Player Matchup

Chernobog
Chernobog
CNewman
Chernobog
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,310 Elo+
Party 1
Olorun
Olorun
Freezing_Iceberg
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
FuZioN_LiGHTNiNG
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
HelpedGnu7
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,310 Elo+
Party 1
Mulan
Mulan
carrrykfr
Mulan
Level 166
God Stats
6W - 9L
1,500 SR
Queue Stats
422W - 428L
1,457 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,415 Elo+

VS

Team Averages
Level 136
1,453 SR
1,433 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BigChedda3
Cerberus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,180 Elo+
Party 2
Bastet
Bastet
Henry24foREVer
Bastet
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 139L
1,554 Elo+
Solo
Charybdis
Charybdis
Nitorxs
Charybdis
Level 155
God Stats
1W - 2L
1,267 SR
Queue Stats
68W - 36L
1,369 Elo+
Party 3
Ah Puch
Ah Puch
Raverse
Ah Puch
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CNewman
Chernobog
15
2 / 5 / 6
8,076
808
6,821
10,010
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 1
5,691
569
2,612
8,151
3,662
12
1 / 5 / 3
6,900
690
8,656
9,305
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 3
8,454
845
5,867
9,755
4,158
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
carrrykfr
Mulan
12
2 / 5 / 4
7,099
710
6,816
12,832
10,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 1 / 12
9,550
955
10,480
9,477
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
BigChedda3
Cerberus
14
1 / 3 / 13
8,838
884
1,920
13,641
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 3 / 13
8,695
870
10,093
11,519
5,115
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Nitorxs
Charybdis
16
8 / 3 / 8
9,741
974
11,692
11,148
5,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Raverse
Ah Puch
16
3 / 2 / 13
9,010
901
13,218
12,789
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
25
25
Deaths
12
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
12
13
W
Cerberus
BigChedda3
Cerberus
1
3
13
2.5
L
Chernobog
CNewman
Chernobog
2
5
6
1
L
0
6
1
0.08
L
1
5
3
0.5
L
3
4
3
1.13
W
6
3
13
4.17
W
Charybdis
Nitorxs
Charybdis
8
3
8
4
W
Ah Puch
Raverse
Ah Puch
3
2
13
4.75
L
Mulan
carrrykfr
Mulan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
47,403
50,053
Taken
58,574
27,424
Mitigated
35,075
9,254
Healing
31,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,480
619
4,763
5,545
9,477
6,347
1,522
4,620
4,857
22,937
0
W
Cerberus
BigChedda3
Cerberus
1,920
59
997
4,599
13,641
11,825
532
2,769
10,872
13,869
0
L
Chernobog
CNewman
Chernobog
6,821
1,501
658
1,548
10,010
4,878
0
6,188
3,822
0
21,246
L
2,612
1,318
323
888
8,151
3,662
0
4,794
3,357
3,282
0
L
8,656
301
434
994
9,305
4,027
0
4,442
4,863
11,944
1,582
L
5,867
902
0
2,308
9,755
4,158
0
5,922
3,833
18,271
1,060
W
10,093
2,682
289
3,247
11,519
5,115
0
2,295
9,224
0
12,761
W
Charybdis
Nitorxs
Charybdis
11,692
7,426
0
3,795
11,148
5,635
4,083
3,273
7,875
0
24,068
W
Ah Puch
Raverse
Ah Puch
13,218
419
1,509
6,314
12,789
6,153
1,609
2,960
9,829
24,236
0
L
Mulan
carrrykfr
Mulan
6,816
819
436
1,665
12,832
10,699
0
4,272
8,560
0
10,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
45,834
120
Minions Killed
136
0
Camps Cleared
0
683,253
Distance Traveled
916,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,550
955
31
3
0
159,815
0
W
Cerberus
8,838
884
27
3
0
190,960
0
L
Chernobog
8,076
808
51
5
0
133,354
0
L
Olorun
5,691
569
6
1
0
99,789
0
L
Yu Huang
6,900
690
9
1
0
169,329
0
L
Sol
8,454
845
38
4
0
167,971
0
W
Bastet
8,695
870
9
1
0
210,557
0
W
Charybdis
9,741
974
41
4
0
165,834
0
W
Ah Puch
9,010
901
28
3
0
189,647
0
L
Mulan
7,099
710
16
2
0
112,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role