Player Matchup

Sylvanus
Sylvanus
AzChop
Sylvanus
Level 85
God Stats
6W - 10L
1,500 SR
Queue Stats
55W - 70L
1,617 Elo+
Party 2
Xbalanque
Xbalanque
HitherBear49201
Xbalanque
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,377 Elo+
Solo
Shiva
Shiva
MallyTrue
Shiva
Level 80
God Stats
10W - 15L
1,500 SR
Queue Stats
157W - 214L
1,345 Elo+
Party 2
Lancelot
Lancelot
nyhirr
Lancelot
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 116L
1,503 Elo+
Party 2
Anubis
Anubis
vMetri
Anubis
Level 84
God Stats
13W - 15L
1,322 SR
Queue Stats
94W - 147L
1,489 Elo+
Party 2
Team Averages
Level 83
1,464 SR
1,466 Elo+

VS

Team Averages
Level 113
1,575 SR
1,430 Elo+
Surtr
Surtr
LokiOnDisneyPlus
Surtr
Level 86
God Stats
3W - 2L
1,715 SR
Queue Stats
53W - 37L
1,491 Elo+
Party 1
Fenrir
Fenrir
Snake of the IX
Fenrir
Level 129
God Stats
5W - 4L
1,491 SR
Queue Stats
108W - 104L
1,458 Elo+
Solo
Freya
Freya
Swagsui
Freya
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,285 Elo+
Party 1
Hades
Hades
UHD530
Hades
Level 113
God Stats
8W - 7L
1,405 SR
Queue Stats
413W - 400L
1,466 Elo+
Solo
Cernunnos
Cernunnos
fcojavier0803
Cernunnos
Level 128
God Stats
6W - 11L
1,761 SR
Queue Stats
578W - 515L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzChop
Sylvanus
13
2 / 5 / 3
7,681
427
6,180
20,072
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
HitherBear49201
Xbalanque
15
0 / 3 / 2
8,193
455
4,202
11,267
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
MallyTrue
Shiva
14
0 / 4 / 0
8,194
455
11,340
21,742
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
nyhirr
Lancelot
14
3 / 4 / 0
8,567
476
13,196
15,572
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
vMetri
Anubis
14
2 / 5 / 1
8,654
481
12,222
14,907
6,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,607
534
13,774
16,942
21,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
12 / 2 / 2
10,697
594
17,993
18,615
8,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
Swagsui
Freya
15
2 / 1 / 4
8,862
492
8,572
16,862
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
UHD530
Hades
14
2 / 4 / 5
9,199
511
7,110
13,799
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
fcojavier0803
Cernunnos
18
4 / 0 / 3
11,154
620
15,003
13,336
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
21
21
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AzChop
Sylvanus
2
5
3
0.7
L
Xbalanque
HitherBear49201
Xbalanque
0
3
2
0.33
W
1
1
5
3.5
L
Shiva
MallyTrue
Shiva
0
4
0
0
W
12
2
2
6.5
W
Freya
Swagsui
Freya
2
1
4
4
W
Hades
UHD530
Hades
2
4
5
1.13
W
Cernunnos
fcojavier0803
Cernunnos
4
0
3
5.5
L
Lancelot
nyhirr
Lancelot
3
4
0
0.75
L
Anubis
vMetri
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,140
Damage
62,452
83,560
Taken
79,554
50,302
Mitigated
46,000
22,255
Healing
31,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AzChop
Sylvanus
6,180
2,016
144
4,067
20,072
20,227
0
4,356
15,438
27,007
0
L
Xbalanque
HitherBear49201
Xbalanque
4,202
1,130
0
2,833
11,267
4,659
0
1,142
9,993
0
54,882
W
13,774
4,373
0
4,713
16,942
21,440
0
0
16,942
6,127
73,451
L
Shiva
MallyTrue
Shiva
11,340
1,867
53
8,422
21,742
13,124
0
2,181
19,521
0
73,672
W
17,993
3,512
0
6,934
18,615
8,234
0
3,136
15,479
0
92,406
W
Freya
Swagsui
Freya
8,572
2,704
0
7,253
16,862
5,357
168
8,064
8,798
47,040
0
W
Hades
UHD530
Hades
7,110
905
346
3,130
13,799
4,513
1,176
5,046
8,753
55,037
2,779
W
Cernunnos
fcojavier0803
Cernunnos
15,003
9,806
0
9,120
13,336
6,456
664
2,156
11,180
0
113,338
L
Lancelot
nyhirr
Lancelot
13,196
1,987
0
390
15,572
5,950
0
2,664
12,716
0
70,826
L
Anubis
vMetri
Anubis
12,222
177
0
6,346
14,907
6,342
355
5,908
8,499
73,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
49,519
453
Minions Killed
612
0
Camps Cleared
0
1,723,677
Distance Traveled
1,820,669
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,681
427
25
1
0
311,760
0
L
Xbalanque
8,193
455
104
6
0
345,242
0
W
Surtr
9,607
534
125
7
0
390,859
2
L
Shiva
8,194
455
128
7
0
341,799
0
W
Fenrir
10,697
594
116
6
0
400,828
0
W
Freya
8,862
492
83
5
0
360,945
2
W
Hades
9,199
511
122
7
0
316,291
0
W
Cernunnos
11,154
620
166
9
0
351,746
0
L
Lancelot
8,567
476
103
6
0
437,897
0
L
Anubis
8,654
481
93
5
0
286,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role