Player Matchup

Nu Wa
Nu Wa
BAFM1202
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 1
Ares
Ares
BomptonBandit420
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,493 Elo+
Party 1
Thanatos
Thanatos
Liam981328
Thanatos
Level 27
God Stats
8W - 7L
1,498 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 1
Bellona
Bellona
XombiXulu
Bellona
Level 76
God Stats
6W - 4L
1,677 SR
Queue Stats
59W - 66L
1,520 Elo+
Party 1
Charybdis
Charybdis
mr-le-gemeur
Charybdis
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,201 Elo+
Solo
Team Averages
Level 42
1,535 SR
1,409 Elo+

VS

Team Averages
Level 34
1,516 SR
1,489 Elo+
Amaterasu
Amaterasu
BG BulBeast
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,207 Elo+
Party 2
Neith
Neith
DANY-_-AK47_
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,649 Elo+
Party 3
Mercury
Mercury
NADGYM60
Mercury
Level 29
God Stats
6W - 3L
1,701 SR
Queue Stats
6W - 3L
1,692 Elo+
Party 3
Zeus
Zeus
TerminatoraBg19
Zeus
Level 24
God Stats
3W - 8L
1,119 SR
Queue Stats
4W - 14L
1,237 Elo+
Party 2
Anubis
Anubis
XD-_-DOCTOR
Anubis
Level 31
God Stats
5W - 2L
1,762 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BAFM1202
Nu Wa
14
6 / 5 / 9
9,566
531
15,304
10,518
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 11
9,276
515
6,168
20,154
19,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Liam981328
Thanatos
17
11 / 3 / 9
11,305
628
12,471
19,121
10,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
XombiXulu
Bellona
15
3 / 2 / 5
9,631
535
14,485
19,097
19,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
mr-le-gemeur
Charybdis
16
3 / 3 / 9
10,069
559
11,405
16,503
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BG BulBeast
Amaterasu
13
0 / 3 / 1
7,266
404
3,242
15,219
15,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 7 / 9
8,212
456
10,770
13,403
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
NADGYM60
Mercury
13
5 / 4 / 4
8,743
486
8,585
16,743
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 6
7,410
412
7,190
11,331
3,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
7 / 6 / 6
8,974
499
20,997
18,523
9,307
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
26
Kills
15
17
Deaths
27
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BAFM1202
Nu Wa
6
5
9
2.1
L
Amaterasu
BG BulBeast
Amaterasu
0
3
1
0.17
W
3
4
11
2.13
L
2
7
9
0.93
W
Thanatos
Liam981328
Thanatos
11
3
9
5.17
L
Mercury
NADGYM60
Mercury
5
4
4
1.75
L
1
7
6
0.57
L
Anubis
7
6
6
1.67
W
Bellona
XombiXulu
Bellona
3
2
5
2.75
W
Charybdis
mr-le-gemeur
Charybdis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,833
Damage
50,784
85,393
Taken
75,219
60,063
Mitigated
38,963
35,383
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BAFM1202
Nu Wa
15,304
2,536
0
250
10,518
4,469
801
3,371
7,147
59,543
3,271
L
Amaterasu
BG BulBeast
Amaterasu
3,242
1,049
0
2,205
15,219
15,290
0
1,235
13,984
0
37,076
W
6,168
316
0
4,843
20,154
19,479
31
8,601
11,553
29,660
0
L
10,770
4,463
0
2,352
13,403
5,711
525
3,876
9,527
0
41,548
W
Thanatos
Liam981328
Thanatos
12,471
2,113
0
16,291
19,121
10,282
0
3,981
15,140
0
88,107
L
Mercury
NADGYM60
Mercury
8,585
5,160
0
0
16,743
5,355
0
4,853
11,890
0
50,944
L
7,190
1,534
0
383
11,331
3,300
0
5,039
6,292
28,643
0
L
Anubis
20,997
2,271
0
8,416
18,523
9,307
84
4,978
13,545
59,259
0
W
Bellona
XombiXulu
Bellona
14,485
3,074
0
5,463
19,097
19,185
575
6,864
12,233
0
73,719
W
Charybdis
mr-le-gemeur
Charybdis
11,405
6,070
434
8,102
16,503
6,648
494
5,985
10,518
0
84,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
40,605
468
Minions Killed
285
0
Camps Cleared
0
1,793,443
Distance Traveled
1,698,419
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,566
531
78
4
0
305,946
0
L
Amaterasu
7,266
404
55
3
0
357,694
1
W
Ares
9,276
515
25
1
0
356,243
10
L
Neith
8,212
456
62
3
0
325,517
0
W
Thanatos
11,305
628
115
6
0
419,694
0
L
Mercury
8,743
486
60
3
0
418,872
0
L
Zeus
7,410
412
36
2
0
292,992
3
L
Anubis
8,974
499
72
4
0
303,344
0
W
Bellona
9,631
535
116
6
0
371,198
0
W
Charybdis
10,069
559
134
7
0
340,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role