Player Matchup

Bacchus
Bacchus
MockTiger
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,451 Elo+
Party 1
Hachiman
Hachiman
Pako3214
Hachiman
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
246W - 221L
1,413 Elo+
Solo
Chang'e
Chang'e
ProbablyReformed
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,451 Elo+
Party 1
Da Ji
Da Ji
SPARTAN8829
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 176L
1,512 Elo+
Solo
Poseidon
Poseidon
Spooky979
Poseidon
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 28L
1,451 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,456 Elo+

VS

Team Averages
Level 102
1,500 SR
1,499 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Annaddox
King Arthur
Level 115
God Stats
5W - 9L
1,500 SR
Queue Stats
719W - 716L
1,558 Elo+
Solo
Chang'e
Chang'e
MarkLost
Chang'e
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 134L
1,820 Elo+
Solo
Freya
Freya
Suspense sK
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 124L
1,277 Elo+
Solo
Sol
Sol
theprophit99
Sol
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
338W - 327L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MockTiger
Bacchus
14
2 / 2 / 24
9,009
1,001
5,894
14,265
18,199
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Pako3214
Hachiman
14
6 / 2 / 11
8,610
957
10,516
8,050
3,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 18
9,226
1,025
11,603
11,041
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 13
7,451
828
6,258
9,477
4,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Spooky979
Poseidon
19
12 / 1 / 15
11,614
1,290
18,206
7,736
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 6 / 7
7,495
833
8,132
11,630
5,716
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Annaddox
King Arthur
13
1 / 8 / 8
7,739
860
4,433
18,173
23,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MarkLost
Chang'e
14
3 / 4 / 1
7,948
883
5,431
9,202
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 5 / 4
7,509
834
6,827
9,778
4,990
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 4
7,153
795
11,572
8,792
3,889
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
27
Kills
11
11
Deaths
27
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
6
7
0.92
L
King Arthur
Annaddox
King Arthur
1
8
8
0.63
L
Chang'e
MarkLost
Chang'e
3
4
1
0.88
W
Bacchus
MockTiger
Bacchus
2
2
24
7
W
Hachiman
Pako3214
Hachiman
6
2
11
5.75
W
7
2
18
8
W
0
4
13
1.63
W
Poseidon
Spooky979
Poseidon
12
1
15
19.5
L
3
5
4
1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,477
Damage
36,395
50,569
Taken
57,575
34,267
Mitigated
42,233
27,312
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,132
3,199
608
1,030
11,630
5,716
0
7,710
3,920
0
18,608
L
King Arthur
Annaddox
King Arthur
4,433
371
638
830
18,173
23,258
0
9,732
8,441
0
13,970
L
Chang'e
MarkLost
Chang'e
5,431
427
2,909
1,736
9,202
4,380
0
6,832
2,370
16,697
0
W
Bacchus
MockTiger
Bacchus
5,894
745
975
2,699
14,265
18,199
685
4,187
10,078
10,488
0
W
Hachiman
Pako3214
Hachiman
10,516
4,141
715
384
8,050
3,646
1,648
4,814
3,236
0
16,958
W
11,603
746
10,636
5,274
11,041
4,634
1,215
4,411
6,630
21,381
0
W
6,258
744
978
1,235
9,477
4,424
1,248
6,219
3,258
0
8,565
W
Poseidon
Spooky979
Poseidon
18,206
2,676
2,582
1,834
7,736
3,364
2,856
4,199
3,537
52,470
0
L
6,827
1,704
820
1,095
9,778
4,990
0
6,029
3,749
9,913
0
L
11,572
771
933
1,782
8,792
3,889
0
5,400
3,392
16,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
37,844
109
Minions Killed
79
0
Camps Cleared
0
875,539
Distance Traveled
741,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,495
833
17
2
0
138,567
0
L
King Arthur
7,739
860
11
1
0
154,841
0
L
Chang'e
7,948
883
24
3
0
122,739
0
W
Bacchus
9,009
1,001
7
1
0
183,548
0
W
Hachiman
8,610
957
10
1
0
152,179
0
W
Chang'e
9,226
1,025
15
2
0
190,100
0
W
Da Ji
7,451
828
4
0
0
170,089
0
W
Poseidon
11,614
1,290
73
8
0
179,623
0
L
Freya
7,509
834
12
1
0
162,143
0
L
Sol
7,153
795
15
2
0
163,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role