Player Matchup

Cliodhna
Cliodhna
Joe_DxmolationK
Cliodhna
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,241 Elo+
Solo
Medusa
Medusa
Krevyk
Medusa
Level 78
God Stats
10W - 3L
1,282 SR
Queue Stats
227W - 233L
1,263 Elo+
Party 1
Achilles
Achilles
LKWxTable
Achilles
Level 47
God Stats
3W - 10L
1,299 SR
Queue Stats
71W - 90L
1,288 Elo+
Party 1
Hou Yi
Hou Yi
danza_koda
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,351 Elo+
Solo
Terra
Terra
iFeaR Trigga
Terra
Level 69
God Stats
2W - 6L
1,691 SR
Queue Stats
322W - 330L
1,340 Elo+
Party 1
Team Averages
Level 60
1,455 SR
1,297 Elo+

VS

Team Averages
Level 86
1,626 SR
1,618 Elo+
Raijin
Raijin
Cart Stirrer
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,680 Elo+
Party 2
Surtr
Surtr
GreatSinOfPride
Surtr
Level 63
God Stats
2W - 1L
1,739 SR
Queue Stats
35W - 26L
1,794 Elo+
Solo
Ishtar
Ishtar
Robust Beak
Ishtar
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,565 Elo+
Party 2
Horus
Horus
Sobecky
Horus
Level 36
God Stats
3W - 0L
1,893 SR
Queue Stats
29W - 24L
1,544 Elo+
Party 2
Arachne
Arachne
spellspooky
Arachne
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
46W - 39L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
1 / 2 / 3
7,751
517
8,146
14,119
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Krevyk
Medusa
13
2 / 5 / 1
7,711
514
6,396
12,820
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
LKWxTable
Achilles
13
1 / 1 / 0
6,738
449
8,961
13,102
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
danza_koda
Hou Yi
10
1 / 3 / 0
6,700
447
3,544
13,059
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,570
438
4,641
16,550
10,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 2 / 7
8,787
586
6,816
6,702
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 4
9,304
620
11,424
20,964
14,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
15
3 / 1 / 4
9,043
603
13,557
11,783
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Sobecky
Horus
13
1 / 0 / 7
7,798
520
5,015
9,906
9,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
spellspooky
Arachne
14
6 / 1 / 6
9,126
608
8,941
13,839
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
14
14
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
2
7
2.75
W
2
1
4
4
L
Cliodhna
1
2
3
1.25
L
Medusa
Krevyk
Medusa
2
5
1
0.5
L
Achilles
LKWxTable
Achilles
1
1
0
1
W
Ishtar
3
1
4
5
W
Horus
Sobecky
Horus
1
0
7
4.5
L
Hou Yi
danza_koda
Hou Yi
1
3
0
0.33
L
0
3
0
0
W
Arachne
spellspooky
Arachne
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
45,753
69,650
Taken
63,194
40,339
Mitigated
38,273
20,218
Healing
30,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,816
754
0
615
6,702
2,650
0
535
6,167
79,949
2,068
W
11,424
4,829
0
14,645
20,964
14,802
839
2,777
17,017
972
79,223
L
Cliodhna
8,146
2,103
0
6,076
14,119
5,476
0
1,842
12,277
0
60,820
L
Medusa
Krevyk
Medusa
6,396
2,179
0
1,034
12,820
4,306
0
2,713
10,107
0
64,549
L
Achilles
LKWxTable
Achilles
8,961
1,066
0
3,978
13,102
15,783
0
433
12,669
10,517
33,640
W
Ishtar
13,557
8,935
0
7,062
11,783
4,851
682
1,521
10,262
0
72,892
W
Horus
Sobecky
Horus
5,015
1,956
449
3,134
9,906
9,978
0
1,980
7,877
0
22,112
L
Hou Yi
danza_koda
Hou Yi
3,544
1,118
0
2,556
13,059
4,101
0
409
12,650
0
34,605
L
4,641
337
2,515
4,059
16,550
10,673
0
2,241
14,309
29,993
0
W
Arachne
spellspooky
Arachne
8,941
6,233
0
4,450
13,839
5,992
519
1,124
12,715
0
65,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
44,058
361
Minions Killed
495
0
Camps Cleared
0
1,520,699
Distance Traveled
1,577,743
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,787
586
147
10
0
279,758
9
W
Surtr
9,304
620
121
8
0
310,310
0
L
Cliodhna
7,751
517
87
6
0
355,562
0
L
Medusa
7,711
514
115
8
0
248,758
0
L
Achilles
6,738
449
61
4
0
314,202
0
W
Ishtar
9,043
603
115
8
0
277,323
1
W
Horus
7,798
520
16
1
0
335,730
2
L
Hou Yi
6,700
447
62
4
0
280,950
7
L
Terra
6,570
438
36
2
0
321,227
2
W
Arachne
9,126
608
96
6
0
374,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role