Player Matchup

Mulan
Mulan
Silver IV
EDS0952
Mulan
Silver IV
Level 265
God Stats
14W - 12L
1,500 SR
Queue Stats
714W - 755L
1,271 MMR
Solo
Thanatos
Thanatos
Bronze III
SwatTeamIsClean
Thanatos
Bronze III
Level 98
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 90L
1,171 MMR
Party 1
Ishtar
Ishtar
Silver IV
TheLastWalker_
Ishtar
Silver IV
Level 103
God Stats
22W - 19L
1,814 SR
Queue Stats
112W - 119L
1,264 MMR
Solo
Zeus
Zeus
Bronze III
noobiematt
Zeus
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,377 MMR
Party 1
Yemoja
Yemoja
Gold V
r3awesome
Yemoja
Gold V
Level 109
God Stats
111W - 117L
1,403 SR
Queue Stats
252W - 276L
1,275 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,543 SR
1,271 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 96
1,427 SR
1,271 MMR
Cu Chulainn
Cu Chulainn
Bronze IV
Laundry_BasketxX
Cu Chulainn
Bronze IV
Level 65
God Stats
5W - 9L
1,176 SR
Queue Stats
81W - 101L
1,279 MMR
Solo
Khepri
Khepri
Bronze IV
OrokGold
Khepri
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,270 MMR
Solo
Mercury
Mercury
Bronze III
SportsFanatic58
Mercury
Bronze III
Level 126
God Stats
7W - 4L
1,678 SR
Queue Stats
254W - 274L
1,270 MMR
Solo
Cupid
Cupid
Bronze IV
iKy3
Cupid
Bronze IV
Level 85
God Stats
3W - 8L
1,282 SR
Queue Stats
92W - 111L
1,261 MMR
Solo
Tiamat
Tiamat
Bronze IV
sxthispsychxic
Tiamat
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EDS0952
Mulan
17
5 / 2 / 10
11,382
542
15,369
28,424
24,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
18
10 / 0 / 7
11,969
570
13,873
15,796
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 7
10,710
510
12,172
16,975
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 1 / 7
12,378
589
26,804
10,632
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
r3awesome
Yemoja
15
1 / 0 / 8
10,310
491
2,819
17,349
13,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Ne ZhaAwilixBellonaAresVamana

VS

Bans
FenrirHadesBacchusCernunnosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Laundry_BasketxX
Cu Chulainn
15
1 / 5 / 0
8,846
421
5,906
21,607
16,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
OrokGold
Khepri
12
1 / 2 / 2
8,508
405
3,895
12,679
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
1 / 6 / 2
8,590
409
6,901
20,903
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
iKy3
Cupid
13
0 / 5 / 1
7,957
379
12,888
19,286
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 1
9,627
458
10,823
19,016
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
27
Kills
4
4
Deaths
27
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
EDS0952
Mulan
5
2
10
5
L
Cu Chulainn
Laundry_BasketxX
Cu Chulainn
1
5
0
0.2
L
Khepri
OrokGold
Khepri
1
2
2
1
L
1
6
2
0.33
W
Thanatos
10
0
7
13.5
W
2
1
7
5.5
L
Cupid
iKy3
Cupid
0
5
1
0.1
W
9
1
7
12.5
W
Yemoja
r3awesome
Yemoja
1
0
8
5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,037
Damage
40,413
89,176
Taken
93,491
59,524
Mitigated
54,732
57,324
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
EDS0952
Mulan
15,369
2,060
0
10,502
28,424
24,638
521
5,523
22,901
0
85,015
L
Cu Chulainn
Laundry_BasketxX
Cu Chulainn
5,906
894
0
827
21,607
16,695
0
7,329
14,278
4,087
56,283
L
Khepri
OrokGold
Khepri
3,895
487
317
2,731
12,679
14,505
0
4,841
7,838
19,445
0
L
6,901
2,319
0
3,261
20,903
7,221
0
5,126
15,777
0
58,682
W
Thanatos
13,873
3,257
0
18,974
15,796
9,355
2,008
2,131
13,665
0
85,796
W
12,172
7,428
0
7,244
16,975
7,832
3,747
2,863
14,112
0
99,132
L
Cupid
iKy3
Cupid
12,888
6,226
1,311
6,227
19,286
7,736
0
5,944
13,342
0
61,382
W
26,804
926
0
500
10,632
4,593
2,651
2,700
7,932
115,931
0
W
Yemoja
r3awesome
Yemoja
2,819
276
11,928
8,176
17,349
13,106
1,000
2,927
14,422
15,188
0
L
10,823
905
257
2,272
19,016
8,575
131
6,383
12,633
71,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,749
Gold Earned
43,528
564
Minions Killed
402
0
Camps Cleared
0
1,943,696
Distance Traveled
1,878,788
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,382
542
135
6
0
346,515
7
L
Cu Chulainn
8,846
421
90
4
0
330,313
0
L
Khepri
8,508
405
19
1
0
368,704
3
L
Mercury
8,590
409
81
4
0
437,262
2
W
Thanatos
11,969
570
95
5
0
473,695
1
W
Ishtar
10,710
510
142
7
0
350,988
2
L
Cupid
7,957
379
82
4
0
367,241
0
W
Zeus
12,378
589
174
8
0
400,565
2
W
Yemoja
10,310
491
18
1
0
371,933
0
L
Tiamat
9,627
458
130
6
0
375,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role