Player Matchup

Jormungandr
Jormungandr
Eliiioth07
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,251 Elo+
Solo
Danzaburou
Danzaburou
Laggybaggy2
Danzaburou
Level 49
God Stats
14W - 17L
1,404 SR
Queue Stats
122W - 127L
1,474 Elo+
Party 1
Yemoja
Yemoja
Raggybaggy4
Yemoja
Level 53
God Stats
7W - 11L
1,627 SR
Queue Stats
8W - 12L
1,778 Elo+
Party 1
Anubis
Anubis
Saggybaggy3
Anubis
Level 58
God Stats
15W - 11L
1,542 SR
Queue Stats
487W - 472L
1,642 Elo+
Party 1
Mercury
Mercury
Sandybaggy1
Mercury
Level 95
God Stats
8W - 5L
1,706 SR
Queue Stats
161W - 162L
1,731 Elo+
Party 1
Team Averages
Level 76
1,556 SR
1,575 Elo+

VS

Team Averages
Level 106
1,478 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AWETPOPTART
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 367L
1,338 Elo+
Solo
Surtr
Surtr
Ant Gets It
Surtr
Level 84
God Stats
16W - 21L
1,568 SR
Queue Stats
612W - 668L
1,453 Elo+
Party 2
Fenrir
Fenrir
Ballocito
Fenrir
Level 107
God Stats
16W - 16L
1,324 SR
Queue Stats
656W - 728L
1,332 Elo+
Party 2
Ishtar
Ishtar
SaintSnyder
Ishtar
Level 125
God Stats
5W - 9L
1,500 SR
Queue Stats
159W - 152L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eliiioth07
Jormungandr
10
1 / 4 / 1
6,216
622
4,573
7,606
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Laggybaggy2
Danzaburou
8
2 / 3 / 1
4,851
485
4,938
7,964
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
9
2 / 0 / 1
5,768
577
2,130
10,576
4,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
11
5 / 3 / 2
6,812
681
6,751
8,474
3,108
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Sandybaggy1
Mercury
10
6 / 1 / 3
6,548
655
6,172
8,228
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 6 / 3
5,511
551
2,777
7,295
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
AWETPOPTART
Kumbhakarna
8
1 / 1 / 2
5,284
528
3,787
8,966
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 2 / 2
6,097
610
3,701
9,607
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Ballocito
Fenrir
10
4 / 3 / 1
6,425
643
8,964
9,346
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
8
2 / 4 / 2
5,367
537
7,119
9,079
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
16
Kills
11
11
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
3
0.42
L
Kumbhakarna
AWETPOPTART
Kumbhakarna
1
1
2
2
L
3
2
2
2
L
Fenrir
Ballocito
Fenrir
4
3
1
1.5
W
Jormungandr
Eliiioth07
Jormungandr
1
4
1
0.38
W
Danzaburou
Laggybaggy2
Danzaburou
2
3
1
0.83
W
Yemoja
2
0
1
2.5
W
Anubis
5
3
2
2
L
Ishtar
2
4
2
0.75
W
Mercury
Sandybaggy1
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
26,348
42,848
Taken
44,293
16,733
Mitigated
17,679
13,358
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,777
489
0
720
7,295
1,563
0
4,136
3,159
24,932
0
L
Kumbhakarna
AWETPOPTART
Kumbhakarna
3,787
519
0
2,480
8,966
5,226
0
1,439
7,527
16,208
0
L
3,701
999
0
2,228
9,607
4,690
24
3,735
5,872
461
37,940
L
Fenrir
Ballocito
Fenrir
8,964
2,992
0
804
9,346
3,174
0
3,490
5,856
0
32,023
W
Jormungandr
Eliiioth07
Jormungandr
4,573
1,236
0
948
7,606
3,703
0
272
7,266
41,064
0
W
Danzaburou
Laggybaggy2
Danzaburou
4,938
1,612
0
1,692
7,964
2,636
56
1,725
6,171
0
22,889
W
Yemoja
2,130
767
2,098
2,951
10,576
4,562
0
2,269
8,239
12,221
0
W
Anubis
6,751
225
0
4,152
8,474
3,108
469
1,168
7,076
44,610
0
L
Ishtar
7,119
4,669
0
3,596
9,079
3,026
0
654
8,425
0
34,364
W
Mercury
Sandybaggy1
Mercury
6,172
3,206
0
1,517
8,228
2,724
0
722
7,430
0
34,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
28,684
266
Minions Killed
223
0
Camps Cleared
0
950,190
Distance Traveled
897,756
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,511
551
41
4
0
124,100
0
L
Kumbhakarna
5,284
528
21
2
0
197,539
2
L
Surtr
6,097
610
69
7
0
165,439
0
L
Fenrir
6,425
643
40
4
0
224,447
0
W
Jormungandr
6,216
622
96
10
0
196,739
3
W
Danzaburou
4,851
485
33
3
0
160,232
0
W
Yemoja
5,768
577
12
1
0
180,479
0
W
Anubis
6,812
681
72
7
0
164,208
0
L
Ishtar
5,367
537
52
5
0
186,231
1
W
Mercury
6,548
655
53
5
0
248,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role