Player Matchup

Thanatos
Thanatos
Pyvoth
Thanatos
Level 63
God Stats
13W - 12L
1,715 SR
Queue Stats
363W - 353L
1,858 Elo+
Party 1
Amaterasu
Amaterasu
Yotsubro
Amaterasu
Level 7
God Stats
1W - 2L
1,473 SR
Queue Stats
37W - 50L
1,500 Elo+
Party 1
Izanami
Izanami
Zanexxxxxxxx
Izanami
Level 20
God Stats
1W - 6L
1,715 SR
Queue Stats
262W - 265L
1,858 Elo+
Party 1
Aphrodite
Aphrodite
aeikuuuz
Aphrodite
Level 22
God Stats
75W - 37L
1,542 SR
Queue Stats
206W - 211L
1,858 Elo+
Party 1
Sol
Sol
suutopia
Sol
Level 22
God Stats
25W - 21L
1,716 SR
Queue Stats
263W - 298L
1,858 Elo+
Party 1
Team Averages
Level 27
1,632 SR
1,786 Elo+

VS

Team Averages
Level 53
1,423 SR
1,363 Elo+
Surtr
Surtr
DJ_tlox3
Surtr
Level 47
God Stats
2W - 7L
1,045 SR
Queue Stats
83W - 77L
1,442 Elo+
Party 2
Khepri
Khepri
KINGZ_0_YT
Khepri
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 54L
1,328 Elo+
Party 2
Raijin
Raijin
RIPRULEJR
Raijin
Level 89
God Stats
8W - 7L
1,717 SR
Queue Stats
134W - 138L
1,502 Elo+
Party 2
King Arthur
King Arthur
Super_Sonic_13
King Arthur
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 202L
1,179 Elo+
Solo
Neith
Neith
o_0_iceboy
Neith
Level 69
God Stats
7W - 10L
1,355 SR
Queue Stats
73W - 85L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pyvoth
Thanatos
11
0 / 2 / 2
6,948
496
4,336
11,113
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Yotsubro
Amaterasu
10
2 / 4 / 2
6,933
495
5,178
14,742
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Zanexxxxxxxx
Izanami
10
2 / 5 / 1
7,028
502
4,902
9,568
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
aeikuuuz
Aphrodite
10
1 / 0 / 5
7,633
545
2,089
7,291
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 5 / 1
8,525
609
12,500
12,244
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DJ_tlox3
Surtr
7
0 / 0 / 4
5,401
386
2,612
5,506
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
KINGZ_0_YT
Khepri
3
0 / 1 / 1
4,572
327
244
4,740
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
RIPRULEJR
Raijin
7
3 / 2 / 1
5,580
399
1,581
4,414
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Super_Sonic_13
King Arthur
13
9 / 5 / 0
7,831
559
12,351
18,966
14,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
6
1 / 1 / 1
5,032
359
2,614
5,044
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
13
16
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
DJ_tlox3
Surtr
0
0
4
2
L
Khepri
KINGZ_0_YT
Khepri
0
1
1
0.5
W
Thanatos
Pyvoth
Thanatos
0
2
2
0.5
L
Raijin
RIPRULEJR
Raijin
3
2
1
1.75
L
King Arthur
Super_Sonic_13
King Arthur
9
5
0
1.8
W
Amaterasu
Yotsubro
Amaterasu
2
4
2
0.75
W
Izanami
Zanexxxxxxxx
Izanami
2
5
1
0.5
W
Aphrodite
aeikuuuz
Aphrodite
1
0
5
3.5
L
Neith
1
1
1
1.5
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
19,402
54,958
Taken
38,670
24,883
Mitigated
22,133
23,819
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
DJ_tlox3
Surtr
2,612
1,431
0
1,061
5,506
2,129
0
2,132
3,374
91
15,972
L
Khepri
KINGZ_0_YT
Khepri
244
0
0
565
4,740
2,019
0
1,249
3,491
3,591
0
W
Thanatos
Pyvoth
Thanatos
4,336
1,126
0
7,736
11,113
4,834
1,216
167
10,682
0
47,987
L
Raijin
RIPRULEJR
Raijin
1,581
158
0
291
4,414
1,476
0
2,921
1,493
17,333
0
L
King Arthur
Super_Sonic_13
King Arthur
12,351
1,129
0
1,899
18,966
14,555
0
6,002
12,834
0
46,904
W
Amaterasu
Yotsubro
Amaterasu
5,178
2,323
0
3,772
14,742
8,110
306
44
14,698
0
29,026
W
Izanami
Zanexxxxxxxx
Izanami
4,902
3,840
0
1,311
9,568
2,805
3,794
136
9,432
0
48,556
W
Aphrodite
aeikuuuz
Aphrodite
2,089
661
3,036
3,543
7,291
5,102
1,039
108
6,535
17,401
0
L
Neith
2,614
1,305
0
808
5,044
1,954
0
2,155
2,889
0
17,068
W
12,500
4,010
0
4,421
12,244
4,032
4,930
1,461
10,783
58,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
28,416
287
Minions Killed
134
0
Camps Cleared
0
1,281,989
Distance Traveled
604,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,401
386
28
2
0
132,571
0
L
Khepri
4,572
327
3
0
0
46,632
0
W
Thanatos
6,948
496
72
5
0
315,041
0
L
Raijin
5,580
399
25
2
0
92,549
0
L
King Arthur
7,831
559
49
4
0
245,280
0
W
Amaterasu
6,933
495
37
3
0
274,684
0
W
Izanami
7,028
502
76
5
0
246,542
0
W
Aphrodite
7,633
545
21
2
0
233,953
0
L
Neith
5,032
359
29
2
0
87,559
0
W
Sol
8,525
609
81
6
0
211,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role