Player Matchup

Surtr
Surtr
Pyvoth
Surtr
Level 63
God Stats
4W - 0L
1,801 SR
Queue Stats
14W - 12L
1,798 Elo+
Party 3
Xbalanque
Xbalanque
VikingBadger696
Xbalanque
Level 44
God Stats
24W - 28L
1,439 SR
Queue Stats
175W - 184L
1,392 Elo+
Solo
Bastet
Bastet
Zanexxxxxxxx
Bastet
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 63L
1,500 Elo+
Party 3
Ymir
Ymir
aeikuuuz
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,287 Elo+
Party 3
Sol
Sol
suutopia
Sol
Level 20
God Stats
4W - 3L
1,335 SR
Queue Stats
7W - 13L
1,287 Elo+
Party 3
Team Averages
Level 33
1,515 SR
1,453 Elo+

VS

Team Averages
Level 55
1,509 SR
1,387 Elo+
Bellona
Bellona
BootBootOG
Bellona
Level 44
God Stats
0W - 1L
1,715 SR
Queue Stats
50W - 48L
1,315 Elo+
Party 1
Hercules
Hercules
Colton8Kuchi
Hercules
Level 69
God Stats
4W - 4L
1,523 SR
Queue Stats
49W - 44L
1,402 Elo+
Party 1
Hades
Hades
RetroBeast303
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,351 Elo+
Party 2
Thanatos
Thanatos
Rowdyhoff426
Thanatos
Level 66
God Stats
23W - 23L
1,549 SR
Queue Stats
87W - 80L
1,507 Elo+
Party 2
Surtr
Surtr
wideneckboof
Surtr
Level 68
God Stats
1W - 5L
1,260 SR
Queue Stats
53W - 54L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Pyvoth
Surtr
16
10 / 0 / 10
11,209
1,401
20,872
11,645
6,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
VikingBadger696
Xbalanque
15
1 / 3 / 12
8,891
1,111
8,174
9,460
3,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
5 / 2 / 14
10,435
1,304
12,546
10,226
4,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
15
0 / 2 / 12
8,484
1,061
8,676
8,846
10,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
6 / 5 / 9
10,348
1,294
25,264
10,803
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

300

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BootBootOG
Bellona
14
2 / 6 / 5
8,781
1,098
7,556
18,124
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Colton8Kuchi
Hercules
14
3 / 3 / 4
8,967
1,121
13,853
19,060
17,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 1 / 7
9,182
1,148
7,527
12,182
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Rowdyhoff426
Thanatos
13
3 / 5 / 0
8,710
1,089
6,173
10,001
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 7 / 4
9,230
1,154
9,944
21,724
24,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
22
Kills
12
12
Deaths
22
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
BootBootOG
Bellona
2
6
5
0.75
L
Hercules
Colton8Kuchi
Hercules
3
3
4
1.67
W
Surtr
Pyvoth
Surtr
10
0
10
15
L
1
1
7
4.5
L
Thanatos
Rowdyhoff426
Thanatos
3
5
0
0.6
W
Xbalanque
VikingBadger696
Xbalanque
1
3
12
2.33
W
Bastet
5
2
14
6
W
Ymir
0
2
12
3
W
6
5
9
2.1
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,532
Damage
45,053
50,980
Taken
81,091
30,190
Mitigated
71,860
9,783
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BootBootOG
Bellona
7,556
508
168
990
18,124
18,644
0
8,417
9,707
0
13,227
L
Hercules
Colton8Kuchi
Hercules
13,853
3,115
0
2,639
19,060
17,130
0
8,197
10,863
0
22,850
W
Surtr
Pyvoth
Surtr
20,872
11,594
0
3,283
11,645
6,858
0
1,331
9,841
419
44,982
L
7,527
478
195
2,695
12,182
6,812
0
6,043
6,139
31,294
0
L
Thanatos
Rowdyhoff426
Thanatos
6,173
1,227
0
3,527
10,001
4,946
0
3,381
6,620
0
14,975
W
Xbalanque
VikingBadger696
Xbalanque
8,174
4,615
0
735
9,460
3,877
0
394
8,676
0
20,746
W
Bastet
12,546
5,392
0
2,348
10,226
4,568
0
1,062
8,892
0
28,800
W
Ymir
8,676
2,168
0
250
8,846
10,298
0
2,426
6,187
11,387
0
W
25,264
12,383
0
3,167
10,803
4,589
0
2,509
7,379
38,342
2,963
L
9,944
2,115
0
1,783
21,724
24,328
0
7,034
14,690
263
20,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
44,870
174
Minions Killed
147
5
Camps Cleared
7
814,781
Distance Traveled
689,610
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,781
1,098
15
2
1
140,362
0
L
Hercules
8,967
1,121
24
3
0
158,903
0
W
Surtr
11,209
1,401
43
5
0
197,088
0
L
Hades
9,182
1,148
56
7
0
116,282
0
L
Thanatos
8,710
1,089
25
3
5
121,816
0
W
Xbalanque
8,891
1,111
28
4
4
162,430
0
W
Bastet
10,435
1,304
52
7
0
177,556
0
W
Ymir
8,484
1,061
7
1
0
142,771
3
W
Sol
10,348
1,294
44
6
1
134,936
0
L
Surtr
9,230
1,154
27
3
1
152,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role