Player Matchup

Charybdis
Charybdis
CMdaGod
Charybdis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 200L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Xenovia_chan_69
Sun Wukong
Level 68
God Stats
4W - 4L
1,881 SR
Queue Stats
11W - 7L
1,852 Elo+
Party 2
Ra
Ra
akeno_chan_69
Ra
Level 147
God Stats
4W - 3L
1,894 SR
Queue Stats
13W - 11L
1,669 Elo+
Party 2
Ganesha
Ganesha
firefight1969
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,155 Elo+
Party 2
Pele
Pele
rosweise_chan_69
Pele
Level 144
God Stats
9W - 6L
1,751 SR
Queue Stats
15W - 10L
1,669 Elo+
Party 2
Team Averages
Level 119
1,705 SR
1,557 Elo+

VS

Team Averages
Level 124
1,587 SR
1,454 Elo+
Terra
Terra
Bastionmaker
Terra
Level 121
God Stats
5W - 4L
1,702 SR
Queue Stats
10W - 13L
1,379 Elo+
Party 1
Rama
Rama
DicedPimentos
Rama
Level 136
God Stats
15W - 16L
1,500 SR
Queue Stats
84W - 105L
1,326 Elo+
Solo
Surtr
Surtr
God_Noah-2
Surtr
Level 98
God Stats
21W - 18L
1,592 SR
Queue Stats
199W - 211L
1,411 Elo+
Party 1
Hades
Hades
GrrStorm
Hades
Level 109
God Stats
158W - 78L
1,639 SR
Queue Stats
1,384W - 1,333L
1,551 Elo+
Solo
Nu Wa
Nu Wa
workojoe
Nu Wa
Level 154
God Stats
11W - 10L
1,500 SR
Queue Stats
446W - 437L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CMdaGod
Charybdis
14
4 / 1 / 6
8,901
495
25,604
23,909
10,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Xenovia_chan_69
Sun Wukong
15
3 / 1 / 3
9,354
520
6,271
16,074
14,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
5 / 1 / 3
11,314
629
13,046
13,766
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
14
0 / 2 / 9
8,590
477
8,803
19,120
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 6
10,204
567
16,557
18,718
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,964
387
10,776
25,507
20,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
0 / 3 / 2
7,537
419
15,574
17,924
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
2 / 5 / 0
7,996
444
9,122
23,016
11,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
GrrStorm
Hades
16
2 / 4 / 1
10,132
563
15,431
18,864
15,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
workojoe
Nu Wa
14
1 / 2 / 0
8,846
491
13,493
9,829
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
6
6
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Charybdis
CMdaGod
Charybdis
4
1
6
7
L
0
3
2
0.33
L
Surtr
2
5
0
0.4
L
Hades
GrrStorm
Hades
2
4
1
0.63
W
Sun Wukong
Xenovia_chan_69
Sun Wukong
3
1
3
4.5
W
5
1
3
6.5
W
Ganesha
0
2
9
2.25
W
6
1
6
9
L
Nu Wa
workojoe
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,281
Damage
64,396
91,587
Taken
95,140
57,555
Mitigated
59,323
40,719
Healing
43,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,776
1,847
4,077
10,554
25,507
20,495
212
4,711
20,796
32,687
0
W
Charybdis
CMdaGod
Charybdis
25,604
12,949
0
12,569
23,909
10,614
381
5,390
17,870
0
86,085
L
15,574
13,533
0
8,091
17,924
6,438
201
2,689
15,235
0
59,274
L
Surtr
9,122
3,795
0
8,337
23,016
11,604
111
3,844
19,172
1,299
67,302
L
Hades
GrrStorm
Hades
15,431
245
167
7,993
18,864
15,804
0
9,968
8,896
98,699
0
W
Sun Wukong
Xenovia_chan_69
Sun Wukong
6,271
1,173
0
5,778
16,074
14,954
960
8,432
7,169
0
69,152
W
13,046
1,781
1,759
6,472
13,766
6,350
839
7,771
5,875
119,560
1,211
W
Ganesha
8,803
1,719
0
2,820
19,120
17,572
0
8,654
9,748
26,461
0
W
16,557
5,926
0
11,321
18,718
8,065
447
7,112
11,175
0
93,927
L
Nu Wa
workojoe
Nu Wa
13,493
5,516
0
3,911
9,829
4,982
694
467
9,362
67,793
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
41,475
592
Minions Killed
491
0
Camps Cleared
0
1,829,372
Distance Traveled
1,647,069
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,964
387
45
3
0
342,437
0
W
Charybdis
8,901
495
136
8
0
330,106
0
L
Rama
7,537
419
84
5
0
290,766
0
L
Surtr
7,996
444
87
5
0
402,236
2
L
Hades
10,132
563
159
9
0
320,595
3
W
Sun Wukong
9,354
520
112
6
0
355,751
0
W
Ra
11,314
629
200
11
0
378,313
0
W
Ganesha
8,590
477
2
0
0
335,686
0
W
Pele
10,204
567
142
8
0
429,516
0
L
Nu Wa
8,846
491
116
6
0
291,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role