Player Matchup

Medusa
Medusa
Kequoche
Medusa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Hera
Hera
MrElektrika
Hera
Level 74
God Stats
15W - 11L
1,285 SR
Queue Stats
149W - 148L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
PlayerinoPT
Ao Kuang
Level 116
God Stats
4W - 5L
1,429 SR
Queue Stats
66W - 77L
1,445 Elo+
Solo
Cthulhu
Cthulhu
joka28
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Surtr
Surtr
ungetan-Graph
Surtr
Level 29
God Stats
0W - 4L
1,136 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 3
Team Averages
Level 69
1,370 SR
1,489 Elo+

VS

Team Averages
Level 74
1,466 SR
1,503 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DarKksyd
Freya
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 41L
1,429 Elo+
Party 1
Izanami
Izanami
juliancampeon
Izanami
Level 43
God Stats
3W - 2L
1,346 SR
Queue Stats
43W - 53L
1,410 Elo+
Party 4
Ao Kuang
Ao Kuang
lucasm974
Ao Kuang
Level 59
God Stats
10W - 11L
1,483 SR
Queue Stats
38W - 46L
1,481 Elo+
Party 1
Fafnir
Fafnir
oleeconolee2012
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,693 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kequoche
Medusa
10
0 / 2 / 0
5,825
448
7,640
7,377
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 0
6,471
498
3,638
7,417
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
PlayerinoPT
Ao Kuang
12
5 / 0 / 0
7,050
542
8,245
11,262
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
joka28
Cthulhu
9
0 / 1 / 2
6,252
481
4,772
7,698
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 5 / 0
5,757
443
5,227
10,546
4,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 0 / 0
7,805
600
6,352
10,164
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
DarKksyd
Freya
12
3 / 0 / 3
7,704
593
7,668
8,840
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
10
1 / 1 / 0
5,922
456
4,302
6,022
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
lucasm974
Ao Kuang
11
3 / 2 / 1
6,914
532
5,890
10,107
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
6,389
491
3,162
12,929
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
12
12
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
0
0
5
W
Freya
DarKksyd
Freya
3
0
3
4.5
L
Medusa
Kequoche
Medusa
0
2
0
0
L
0
4
0
0
L
Ao Kuang
PlayerinoPT
Ao Kuang
5
0
0
5
L
Cthulhu
joka28
Cthulhu
0
1
2
1
W
Izanami
1
1
0
1
W
Ao Kuang
lucasm974
Ao Kuang
3
2
1
1.75
W
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
27,374
44,300
Taken
48,062
17,761
Mitigated
26,247
13,580
Healing
23,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,352
499
0
4,927
10,164
4,192
0
4,623
5,541
0
56,459
W
Freya
DarKksyd
Freya
7,668
2,548
0
4,727
8,840
3,565
706
1,365
7,475
46,262
0
L
Medusa
Kequoche
Medusa
7,640
2,905
84
2,187
7,377
2,683
566
2,831
4,546
0
50,635
L
3,638
540
0
591
7,417
2,413
0
2,201
5,176
48,746
0
L
Ao Kuang
PlayerinoPT
Ao Kuang
8,245
2,130
0
3,980
11,262
4,010
300
2,673
8,589
57,307
0
L
Cthulhu
joka28
Cthulhu
4,772
440
1,748
2,951
7,698
4,258
38
2,062
5,636
26,965
0
W
Izanami
4,302
2,337
0
2,505
6,022
2,101
0
2,448
3,574
0
48,763
W
Ao Kuang
lucasm974
Ao Kuang
5,890
1,418
0
5,483
10,107
4,471
0
2,701
7,406
37,159
7,799
W
3,162
1,393
312
5,284
12,929
11,918
0
5,597
7,332
16,589
0
L
5,227
2,483
0
2,039
10,546
4,397
0
6,143
3,865
284
32,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
34,734
345
Minions Killed
390
0
Camps Cleared
0
1,212,650
Distance Traveled
1,226,774
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,805
600
111
9
0
277,177
5
W
Freya
7,704
593
94
7
0
205,170
0
L
Medusa
5,825
448
73
6
0
223,205
0
L
Hera
6,471
498
94
7
0
204,585
0
L
Ao Kuang
7,050
542
81
6
0
281,325
2
L
Cthulhu
6,252
481
46
4
0
256,349
0
W
Izanami
5,922
456
100
8
0
216,201
0
W
Ao Kuang
6,914
532
67
5
0
272,626
0
W
Fafnir
6,389
491
18
1
0
255,600
0
L
Surtr
5,757
443
51
4
0
247,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role