Player Matchup

Geb
Geb
Dirtylokimains
Geb
Level 141
God Stats
0W - 2L
1,672 SR
Queue Stats
20W - 27L
1,813 Elo+
Party 2
Izanami
Izanami
Gen-Smaca
Izanami
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,231 Elo+
Party 2
Merlin
Merlin
GothboyAdvance
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,636 Elo+
Party 2
Surtr
Surtr
Visionary111
Surtr
Level 156
God Stats
16W - 31L
1,460 SR
Queue Stats
64W - 90L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cruth_the_truth
Cu Chulainn
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,156 Elo+
Party 2
Team Averages
Level 146
1,526 SR
1,459 Elo+

VS

Team Averages
Level 137
1,518 SR
1,515 Elo+
Baba Yaga
Baba Yaga
Burukkusu
Baba Yaga
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,547 Elo+
Party 1
Atlas
Atlas
Gabuji
Atlas
Level 146
God Stats
2W - 3L
1,391 SR
Queue Stats
30W - 29L
1,545 Elo+
Party 1
Hades
Hades
Jonathan1918
Hades
Level 198
God Stats
4W - 7L
1,698 SR
Queue Stats
23W - 21L
1,557 Elo+
Party 1
Kali
Kali
MY_CLANS_DRUNK
Kali
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 36L
1,267 Elo+
Solo
Cupid
Cupid
l tk7 l
Cupid
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 265L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,727
429
5,590
16,958
10,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Gen-Smaca
Izanami
13
0 / 6 / 0
8,134
452
4,333
12,213
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 0
9,219
512
10,403
10,447
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 1
9,883
549
10,208
14,922
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
cruth_the_truth
Cu Chulainn
13
1 / 5 / 1
8,279
460
7,162
19,565
15,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Burukkusu
Baba Yaga
17
4 / 0 / 3
10,619
590
9,547
9,860
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Gabuji
Atlas
13
4 / 0 / 7
9,475
526
6,253
14,986
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 2 / 5
10,347
575
9,310
12,751
12,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 8
10,614
590
12,895
20,804
9,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
l tk7 l
Cupid
17
5 / 2 / 5
10,898
605
10,333
13,961
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
20
21
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Burukkusu
Baba Yaga
4
0
3
5.5
L
0
4
4
0.5
W
Atlas
Gabuji
Atlas
4
0
7
7.5
L
Izanami
Gen-Smaca
Izanami
0
6
0
0
L
1
5
0
0.2
W
2
2
5
2.25
W
5
1
8
9
L
3
1
1
3.5
L
Cu Chulainn
cruth_the_truth
Cu Chulainn
1
5
1
0.3
W
Cupid
l tk7 l
Cupid
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
48,338
74,105
Taken
72,362
42,241
Mitigated
49,583
16,000
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Burukkusu
Baba Yaga
9,547
830
0
3,001
9,860
4,719
118
4,730
5,130
80,646
99
L
5,590
570
2,140
3,142
16,958
10,448
0
6,945
10,013
20,340
0
W
Atlas
Gabuji
Atlas
6,253
2,072
0
2,582
14,986
16,669
36
4,162
10,824
24,914
0
L
Izanami
Gen-Smaca
Izanami
4,333
2,538
0
1,003
12,213
4,484
736
669
11,544
0
53,969
L
10,403
238
0
1,248
10,447
4,079
1,282
7,339
3,108
84,562
0
W
9,310
1,631
777
7,097
12,751
12,296
694
2,740
10,011
86,771
0
W
12,895
8,070
0
4,994
20,804
9,757
170
4,555
16,249
0
90,213
L
10,208
3,910
0
3,817
14,922
7,966
0
3,085
11,837
1,077
85,210
L
Cu Chulainn
cruth_the_truth
Cu Chulainn
7,162
1,575
0
4,650
19,565
15,264
0
7,072
12,493
0
57,911
W
Cupid
l tk7 l
Cupid
10,333
6,005
260
9,058
13,961
6,142
2,966
723
13,238
0
95,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
51,953
460
Minions Killed
583
0
Camps Cleared
0
1,749,009
Distance Traveled
1,837,178
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,619
590
154
9
0
386,807
4
L
Geb
7,727
429
12
1
0
379,198
1
W
Atlas
9,475
526
16
1
0
377,969
4
L
Izanami
8,134
452
103
6
0
302,710
0
L
Merlin
9,219
512
158
9
0
304,031
0
W
Hades
10,347
575
145
8
0
324,545
2
W
Kali
10,614
590
108
6
0
424,705
2
L
Surtr
9,883
549
114
6
0
430,114
1
L
Cu Chulainn
8,279
460
73
4
0
332,956
0
W
Cupid
10,898
605
160
9
0
323,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role