Player Matchup

Athena
Athena
AruaIce
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
DurpleMcJoker
Serqet
Level 56
God Stats
10W - 11L
1,500 SR
Queue Stats
152W - 130L
1,611 Elo+
Party 2
Aphrodite
Aphrodite
GlizzyRanger835
Aphrodite
Level 44
God Stats
0W - 5L
1,332 SR
Queue Stats
105W - 89L
1,426 Elo+
Party 2
Poseidon
Poseidon
XeveL
Poseidon
Level 28
God Stats
4W - 6L
1,332 SR
Queue Stats
51W - 48L
1,566 Elo+
Party 2
Surtr
Surtr
immortalls96
Surtr
Level 114
God Stats
15W - 12L
1,500 SR
Queue Stats
115W - 104L
1,725 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,566 Elo+

VS

Team Averages
Level 87
1,515 SR
1,683 Elo+
Atlas
Atlas
Cart Stirrer
Atlas
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,919 Elo+
Party 1
Cernunnos
Cernunnos
Robust Beak
Cernunnos
Level 141
God Stats
3W - 4L
1,320 SR
Queue Stats
53W - 41L
1,622 Elo+
Party 1
Scylla
Scylla
Sobecky
Scylla
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,626 Elo+
Party 1
Osiris
Osiris
spellspooky
Osiris
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 39L
1,533 Elo+
Party 1
Surtr
Surtr
xShizZLeRz
Surtr
Level 68
God Stats
42W - 30L
1,755 SR
Queue Stats
611W - 654L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AruaIce
Athena
10
0 / 2 / 2
6,462
404
3,787
16,483
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 0
7,158
447
6,754
14,593
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
GlizzyRanger835
Aphrodite
14
0 / 3 / 3
8,068
504
8,395
12,783
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
XeveL
Poseidon
13
3 / 5 / 0
8,519
532
3,088
7,369
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 3 / 2
8,564
535
12,247
16,549
15,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
8,015
501
5,034
16,176
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Robust Beak
Cernunnos
15
3 / 0 / 5
9,807
613
7,210
6,697
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Sobecky
Scylla
14
4 / 2 / 5
8,999
562
10,647
7,122
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
16
7 / 1 / 4
9,989
624
7,869
12,696
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Surtr
16
5 / 2 / 1
9,627
602
14,849
20,110
15,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
AruaIce
Athena
0
2
2
0.5
W
0
1
9
4.5
L
2
6
0
0.33
L
Aphrodite
GlizzyRanger835
Aphrodite
0
3
3
0.5
W
Cernunnos
Robust Beak
Cernunnos
3
0
5
5.5
W
Scylla
Sobecky
Scylla
4
2
5
3.25
L
Poseidon
XeveL
Poseidon
3
5
0
0.6
L
1
3
2
0.67
W
Osiris
7
1
4
9
W
Surtr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
45,609
67,777
Taken
62,801
43,710
Mitigated
44,440
15,172
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AruaIce
Athena
3,787
1,077
0
1,235
16,483
13,310
0
5,084
11,399
29,184
0
W
5,034
1,837
0
2,193
16,176
15,503
0
7,448
8,554
26,727
0
L
6,754
907
0
701
14,593
6,805
0
4,712
9,881
0
47,531
L
Aphrodite
GlizzyRanger835
Aphrodite
8,395
564
1,807
7,251
12,783
6,420
0
5,397
7,386
69,301
0
W
Cernunnos
Robust Beak
Cernunnos
7,210
3,682
0
4,996
6,697
2,865
482
2,211
4,486
0
78,226
W
Scylla
Sobecky
Scylla
10,647
1,093
0
1,045
7,122
2,676
0
2,785
4,337
65,413
1,515
L
Poseidon
XeveL
Poseidon
3,088
502
0
100
7,369
2,136
0
687
6,682
42,561
0
L
12,247
4,175
0
4,078
16,549
15,039
0
1,846
14,703
580
77,460
W
Osiris
7,869
2,909
0
4,351
12,696
8,269
598
2,581
9,156
0
82,596
W
Surtr
14,849
4,935
0
10,281
20,110
15,127
260
1,844
18,178
5,301
76,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
46,437
466
Minions Killed
505
0
Camps Cleared
0
1,610,932
Distance Traveled
1,638,183
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,462
404
32
2
0
343,217
2
W
Atlas
8,015
501
21
1
0
308,199
5
L
Serqet
7,158
447
79
5
0
342,870
4
L
Aphrodite
8,068
504
137
9
0
304,770
2
W
Cernunnos
9,807
613
124
8
0
323,690
6
W
Scylla
8,999
562
113
7
0
331,278
5
L
Poseidon
8,519
532
69
4
0
294,712
0
L
Surtr
8,564
535
149
9
0
325,363
0
W
Osiris
9,989
624
110
7
0
385,759
5
W
Surtr
9,627
602
137
9
0
289,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role