Player Matchup

Jing Wei
Jing Wei
Besurion
Jing Wei
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,667 Elo+
Party 2
Sobek
Sobek
Konfuzfanten
Sobek
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
115W - 98L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TwinsShadows
Nu Wa
Level 152
God Stats
19W - 18L
1,416 SR
Queue Stats
45W - 39L
1,460 Elo+
Solo
Vulcan
Vulcan
WeissJIK
Vulcan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,667 Elo+
Party 2
Ganesha
Ganesha
woeboy
Ganesha
Level 168
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 67L
1,500 Elo+
Party 1
Team Averages
Level 154
1,483 SR
1,559 Elo+

VS

Team Averages
Level 117
1,468 SR
1,366 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BenderRodrigez7
Surtr
Level 108
God Stats
4W - 2L
1,641 SR
Queue Stats
16W - 20L
1,502 Elo+
Solo
Shiva
Shiva
Desmeco
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,131 Elo+
Party 3
Skadi
Skadi
Seliath
Skadi
Level 168
God Stats
61W - 40L
1,198 SR
Queue Stats
103W - 109L
1,200 Elo+
Party 3
Nu Wa
Nu Wa
shecabla
Nu Wa
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Besurion
Jing Wei
13
2 / 1 / 1
6,625
828
4,704
6,492
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 2
6,818
852
3,810
7,222
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 3
6,861
858
5,667
4,522
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
WeissJIK
Vulcan
9
0 / 0 / 0
5,345
668
958
460
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
woeboy
Ganesha
12
0 / 0 / 5
5,861
733
3,697
4,916
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 1 / 1
6,328
791
3,164
5,492
2,225
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 2
6,196
775
2,339
5,482
4,384
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Desmeco
Shiva
12
0 / 2 / 3
6,190
774
6,051
8,406
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
Seliath
Skadi
11
0 / 1 / 2
5,970
746
4,381
4,176
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
shecabla
Nu Wa
14
2 / 1 / 1
7,073
884
4,403
3,629
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
3
3
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
1
1.5
W
0
1
2
1
L
Jing Wei
Besurion
Jing Wei
2
1
1
2.5
W
Shiva
Desmeco
Shiva
0
2
3
0.75
L
2
1
2
3
W
Skadi
Seliath
Skadi
0
1
2
1
L
2
1
3
3.5
L
Vulcan
WeissJIK
Vulcan
0
0
0
0
W
Nu Wa
shecabla
Nu Wa
2
1
1
2.5
L
Ganesha
woeboy
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
20,338
23,612
Taken
27,185
15,254
Mitigated
12,802
5,966
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,164
761
0
1,251
5,492
2,225
458
1,942
3,550
16,496
0
W
2,339
440
0
872
5,482
4,384
32
3,159
2,323
497
14,343
L
Jing Wei
Besurion
Jing Wei
4,704
3,611
0
750
6,492
2,299
0
1,773
4,719
0
27,044
W
Shiva
Desmeco
Shiva
6,051
754
822
2,413
8,406
3,861
37
2,950
5,456
0
21,400
L
3,810
190
0
3,652
7,222
7,092
0
1,818
5,224
16,585
0
W
Skadi
Seliath
Skadi
4,381
1,024
0
102
4,176
1,049
827
3,270
906
0
19,815
L
5,667
1,161
0
500
4,522
1,639
0
1,837
2,685
24,886
93
L
Vulcan
WeissJIK
Vulcan
958
98
0
213
460
171
0
334
126
4,565
0
W
Nu Wa
shecabla
Nu Wa
4,403
1,463
0
250
3,629
1,283
1,624
2,811
818
26,968
0
L
Ganesha
woeboy
Ganesha
3,697
157
0
851
4,916
4,053
0
1,905
3,011
11,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
31,757
178
Minions Killed
196
0
Camps Cleared
0
686,549
Distance Traveled
880,287
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,328
791
23
3
0
188,744
0
W
Surtr
6,196
775
33
4
0
179,131
0
L
Jing Wei
6,625
828
62
8
0
161,702
0
W
Shiva
6,190
774
43
5
0
178,623
0
L
Sobek
6,818
852
39
5
0
171,468
0
W
Skadi
5,970
746
47
6
0
173,113
1
L
Nu Wa
6,861
858
65
8
0
175,456
2
L
Vulcan
5,345
668
11
1
0
45,202
0
W
Nu Wa
7,073
884
50
6
0
160,676
0
L
Ganesha
5,861
733
1
0
0
132,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role