Player Matchup

Thanatos
Thanatos
Pyvoth
Thanatos
Level 64
God Stats
13W - 12L
1,806 SR
Queue Stats
363W - 353L
1,882 Elo+
Party 3
King Arthur
King Arthur
Yotsubro
King Arthur
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 50L
1,658 Elo+
Party 3
Hades
Hades
Zanexxxxxxxx
Hades
Level 21
God Stats
9W - 11L
1,500 SR
Queue Stats
262W - 265L
1,882 Elo+
Party 3
Nox
Nox
aeikuuuz
Nox
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 211L
1,882 Elo+
Party 3
Sol
Sol
suutopia
Sol
Level 23
God Stats
25W - 21L
1,749 SR
Queue Stats
263W - 298L
1,882 Elo+
Party 3
Team Averages
Level 28
1,611 SR
1,837 Elo+

VS

Team Averages
Level 51
1,535 SR
1,318 Elo+
Vulcan
Vulcan
DrSmokeTooMuch
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,172 Elo+
Party 1
Heimdallr
Heimdallr
Endras420
Heimdallr
Level 18
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
FN Jesse 4166
Bellona
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,316 Elo+
Solo
Da Ji
Da Ji
Gingerello5018
Da Ji
Level 46
God Stats
12W - 6L
1,715 SR
Queue Stats
559W - 551L
1,294 Elo+
Party 1
Sylvanus
Sylvanus
craigtheguy
Sylvanus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pyvoth
Thanatos
15
9 / 1 / 1
9,311
548
12,072
12,753
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Yotsubro
King Arthur
14
1 / 1 / 0
8,806
518
5,498
12,376
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 4
9,274
546
10,316
17,619
9,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 0 / 4
7,868
463
2,290
3,921
3,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 4
8,089
476
16,536
9,232
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,385
376
9,208
13,437
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Endras420
Heimdallr
11
0 / 0 / 1
6,568
386
2,650
9,574
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
13
0 / 1 / 1
7,372
434
4,715
9,657
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 0
6,797
400
6,217
15,059
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
craigtheguy
Sylvanus
12
1 / 3 / 1
7,543
444
4,223
21,299
22,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
2
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Heimdallr
Endras420
Heimdallr
0
0
1
0.5
L
Bellona
0
1
1
0.5
L
1
5
0
0.2
W
Thanatos
Pyvoth
Thanatos
9
1
1
9.5
W
King Arthur
Yotsubro
King Arthur
1
1
0
1
W
3
1
4
5
W
1
0
4
3
L
Sylvanus
craigtheguy
Sylvanus
1
3
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,712
Damage
27,013
55,901
Taken
69,026
31,796
Mitigated
43,677
33,859
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,208
2,622
0
1,299
13,437
4,766
0
7,604
5,833
37,671
0
L
Heimdallr
Endras420
Heimdallr
2,650
791
0
2,183
9,574
4,321
0
4,408
5,166
0
36,611
L
Bellona
4,715
911
0
1,544
9,657
6,525
102
309
9,348
0
49,266
L
6,217
1,573
0
3,592
15,059
5,714
0
3,467
11,592
0
40,797
W
Thanatos
Pyvoth
Thanatos
12,072
3,184
0
14,063
12,753
6,531
311
1,495
11,258
0
73,376
W
King Arthur
Yotsubro
King Arthur
5,498
340
0
3,858
12,376
8,519
135
0
12,376
0
64,101
W
10,316
4,205
0
8,299
17,619
9,211
442
8,142
9,477
66,983
0
W
2,290
443
1,445
740
3,921
3,047
593
966
2,955
14,625
0
L
Sylvanus
craigtheguy
Sylvanus
4,223
1,342
2,768
7,202
21,299
22,351
0
12,513
8,786
31,392
0
W
16,536
6,339
0
5,454
9,232
4,488
1,021
2,828
6,404
72,206
7,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
34,665
478
Minions Killed
309
0
Camps Cleared
0
1,644,261
Distance Traveled
1,653,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,385
376
61
4
0
301,577
0
L
Heimdallr
6,568
386
56
3
0
334,451
0
L
Bellona
7,372
434
100
6
0
374,625
0
L
Da Ji
6,797
400
55
3
0
347,442
0
W
Thanatos
9,311
548
94
6
0
418,031
1
W
King Arthur
8,806
518
113
7
0
314,745
0
W
Hades
9,274
546
118
7
0
283,168
0
W
Nox
7,868
463
26
2
0
295,636
0
L
Sylvanus
7,543
444
37
2
0
295,886
0
W
Sol
8,089
476
127
7
0
332,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role