,180
918
23
2
0
204,718
0
W
Loki
7,362
736
3
0
0
197,971
0
L
Vamana
7,567
757
19
2
0
208,956
0
L
Khepri
5,598
560
1
0
0
58,077
0
W
Chang'e
8,675
868
36
4
0
226,491
0
L
Nike
6,746
675
14
1
0
176,383
0
L
Chang'e
7,250
725
23
2
0
193,802
0
L
Hun Batz
6,818
682
7
1
0
165,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role