Player Matchup

Bastet
Bastet
 
Bastet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Diarrhea2477176
Ra
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 146L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
LeakBG
Sun Wukong
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,145 Elo+
Party 2
Ishtar
Ishtar
MzzTemper84
Ishtar
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
394W - 412L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PsychREAP
Tsukuyomi
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 141L
1,559 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,439 Elo+

VS

Team Averages
Level 92
1,500 SR
1,540 Elo+
Thanatos
Thanatos
Aventador317
Thanatos
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 294L
1,701 Elo+
Party 1
Fafnir
Fafnir
Dr EZ E Money
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,500 Elo+
Solo
Agni
Agni
Eternal Axios
Agni
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
163W - 181L
1,444 Elo+
Solo
Scylla
Scylla
GOD_D_USOPP02
Scylla
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 210L
1,701 Elo+
Party 1
Ra
Ra
dunbarily
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 9
8,510
851
7,096
6,633
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 12
9,745
975
9,678
9,642
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LeakBG
Sun Wukong
16
5 / 2 / 11
9,128
913
8,409
15,839
10,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
2 / 1 / 12
8,827
883
6,412
6,637
2,744
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PsychREAP
Tsukuyomi
14
2 / 3 / 13
8,236
824
11,580
13,076
9,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aventador317
Thanatos
13
3 / 7 / 3
7,693
769
9,530
13,012
5,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 2
8,124
812
2,619
8,522
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 3 / 2
7,279
728
11,871
6,550
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 5
7,352
735
6,503
9,383
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 4
7,055
706
6,869
8,092
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
20
Kills
5
8
Deaths
20
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
9
9.5
L
Thanatos
Aventador317
Thanatos
3
7
3
0.64
W
6
1
12
12
L
1
2
2
1
L
1
3
2
0.67
L
0
5
5
0.5
W
Sun Wukong
LeakBG
Sun Wukong
5
2
11
5.25
W
Ishtar
2
1
12
8
W
Tsukuyomi
PsychREAP
Tsukuyomi
2
3
13
2.83
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
37,392
51,827
Taken
45,559
29,441
Mitigated
24,869
25,278
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,096
1,201
1,518
1,619
6,633
2,541
421
3,739
2,894
0
7,497
L
Thanatos
Aventador317
Thanatos
9,530
475
893
4,246
13,012
5,096
0
2,591
10,421
0
11,561
W
9,678
568
5,258
3,798
9,642
4,327
1,234
5,447
4,195
36,321
836
L
2,619
331
81
1,922
8,522
10,898
0
1,029
7,493
8,378
0
L
11,871
583
724
813
6,550
2,439
0
1,103
5,447
23,601
0
L
6,503
581
0
650
9,383
3,224
0
1,630
7,753
14,997
0
W
Sun Wukong
LeakBG
Sun Wukong
8,409
1,030
2,905
4,411
15,839
10,573
896
9,487
6,352
0
11,432
W
Ishtar
6,412
2,460
2,638
960
6,637
2,744
2,370
3,461
3,176
0
20,650
W
Tsukuyomi
PsychREAP
Tsukuyomi
11,580
1,751
934
1,237
13,076
9,256
438
5,059
8,017
0
17,146
L
6,869
652
2,037
2,590
8,092
3,212
0
3,021
5,071
19,396
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
37,503
118
Minions Killed
106
0
Camps Cleared
0
993,280
Distance Traveled
925,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,510
851
2
0
0
215,782
0
L
Thanatos
7,693
769
4
0
0
177,422
0
W
Ra
9,745
975
68
7
0
205,306
0
L
Fafnir
8,124
812
13
1
0
205,661
0
L
Agni
7,279
728
26
3
0
185,048
0
L
Scylla
7,352
735
35
4
0
167,545
0
W
Sun Wukong
9,128
913
5
1
0
204,094
0
W
Ishtar
8,827
883
34
3
0
160,413
0
W
Tsukuyomi
8,236
824
9
1
0
207,685
0
L
Ra
7,055
706
28
3
0
190,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role