Player Matchup

Shiva
Shiva
Ivonordeste
Shiva
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,346 Elo+
Party 1
Surtr
Surtr
Trustee420
Surtr
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 20L
1,250 Elo+
Solo
Ymir
Ymir
barbarabeauty
Ymir
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 119L
1,520 Elo+
Party 1
Chronos
Chronos
revivor-man
Chronos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,524 Elo+
Solo
Cernunnos
Cernunnos
sike_hehe
Cernunnos
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 121L
1,344 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,397 Elo+

VS

Team Averages
Level 87
1,474 SR
1,509 Elo+
Cernunnos
Cernunnos
Dolche77
Cernunnos
Level 68
God Stats
5W - 6L
1,362 SR
Queue Stats
63W - 46L
1,571 Elo+
Party 2
Chronos
Chronos
HATR Assist
Chronos
Level 105
God Stats
31W - 22L
1,741 SR
Queue Stats
759W - 739L
1,411 Elo+
Party 3
Surtr
Surtr
JF_Predator
Surtr
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 118L
1,545 Elo+
Solo
Ares
Ares
JuvE_mOrNing
Ares
Level 68
God Stats
5W - 6L
1,265 SR
Queue Stats
117W - 112L
1,575 Elo+
Party 2
Thanatos
Thanatos
OmegaEffectV1
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,710
484
6,411
11,996
9,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
16
9 / 3 / 1
10,365
576
15,593
16,023
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 3
8,501
472
4,831
16,274
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
revivor-man
Chronos
15
0 / 2 / 3
9,038
502
7,368
11,130
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
sike_hehe
Cernunnos
13
0 / 1 / 6
7,975
443
13,355
11,947
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dolche77
Cernunnos
13
1 / 2 / 2
8,103
450
13,087
14,129
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
HATR Assist
Chronos
14
0 / 3 / 1
8,348
464
5,650
9,259
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 2
9,105
506
9,165
18,532
17,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 2
8,243
458
7,340
16,071
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
OmegaEffectV1
Thanatos
15
3 / 3 / 1
8,859
492
11,635
17,384
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
9
9
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dolche77
Cernunnos
1
2
2
1
L
Chronos
HATR Assist
Chronos
0
3
1
0.17
W
2
1
0
2
L
3
1
2
4
L
2
3
2
1
L
Thanatos
OmegaEffectV1
Thanatos
3
3
1
1.17
W
Surtr
9
3
1
3.17
W
1
2
3
1.25
W
Chronos
revivor-man
Chronos
0
2
3
0.75
W
Cernunnos
sike_hehe
Cernunnos
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
46,877
67,370
Taken
75,375
47,966
Mitigated
56,593
13,475
Healing
29,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dolche77
Cernunnos
13,087
6,368
0
5,285
14,129
6,860
553
1,931
12,198
0
74,144
L
Chronos
HATR Assist
Chronos
5,650
1,001
0
1,527
9,259
3,381
1,609
1,233
8,026
61,916
0
W
6,411
922
1,032
1,422
11,996
9,948
916
3,693
8,256
0
59,495
L
9,165
3,837
0
6,306
18,532
17,649
0
5,821
12,711
864
59,543
L
7,340
478
0
3,901
16,071
18,794
0
2,563
13,508
29,489
0
L
Thanatos
OmegaEffectV1
Thanatos
11,635
2,735
0
12,153
17,384
9,909
0
880
16,504
0
78,092
W
Surtr
15,593
7,238
0
2,699
16,023
8,361
40
1,885
14,132
658
83,724
W
4,831
313
50
3,377
16,274
19,731
31
3,466
12,808
30,140
0
W
Chronos
revivor-man
Chronos
7,368
1,738
0
691
11,130
4,007
1,076
1,689
9,423
65,951
0
W
Cernunnos
sike_hehe
Cernunnos
13,355
5,596
0
4,204
11,947
5,919
534
2,448
9,499
0
61,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
42,658
467
Minions Killed
434
0
Camps Cleared
0
1,778,970
Distance Traveled
1,721,923
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,103
450
98
5
0
302,471
0
L
Chronos
8,348
464
112
6
0
333,355
0
W
Shiva
8,710
484
92
5
0
386,632
0
L
Surtr
9,105
506
92
5
0
366,001
0
L
Ares
8,243
458
31
2
0
340,649
3
L
Thanatos
8,859
492
101
6
0
379,447
0
W
Surtr
10,365
576
116
6
0
390,223
4
W
Ymir
8,501
472
32
2
0
329,908
0
W
Chronos
9,038
502
117
7
0
348,725
2
W
Cernunnos
7,975
443
110
6
0
323,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role