Player Matchup

He Bo
He Bo
A-AronH01
He Bo
Level 97
God Stats
9W - 4L
1,500 SR
Queue Stats
289W - 285L
1,638 Elo+
Party 2
Chronos
Chronos
Armin4123
Chronos
Level 68
God Stats
13W - 8L
1,715 SR
Queue Stats
376W - 336L
1,675 Elo+
Solo
Lancelot
Lancelot
Baglio19
Lancelot
Level 77
God Stats
9W - 9L
1,500 SR
Queue Stats
145W - 144L
1,759 Elo+
Party 2
Skadi
Skadi
TwoYoungJedi
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,677 Elo+
Party 2
Horus
Horus
Violocello
Horus
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
161W - 169L
1,482 Elo+
Party 2
Team Averages
Level 69
1,543 SR
1,646 Elo+

VS

Team Averages
Level 61
1,605 SR
1,500 Elo+
Chiron
Chiron
Maverick1290
Chiron
Level 44
God Stats
7W - 3L
1,919 SR
Queue Stats
104W - 83L
1,651 Elo+
Party 1
Surtr
Surtr
Phylocke
Surtr
Level 75
God Stats
2W - 3L
1,450 SR
Queue Stats
11W - 32L
1,351 Elo+
Solo
Artio
Artio
SouISaber
Artio
Level 47
God Stats
11W - 12L
1,551 SR
Queue Stats
78W - 63L
1,638 Elo+
Party 1
Scylla
Scylla
Suki7988
Scylla
Level 49
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Anubis
Anubis
TheDashingDragon
Anubis
Level 89
God Stats
404W - 333L
1,409 SR
Queue Stats
607W - 566L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
A-AronH01
He Bo
15
1 / 1 / 2
8,275
552
6,893
10,546
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Armin4123
Chronos
16
8 / 2 / 1
9,639
643
8,795
11,594
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Baglio19
Lancelot
12
1 / 3 / 1
7,074
472
5,141
12,181
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 2
6,118
408
6,255
6,205
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
10
1 / 1 / 2
7,134
476
3,263
11,604
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 1 / 2
6,727
448
7,207
7,000
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Phylocke
Surtr
14
1 / 2 / 3
8,164
544
7,216
12,207
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
SouISaber
Artio
12
0 / 1 / 2
7,577
505
5,153
14,821
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Suki7988
Scylla
13
0 / 5 / 1
7,524
502
4,900
8,509
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 0
8,634
576
9,590
7,724
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
8
8
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
A-AronH01
He Bo
1
1
2
2
W
Chronos
Armin4123
Chronos
8
2
1
4.25
W
Lancelot
Baglio19
Lancelot
1
3
1
0.5
L
Chiron
0
1
2
1
L
Surtr
Phylocke
Surtr
1
2
3
1.25
L
Artio
SouISaber
Artio
0
1
2
1
L
Scylla
Suki7988
Scylla
0
5
1
0.1
L
7
2
0
3.5
W
0
1
2
1
W
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
34,066
52,130
Taken
50,261
24,449
Mitigated
32,599
16,810
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
A-AronH01
He Bo
6,893
594
0
6,045
10,546
3,885
0
4,100
6,424
78,682
0
W
Chronos
Armin4123
Chronos
8,795
1,434
0
3,336
11,594
4,364
558
7,635
3,921
66,741
0
W
Lancelot
Baglio19
Lancelot
5,141
855
0
2,040
12,181
5,420
0
1,941
10,230
0
43,959
L
Chiron
7,207
1,314
829
1,469
7,000
2,793
708
2,064
4,936
0
51,792
L
Surtr
Phylocke
Surtr
7,216
2,486
0
2,111
12,207
8,926
287
3,032
9,175
1,080
56,492
L
Artio
SouISaber
Artio
5,153
698
638
6,410
14,821
13,817
297
2,871
11,950
31,424
0
L
Scylla
Suki7988
Scylla
4,900
364
0
485
8,509
3,273
320
5,021
3,488
55,058
0
L
9,590
839
0
2,847
7,724
3,790
495
2,750
4,974
56,819
0
W
6,255
1,775
0
422
6,205
2,091
0
2,281
3,909
0
39,748
W
Horus
3,263
1,445
785
4,182
11,604
8,689
0
3,852
7,734
50
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
38,626
384
Minions Killed
403
0
Camps Cleared
0
1,487,033
Distance Traveled
1,404,684
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,275
552
115
8
0
357,094
2
W
Chronos
9,639
643
121
8
0
287,406
0
W
Lancelot
7,074
472
66
4
0
298,053
0
L
Chiron
6,727
448
102
7
0
271,545
3
L
Surtr
8,164
544
91
6
0
322,664
3
L
Artio
7,577
505
27
2
0
303,324
0
L
Scylla
7,524
502
94
6
0
277,191
0
L
Anubis
8,634
576
89
6
0
229,960
0
W
Skadi
6,118
408
64
4
0
243,483
0
W
Horus
7,134
476
18
1
0
300,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role