Player Matchup

Ares
Ares
Silver V
Elmoratilla
Ares
Silver V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,235 MMR
Party 1
Ra
Ra
Silver IV
Isdiregal
Ra
Silver IV
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
311W - 311L
1,334 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
LINDYANAJONES
Amaterasu
Bronze IV
Level 123
God Stats
0W - 3L
1,312 SR
Queue Stats
96W - 105L
1,341 MMR
Solo
Fenrir
Fenrir
Bronze III
hipercrack
Fenrir
Bronze III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 92L
1,414 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
lIlILEXIlIl
Cernunnos
Bronze IV
Level 147
God Stats
0W - 3L
1,248 SR
Queue Stats
6W - 15L
1,316 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,412 SR
1,328 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,500 SR
1,360 MMR
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver III
Jade3d
Raijin
Silver III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 260L
1,349 MMR
Solo
Tyr
Tyr
Silver II
PEPENLAKUILU
Tyr
Silver II
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
288W - 288L
1,334 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Y__ASSER-A1
Kuzenbo
Bronze III
Level 128
God Stats
47W - 29L
1,500 SR
Queue Stats
453W - 468L
1,308 MMR
Party 2
Medusa
Medusa
Bronze III
urrosala
Medusa
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
581W - 586L
1,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,437
460
3,112
4,156
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 3
6,834
488
3,357
6,670
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
LINDYANAJONES
Amaterasu
11
0 / 0 / 0
6,578
470
3,408
7,769
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
hipercrack
Fenrir
12
6 / 3 / 1
7,687
549
7,540
10,147
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lIlILEXIlIl
Cernunnos
11
1 / 3 / 2
6,749
482
7,843
11,127
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorBellonaCliodhna

VS

Bans
IshtarThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 2 / 4
7,575
541
4,368
11,099
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Jade3d
Raijin
14
3 / 2 / 2
8,277
591
4,768
5,986
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
7,140
510
5,539
11,405
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Y__ASSER-A1
Kuzenbo
11
3 / 1 / 3
7,044
503
3,439
8,072
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
urrosala
Medusa
12
1 / 2 / 2
7,206
515
6,552
12,123
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
10
10
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
4
2
L
0
0
4
2
L
1
4
3
0.63
W
Raijin
Jade3d
Raijin
3
2
2
2
L
Amaterasu
LINDYANAJONES
Amaterasu
0
0
0
0
W
1
1
0
1
W
Kuzenbo
Y__ASSER-A1
Kuzenbo
3
1
3
4.5
L
Fenrir
hipercrack
Fenrir
6
3
1
2.17
L
Cernunnos
lIlILEXIlIl
Cernunnos
1
3
2
0.67
W
Medusa
urrosala
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
24,666
39,869
Taken
48,685
19,902
Mitigated
27,990
14,015
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,368
1,451
0
4,199
11,099
3,881
0
1,210
9,795
54,383
0
L
3,112
252
0
1,732
4,156
2,582
0
1,275
2,868
13,161
0
L
3,357
309
160
1,702
6,670
2,522
0
3,748
2,894
54,129
233
W
Raijin
Jade3d
Raijin
4,768
269
0
812
5,986
1,938
0
2,479
3,447
59,485
0
L
Amaterasu
LINDYANAJONES
Amaterasu
3,408
366
0
3,355
7,769
5,567
0
417
7,352
216
41,390
W
5,539
1,148
0
3,476
11,405
9,590
0
1,036
9,753
0
49,046
W
Kuzenbo
Y__ASSER-A1
Kuzenbo
3,439
1,543
666
3,006
8,072
7,269
10
764
7,275
14,588
0
L
Fenrir
hipercrack
Fenrir
7,540
1,803
0
3,274
10,147
4,292
0
4,312
5,789
0
44,597
L
Cernunnos
lIlILEXIlIl
Cernunnos
7,843
4,464
0
3,792
11,127
4,939
128
2,736
8,391
0
51,905
W
Medusa
urrosala
Medusa
6,552
3,250
0
7,293
12,123
5,312
869
1,130
10,993
0
57,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
37,242
360
Minions Killed
372
0
Camps Cleared
0
1,377,709
Distance Traveled
1,430,056
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,575
541
64
5
0
337,330
0
L
Ares
6,437
460
16
1
0
273,002
2
L
Ra
6,834
488
101
7
0
296,760
3
W
Raijin
8,277
591
114
8
0
273,123
0
L
Amaterasu
6,578
470
86
6
0
290,993
0
W
Tyr
7,140
510
90
6
0
287,839
4
W
Kuzenbo
7,044
503
22
2
0
288,598
5
L
Fenrir
7,687
549
61
4
0
289,477
0
L
Cernunnos
6,749
482
96
7
0
227,477
2
W
Medusa
7,206
515
82
6
0
243,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role