Player Matchup

Sol
Sol
ChicknNoodlSoop
Sol
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 33L
1,217 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Forever Angel96
Cu Chulainn
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 92L
1,476 Elo+
Party 2
Surtr
Surtr
JKAR14
Surtr
Level 89
God Stats
3W - 1L
1,243 SR
Queue Stats
25W - 34L
1,239 Elo+
Solo
Merlin
Merlin
RemovingEnd411
Merlin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,202 Elo+
Solo
Bacchus
Bacchus
rallo410_tyson
Bacchus
Level 101
God Stats
6W - 6L
1,670 SR
Queue Stats
60W - 45L
1,549 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,337 Elo+

VS

Team Averages
Level 102
1,531 SR
1,542 Elo+
Ishtar
Ishtar
ItsJared89
Ishtar
Level 102
God Stats
1W - 1L
1,687 SR
Queue Stats
33W - 21L
1,680 Elo+
Solo
Atlas
Atlas
Randipulator
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,464 Elo+
Party 1
Mulan
Mulan
Spencsy
Mulan
Level 65
God Stats
19W - 19L
1,468 SR
Queue Stats
23W - 28L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
chrisszesz
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
mastercontorted
Loki
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 76L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,218
565
9,705
8,503
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Forever Angel96
Cu Chulainn
11
6 / 2 / 2
6,943
631
8,292
11,428
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
JKAR14
Surtr
10
4 / 2 / 6
6,457
587
6,122
9,950
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 2
6,468
588
5,876
5,607
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 8
6,282
571
3,894
8,034
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ItsJared89
Ishtar
9
1 / 1 / 1
5,166
470
3,376
6,824
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
6,065
551
4,948
9,845
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Spencsy
Mulan
9
0 / 6 / 3
5,096
463
6,314
12,091
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
chrisszesz
Baron Samedi
9
2 / 3 / 2
5,919
538
5,031
7,782
3,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 5 / 0
6,195
563
6,349
11,875
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
8
9
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Cu Chulainn
Forever Angel96
Cu Chulainn
6
2
2
3.5
L
Ishtar
ItsJared89
Ishtar
1
1
1
1.5
W
Surtr
JKAR14
Surtr
4
2
6
3.5
L
2
3
1
0.83
W
3
3
2
1.33
L
Mulan
Spencsy
Mulan
0
6
3
0.25
L
Baron Samedi
chrisszesz
Baron Samedi
2
3
2
1
L
3
5
0
0.6
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
26,018
43,522
Taken
48,417
25,517
Mitigated
22,878
10,431
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,705
2,538
0
4,286
8,503
2,604
430
2,600
5,903
46,072
0
W
Cu Chulainn
Forever Angel96
Cu Chulainn
8,292
1,218
0
1,475
11,428
9,126
0
1,710
9,718
1,772
42,289
L
Ishtar
ItsJared89
Ishtar
3,376
1,233
0
2,794
6,824
2,469
0
4,360
2,464
0
24,213
W
Surtr
JKAR14
Surtr
6,122
3,225
0
2,303
9,950
4,946
0
1,416
8,534
1,644
41,412
L
4,948
1,963
0
1,826
9,845
7,168
0
4,970
4,875
17,360
0
W
5,876
385
0
626
5,607
1,783
0
1,147
4,460
40,399
0
L
Mulan
Spencsy
Mulan
6,314
1,253
0
2,412
12,091
5,731
0
2,216
9,875
0
23,793
L
Baron Samedi
chrisszesz
Baron Samedi
5,031
267
317
2,388
7,782
3,254
0
4,349
3,433
33,127
0
L
6,349
1,469
0
2,884
11,875
4,256
0
4,317
7,558
0
32,287
W
3,894
652
0
1,741
8,034
7,058
0
3,106
4,928
15,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
28,441
292
Minions Killed
183
0
Camps Cleared
0
1,138,350
Distance Traveled
1,120,002
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,218
565
69
6
0
231,714
2
W
Cu Chulainn
6,943
631
67
6
0
227,670
2
L
Ishtar
5,166
470
42
4
0
216,349
0
W
Surtr
6,457
587
65
6
0
241,208
0
L
Atlas
6,065
551
18
2
0
239,235
1
W
Merlin
6,468
588
73
7
0
213,266
0
L
Mulan
5,096
463
31
3
0
207,371
5
L
Baron Samedi
5,919
538
44
4
0
214,461
0
L
Loki
6,195
563
48
4
0
242,586
0
W
Bacchus
6,282
571
18
2
0
224,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role