Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Adrizzle
Poseidon
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 2
Cupid
Cupid
Big Uugly117
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
EGOLDMAN23
Shiva
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 96L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Zalaxyy
Danzaburou
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,529 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,506 Elo+

VS

Team Averages
Level 41
1,523 SR
1,418 Elo+
Izanami
Izanami
Ignitulus_Gaming
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
LulJakoy_Sama
Bakasura
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,514 Elo+
Party 3
Yemoja
Yemoja
Sir_waaaaang21
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 3
Janus
Janus
bubba9285
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,188 Elo+
Party 3
Surtr
Surtr
xavy112
Surtr
Level 71
God Stats
9W - 4L
1,617 SR
Queue Stats
44W - 54L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 1 / 3
7,462
622
6,907
5,124
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Adrizzle
Poseidon
13
8 / 0 / 0
7,898
658
5,003
5,034
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 2
5,468
456
2,338
6,866
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
12
3 / 1 / 3
7,466
622
6,570
8,906
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Zalaxyy
Danzaburou
11
4 / 0 / 3
6,854
571
7,556
4,739
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,501
375
2,242
8,424
2,525
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
LulJakoy_Sama
Bakasura
10
2 / 5 / 2
6,289
524
4,735
10,142
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 1 / 0
5,354
446
1,364
4,734
2,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
bubba9285
Janus
11
1 / 5 / 0
6,544
545
2,265
9,456
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
xavy112
Surtr
9
0 / 4 / 0
5,320
443
5,110
11,229
10,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
22
Kills
4
5
Deaths
22
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
3
6.5
W
Poseidon
Adrizzle
Poseidon
8
0
0
8
W
2
3
2
1
W
Shiva
3
1
3
4.5
L
0
7
0
0
L
Bakasura
LulJakoy_Sama
Bakasura
2
5
2
0.6
L
1
1
0
1
W
Danzaburou
Zalaxyy
Danzaburou
4
0
3
5.5
L
Janus
bubba9285
Janus
1
5
0
0.2
L
Surtr
xavy112
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
15,716
30,669
Taken
43,985
12,101
Mitigated
21,868
10,772
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,907
2,006
0
1,130
5,124
1,871
495
1,640
3,230
48,832
0
W
Poseidon
Adrizzle
Poseidon
5,003
1,134
0
742
5,034
1,661
31
517
4,461
61,635
0
W
2,338
1,352
508
1,961
6,866
1,829
0
675
5,742
0
19,201
W
Shiva
6,570
1,527
66
3,827
8,906
5,023
69
106
8,512
0
57,390
L
2,242
1,781
0
250
8,424
2,525
0
103
8,321
0
20,580
L
Bakasura
LulJakoy_Sama
Bakasura
4,735
2,688
0
1,126
10,142
3,597
0
1,860
8,282
0
30,489
L
1,364
292
1,329
732
4,734
2,351
0
566
4,168
12,477
0
W
Danzaburou
Zalaxyy
Danzaburou
7,556
4,016
0
2,538
4,739
1,717
421
622
4,042
0
41,657
L
Janus
bubba9285
Janus
2,265
141
0
389
9,456
3,265
532
6,645
2,811
37,671
441
L
Surtr
xavy112
Surtr
5,110
2,830
0
1,902
11,229
10,130
0
2,736
8,353
288
31,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
28,008
394
Minions Killed
244
0
Camps Cleared
0
1,142,662
Distance Traveled
1,012,801
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,462
622
88
7
0
229,677
2
W
Poseidon
7,898
658
109
9
0
251,268
0
W
Cupid
5,468
456
25
2
0
207,340
0
W
Shiva
7,466
622
104
9
0
221,155
2
L
Izanami
4,501
375
34
3
0
190,428
0
L
Bakasura
6,289
524
51
4
0
211,860
0
L
Yemoja
5,354
446
23
2
0
165,127
0
W
Danzaburou
6,854
571
68
6
0
233,222
0
L
Janus
6,544
545
94
8
0
202,209
0
L
Surtr
5,320
443
42
4
0
243,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role