Player Matchup

Kumbhakarna
Kumbhakarna
Gibyunyun
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MOs FINEST
Erlang Shen
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 119L
1,597 Elo+
Solo
Surtr
Surtr
Mauri321
Surtr
Level 136
God Stats
3W - 5L
1,728 SR
Queue Stats
340W - 341L
1,532 Elo+
Solo
Athena
Athena
mailo666
Athena
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
338W - 332L
1,396 Elo+
Solo
Awilix
Awilix
yamsi69
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,084 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,422 Elo+

VS

Team Averages
Level 89
1,457 SR
1,348 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Chr0nic M0nster
Xing Tian
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,278 Elo+
Party 1
Merlin
Merlin
H1NooN
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,072 Elo+
Party 1
Chaac
Chaac
Inderk
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Odin
Odin
TheSabage1
Odin
Level 129
God Stats
2W - 2L
1,285 SR
Queue Stats
109W - 102L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gibyunyun
Kumbhakarna
15
4 / 9 / 4
9,620
802
9,017
20,320
14,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
MOs FINEST
Erlang Shen
13
2 / 8 / 5
8,258
688
9,907
20,398
22,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Mauri321
Surtr
16
3 / 4 / 6
9,489
791
14,680
25,525
17,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
mailo666
Athena
15
1 / 5 / 10
8,501
708
12,207
26,668
23,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
yamsi69
Awilix
15
4 / 10 / 4
9,421
785
5,031
16,877
8,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
13 / 4 / 20
11,056
921
41,827
19,683
10,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Chr0nic M0nster
Xing Tian
16
5 / 1 / 27
10,378
865
10,885
17,936
23,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
H1NooN
Merlin
17
3 / 2 / 22
9,773
814
17,505
8,300
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Inderk
Chaac
17
4 / 3 / 23
10,261
855
19,515
17,851
19,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 4 / 16
10,492
874
11,591
14,422
12,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
144
14
Kills
36
36
Deaths
14
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
4
20
5.75
W
Xing Tian
Chr0nic M0nster
Xing Tian
5
1
27
18.5
L
Kumbhakarna
Gibyunyun
Kumbhakarna
4
9
4
0.67
W
Merlin
H1NooN
Merlin
3
2
22
7
W
Chaac
Inderk
Chaac
4
3
23
5.17
L
Erlang Shen
MOs FINEST
Erlang Shen
2
8
5
0.56
L
Surtr
Mauri321
Surtr
3
4
6
1.5
W
11
4
16
4.75
L
Athena
mailo666
Athena
1
5
10
1.2
L
Awilix
yamsi69
Awilix
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,842
Damage
101,323
109,788
Taken
78,192
86,365
Mitigated
70,632
27,638
Healing
27,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
41,827
16,642
1,651
9,455
19,683
10,645
2,173
5,549
14,134
61,336
0
W
Xing Tian
Chr0nic M0nster
Xing Tian
10,885
1,093
2,424
4,528
17,936
23,021
337
5,759
12,177
17,191
484
L
Kumbhakarna
Gibyunyun
Kumbhakarna
9,017
1,492
338
1,027
20,320
14,198
0
12,862
7,458
14,173
0
W
Merlin
H1NooN
Merlin
17,505
2,056
586
1,055
8,300
4,781
1,776
1,536
6,764
35,813
0
W
Chaac
Inderk
Chaac
19,515
1,945
931
3,956
17,851
19,220
1,417
3,802
14,049
0
39,753
L
Erlang Shen
MOs FINEST
Erlang Shen
9,907
5,135
718
3,129
20,398
22,818
0
13,792
6,606
0
14,998
L
Surtr
Mauri321
Surtr
14,680
4,727
113
9,760
25,525
17,141
0
16,165
9,360
448
28,706
W
11,591
3,304
1,125
1,388
14,422
12,965
1,338
4,939
9,483
3,514
16,605
L
Athena
mailo666
Athena
12,207
2,447
1,695
9,446
26,668
23,959
0
16,787
9,881
20,084
0
L
Awilix
yamsi69
Awilix
5,031
2,085
680
732
16,877
8,249
0
11,473
5,404
0
13,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
51,960
76
Minions Killed
161
0
Camps Cleared
0
917,487
Distance Traveled
1,046,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,056
921
47
4
0
181,593
0
W
Xing Tian
10,378
865
10
1
0
247,851
0
L
Kumbhakarna
9,620
802
8
1
0
154,911
0
W
Merlin
9,773
814
49
4
0
224,092
0
W
Chaac
10,261
855
42
4
0
209,850
0
L
Erlang Shen
8,258
688
4
0
0
159,109
0
L
Surtr
9,489
791
27
2
0
238,439
0
W
Odin
10,492
874
13
1
0
183,202
0
L
Athena
8,501
708
14
1
0
193,719
0
L
Awilix
9,421
785
23
2
0
171,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role