Player Matchup

Izanami
Izanami
DishierJaguar21
Izanami
Level 25
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,583 Elo+
Party 1
Surtr
Surtr
Ghost_FGC
Surtr
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
293W - 284L
1,318 Elo+
Solo
Anubis
Anubis
Noel Matrix2385
Anubis
Level 66
God Stats
1W - 1L
1,827 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 1
Team Averages
Level 45
1,691 SR
1,402 Elo+

VS

Team Averages
Level 43
1,614 SR
1,627 Elo+
King Arthur
King Arthur
LilGriff150
King Arthur
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,232 Elo+
Solo
Danzaburou
Danzaburou
Streteon
Danzaburou
Level 25
God Stats
6W - 0L
1,811 SR
Queue Stats
6W - 0L
1,940 Elo+
Party 2
Tiamat
Tiamat
teiuaros
Tiamat
Level 33
God Stats
10W - 7L
1,531 SR
Queue Stats
30W - 23L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
10,679
667
8,503
14,897
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Ghost_FGC
Surtr
13
2 / 2 / 1
9,467
592
10,392
19,855
25,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 0
9,353
585
12,803
16,365
8,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilGriff150
King Arthur
14
2 / 0 / 5
9,611
601
10,475
13,261
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Streteon
Danzaburou
17
3 / 1 / 5
11,298
706
11,741
17,892
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
teiuaros
Tiamat
18
6 / 2 / 5
11,969
748
21,261
10,744
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Surtr
Ghost_FGC
Surtr
2
2
1
1.25
W
King Arthur
LilGriff150
King Arthur
2
0
5
4.5
L
1
6
0
0.17
W
Danzaburou
Streteon
Danzaburou
3
1
5
5.5
W
Tiamat
teiuaros
Tiamat
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
43,477
51,117
Taken
41,897
41,735
Mitigated
32,174
7,382
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,503
5,302
0
30
14,897
7,417
37
6,691
7,996
0
48,826
L
Surtr
Ghost_FGC
Surtr
10,392
2,992
0
2,084
19,855
25,682
6
6,642
12,693
1,124
25,491
W
King Arthur
LilGriff150
King Arthur
10,475
1,759
0
1,580
13,261
15,472
27
3,040
10,221
0
36,364
L
12,803
241
0
5,268
16,365
8,636
0
7,195
8,920
40,159
0
W
Danzaburou
Streteon
Danzaburou
11,741
5,820
0
5,750
17,892
7,000
0
7,982
9,910
0
49,589
W
Tiamat
teiuaros
Tiamat
21,261
1,522
315
5,002
10,744
9,702
0
2,751
7,993
58,964
2,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
32,878
185
Minions Killed
232
0
Camps Cleared
0
741,553
Distance Traveled
868,613
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,679
667
111
7
0
259,055
6
L
Surtr
9,467
592
21
1
0
251,375
0
W
King Arthur
9,611
601
32
2
0
305,652
0
L
Anubis
9,353
585
53
3
0
231,123
1
W
Danzaburou
11,298
706
89
6
0
263,147
0
W
Tiamat
11,969
748
111
7
0
299,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role