Player Matchup

Rama
Rama
Cart Stirrer
Rama
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 25L
1,806 Elo+
Party 2
Sobek
Sobek
Retism
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Chiron
Chiron
Robust Beak
Chiron
Level 141
God Stats
1W - 1L
1,731 SR
Queue Stats
53W - 41L
1,599 Elo+
Party 2
Achilles
Achilles
Sobecky
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,570 Elo+
Party 2
Erlang Shen
Erlang Shen
spellspooky
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,524 Elo+
Party 2
Team Averages
Level 89
1,546 SR
1,600 Elo+

VS

Team Averages
Level 125
1,405 SR
1,585 Elo+
Anubis
Anubis
Hectasy
Anubis
Level 111
God Stats
1W - 2L
1,269 SR
Queue Stats
23W - 30L
1,528 Elo+
Party 1
Scylla
Scylla
Jessacat
Scylla
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,755 Elo+
Party 1
Bakasura
Bakasura
TruePlewd
Bakasura
Level 124
God Stats
1W - 0L
1,258 SR
Queue Stats
62W - 43L
1,724 Elo+
Party 1
Hachiman
Hachiman
kenneth1502
Hachiman
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 70L
1,336 Elo+
Solo
Jormungandr
Jormungandr
sack_boy03
Jormungandr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,883
444
4,503
14,796
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Retism
Sobek
13
3 / 2 / 1
8,781
439
6,382
17,176
20,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
17
9 / 6 / 2
10,865
543
15,485
18,714
8,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Sobecky
Achilles
15
0 / 2 / 4
8,641
432
8,980
16,739
14,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
spellspooky
Erlang Shen
16
1 / 3 / 6
9,857
493
10,829
22,885
11,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hectasy
Anubis
16
1 / 2 / 6
10,704
535
12,121
14,710
10,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
Jessacat
Scylla
16
3 / 4 / 4
9,834
492
8,375
10,028
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TruePlewd
Bakasura
17
3 / 4 / 5
10,794
540
11,796
20,264
9,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
kenneth1502
Hachiman
18
7 / 2 / 4
11,544
577
12,035
16,582
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
sack_boy03
Jormungandr
16
2 / 1 / 10
10,660
533
13,215
16,505
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
16
16
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Anubis
Hectasy
Anubis
1
2
6
2
W
Scylla
Jessacat
Scylla
3
4
4
1.25
L
Sobek
Retism
Sobek
3
2
1
1.75
L
Chiron
9
6
2
1.67
L
Achilles
Sobecky
Achilles
0
2
4
1
W
Bakasura
TruePlewd
Bakasura
3
4
5
1.38
W
Hachiman
kenneth1502
Hachiman
7
2
4
4.5
W
Jormungandr
sack_boy03
Jormungandr
2
1
10
7
L
Erlang Shen
spellspooky
Erlang Shen
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
57,542
90,310
Taken
78,089
60,910
Mitigated
51,889
25,131
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,503
3,333
0
7,306
14,796
5,863
0
2,102
12,464
0
77,817
W
Anubis
Hectasy
Anubis
12,121
723
0
8,436
14,710
10,376
293
662
14,048
96,728
0
W
Scylla
Jessacat
Scylla
8,375
630
0
1,349
10,028
3,383
211
222
9,806
48,428
1,210
L
Sobek
Retism
Sobek
6,382
817
0
4,811
17,176
20,584
0
8,381
8,335
27,726
0
L
Chiron
15,485
5,054
775
3,796
18,714
8,706
0
8,435
9,716
0
87,920
L
Achilles
Sobecky
Achilles
8,980
1,425
0
3,116
16,739
14,727
0
7,770
8,689
0
64,968
W
Bakasura
TruePlewd
Bakasura
11,796
7,908
0
4,460
20,264
9,541
0
1,227
19,037
0
84,205
W
Hachiman
kenneth1502
Hachiman
12,035
5,103
0
7,250
16,582
7,132
4,227
1,889
14,693
0
80,130
W
Jormungandr
sack_boy03
Jormungandr
13,215
2,603
679
3,100
16,505
21,457
310
2,382
14,123
56,303
0
L
Erlang Shen
spellspooky
Erlang Shen
10,829
6,112
0
5,327
22,885
11,030
0
6,400
15,842
0
93,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
53,536
517
Minions Killed
540
0
Camps Cleared
0
2,012,931
Distance Traveled
2,053,310
38
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,883
444
124
6
0
381,843
11
W
Anubis
10,704
535
159
8
0
340,473
7
W
Scylla
9,834
492
80
4
0
407,385
4
L
Sobek
8,781
439
24
1
0
413,810
11
L
Chiron
10,865
543
156
8
0
370,035
6
L
Achilles
8,641
432
90
5
0
397,888
4
W
Bakasura
10,794
540
129
6
0
514,494
2
W
Hachiman
11,544
577
108
5
0
393,103
0
W
Jormungandr
10,660
533
64
3
0
397,855
0
L
Erlang Shen
9,857
493
123
6
0
449,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role