Player Matchup

Gilgamesh
Gilgamesh
Juki2210
Gilgamesh
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 10L
1,597 Elo+
Party 2
Kali
Kali
Kreide96
Kali
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
229W - 291L
1,431 Elo+
Party 2
Horus
Horus
MateMeHorus
Horus
Level 124
God Stats
93W - 91L
1,685 SR
Queue Stats
279W - 279L
1,678 Elo+
Party 2
Bacchus
Bacchus
Smoti
Bacchus
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 21L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
Wurst3298
Nu Wa
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 116L
1,263 Elo+
Party 2
Team Averages
Level 118
1,537 SR
1,470 Elo+

VS

Team Averages
Level 47
1,481 SR
1,248 Elo+
Nemesis
Nemesis
Eldritchgrim
Nemesis
Level 27
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 1
Ymir
Ymir
Jybo
Ymir
Level 15
God Stats
0W - 4L
1,519 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 1
Ishtar
Ishtar
Severana
Ishtar
Level 26
God Stats
0W - 3L
1,478 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 1
Scylla
Scylla
blurry44
Scylla
Level 89
God Stats
3W - 1L
1,794 SR
Queue Stats
48W - 43L
1,596 Elo+
Solo
Amaterasu
Amaterasu
wildboy95
Amaterasu
Level 78
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Juki2210
Gilgamesh
10
5 / 0 / 4
5,903
590
6,496
6,864
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
11
3 / 0 / 4
6,518
652
3,855
9,314
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 0
7,197
720
6,979
6,170
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Smoti
Bacchus
8
1 / 0 / 6
5,853
585
5,079
6,134
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Wurst3298
Nu Wa
11
2 / 0 / 1
6,385
639
3,560
4,491
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eldritchgrim
Nemesis
8
0 / 3 / 0
4,817
482
3,290
8,034
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Jybo
Ymir
7
0 / 2 / 0
4,608
461
1,938
6,660
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
Severana
Ishtar
7
0 / 3 / 0
4,571
457
3,661
6,602
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
blurry44
Scylla
9
0 / 3 / 0
5,267
527
3,360
5,256
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
wildboy95
Amaterasu
9
0 / 2 / 0
4,813
481
1,820
9,268
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eldritchgrim
Nemesis
0
3
0
0
W
Gilgamesh
Juki2210
Gilgamesh
5
0
4
7
L
Ymir
Jybo
Ymir
0
2
0
0
W
Kali
3
0
4
5
W
2
0
0
2
L
Ishtar
Severana
Ishtar
0
3
0
0
W
Bacchus
Smoti
Bacchus
1
0
6
4
W
Nu Wa
Wurst3298
Nu Wa
2
0
1
2.5
L
Scylla
blurry44
Scylla
0
3
0
0
L
Amaterasu
wildboy95
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
14,069
32,973
Taken
35,820
18,653
Mitigated
13,692
11,542
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eldritchgrim
Nemesis
3,290
1,125
0
385
8,034
2,453
0
1,212
6,822
0
29,176
W
Gilgamesh
Juki2210
Gilgamesh
6,496
2,241
0
1,887
6,864
4,187
250
502
6,362
2,909
26,014
L
Ymir
Jybo
Ymir
1,938
669
0
1,068
6,660
4,039
0
2,642
4,018
12,493
0
W
Kali
3,855
2,242
0
3,104
9,314
3,450
0
832
8,482
0
51,172
W
6,979
2,810
0
1,882
6,170
3,287
0
0
6,170
0
54,354
L
Ishtar
Severana
Ishtar
3,661
2,368
0
1,682
6,602
2,246
0
2,250
4,352
0
24,467
W
Bacchus
Smoti
Bacchus
5,079
837
1,229
2,157
6,134
5,549
334
1,624
4,510
15,567
0
W
Nu Wa
Wurst3298
Nu Wa
3,560
1,331
0
1,283
4,491
2,180
846
2,340
2,151
44,274
0
L
Scylla
blurry44
Scylla
3,360
608
0
560
5,256
1,707
0
2,395
2,493
33,321
0
L
Amaterasu
wildboy95
Amaterasu
1,820
671
0
1,870
9,268
3,247
0
191
9,077
0
29,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
24,076
307
Minions Killed
232
0
Camps Cleared
0
1,047,440
Distance Traveled
1,026,566
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,817
482
49
5
0
244,637
0
W
Gilgamesh
5,903
590
47
5
0
221,319
1
L
Ymir
4,608
461
18
2
0
205,898
0
W
Kali
6,518
652
77
8
0
239,656
0
W
Horus
7,197
720
96
10
0
199,409
0
L
Ishtar
4,571
457
39
4
0
200,109
0
W
Bacchus
5,853
585
20
2
0
200,167
0
W
Nu Wa
6,385
639
67
7
0
186,889
4
L
Scylla
5,267
527
71
7
0
171,148
0
L
Amaterasu
4,813
481
55
6
0
204,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role