Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
McFlubberflaps
Horus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 200L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McJigglejugs
Cu Chulainn
Level 116
God Stats
8W - 5L
1,500 SR
Queue Stats
143W - 134L
1,776 Elo+
Party 1
Baba Yaga
Baba Yaga
McMonke76
Baba Yaga
Level 46
God Stats
3W - 1L
1,820 SR
Queue Stats
8W - 3L
1,866 Elo+
Party 1
Thanatos
Thanatos
davisjared2
Thanatos
Level 119
God Stats
12W - 7L
1,500 SR
Queue Stats
497W - 430L
1,531 Elo+
Solo
Team Averages
Level 110
1,564 SR
1,638 Elo+

VS

Team Averages
Level 121
1,575 SR
1,612 Elo+
Mercury
Mercury
BBQedHeart
Mercury
Level 109
God Stats
2W - 1L
1,708 SR
Queue Stats
286W - 248L
1,809 Elo+
Party 2
Agni
Agni
BbyHotPocket
Agni
Level 148
God Stats
6W - 6L
1,465 SR
Queue Stats
25W - 20L
1,532 Elo+
Solo
Surtr
Surtr
RTG z Warrier z
Surtr
Level 105
God Stats
13W - 5L
1,701 SR
Queue Stats
92W - 77L
1,701 Elo+
Party 2
Maui
Maui
TheR2DRE2
Maui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,389 Elo+
Solo
Chernobog
Chernobog
edrblowout
Chernobog
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
318W - 301L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 0
5,359
447
1,759
6,093
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 1
5,974
498
1,969
9,930
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
McJigglejugs
Cu Chulainn
12
3 / 1 / 1
7,055
588
8,753
10,722
10,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
McMonke76
Baba Yaga
9
0 / 5 / 1
5,258
438
2,192
6,306
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
davisjared2
Thanatos
9
0 / 5 / 0
5,388
449
4,645
10,258
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BBQedHeart
Mercury
12
3 / 1 / 4
7,065
589
3,621
7,028
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 0 / 3
8,509
709
9,036
7,006
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,741
478
4,546
11,892
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
0 / 0 / 3
5,630
469
1,227
5,687
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
edrblowout
Chernobog
11
1 / 0 / 2
6,306
526
3,868
4,973
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Mercury
BBQedHeart
Mercury
3
1
4
5
W
9
0
3
10.5
L
1
2
1
0.75
L
Cu Chulainn
McJigglejugs
Cu Chulainn
3
1
1
3.5
L
Baba Yaga
McMonke76
Baba Yaga
0
5
1
0.1
W
0
4
0
0
W
Maui
0
0
3
1.5
L
Thanatos
davisjared2
Thanatos
0
5
0
0
W
Chernobog
edrblowout
Chernobog
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
22,298
43,309
Taken
36,586
26,114
Mitigated
16,205
14,817
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,759
322
0
2,467
6,093
2,102
0
329
5,764
0
32,268
W
Mercury
BBQedHeart
Mercury
3,621
1,975
0
0
7,028
2,550
0
126
6,902
0
50,410
W
9,036
624
0
2,658
7,006
2,242
584
1,475
5,531
56,881
0
L
1,969
972
896
2,569
9,930
7,771
23
2,732
7,026
0
21,671
L
Cu Chulainn
McJigglejugs
Cu Chulainn
8,753
1,006
0
737
10,722
10,265
0
259
10,423
0
64,741
L
Baba Yaga
McMonke76
Baba Yaga
2,192
549
0
553
6,306
2,140
0
2,458
3,674
28,980
0
W
4,546
1,083
0
4,513
11,892
6,473
0
0
11,892
504
38,689
W
Maui
1,227
344
233
1,788
5,687
3,399
0
591
5,096
10,515
0
L
Thanatos
davisjared2
Thanatos
4,645
1,014
0
7,595
10,258
3,836
0
4,118
5,954
0
33,079
W
Chernobog
edrblowout
Chernobog
3,868
1,373
0
375
4,973
1,541
689
0
4,973
0
51,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
33,251
306
Minions Killed
363
0
Camps Cleared
0
1,154,224
Distance Traveled
1,268,980
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,359
447
52
4
0
231,971
0
W
Mercury
7,065
589
85
7
0
299,936
0
W
Agni
8,509
709
109
9
0
239,591
2
L
Horus
5,974
498
22
2
0
234,633
0
L
Cu Chulainn
7,055
588
130
11
0
184,145
0
L
Baba Yaga
5,258
438
43
4
0
232,097
0
W
Surtr
5,741
478
60
5
0
233,054
0
W
Maui
5,630
469
25
2
0
240,329
2
L
Thanatos
5,388
449
59
5
0
271,378
0
W
Chernobog
6,306
526
84
7
0
256,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role