Player Matchup

Surtr
Surtr
 
Surtr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KAISIO2107
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,459 Elo+
Party 1
Charybdis
Charybdis
MongraalseiVater
Charybdis
Level 29
God Stats
10W - 16L
1,289 SR
Queue Stats
235W - 245L
1,466 Elo+
Party 1
Athena
Athena
Oli76ver
Athena
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 1
Lancelot
Lancelot
gakolym
Lancelot
Level 28
God Stats
3W - 2L
1,288 SR
Queue Stats
27W - 62L
1,323 Elo+
Party 1
Team Averages
Level 41
1,415 SR
1,398 Elo+

VS

Team Averages
Level 50
1,429 SR
1,394 Elo+
Heimdallr
Heimdallr
CelestialMoons
Heimdallr
Level 86
God Stats
8W - 4L
1,500 SR
Queue Stats
490W - 492L
1,486 Elo+
Solo
Anubis
Anubis
Emraldnight
Anubis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 131L
1,293 Elo+
Party 2
Surtr
Surtr
Obelisk-9
Surtr
Level 41
God Stats
25W - 30L
1,474 SR
Queue Stats
52W - 72L
1,434 Elo+
Party 2
Horus
Horus
Sai1433
Horus
Level 25
God Stats
98W - 78L
1,483 SR
Queue Stats
724W - 701L
1,393 Elo+
Party 2
Fenrir
Fenrir
Xxaitor2807xX
Fenrir
Level 49
God Stats
6W - 8L
1,188 SR
Queue Stats
65W - 79L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 4 / 0
8,741
546
15,677
21,725
16,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
11
0 / 8 / 0
7,277
455
9,114
11,830
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
9
1 / 6 / 0
5,934
371
10,545
13,656
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Oli76ver
Athena
9
0 / 5 / 0
6,264
392
4,698
17,060
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
gakolym
Lancelot
12
2 / 2 / 0
7,963
498
3,648
10,093
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CelestialMoons
Heimdallr
12
6 / 0 / 5
7,653
478
15,101
12,029
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
7 / 1 / 3
9,078
567
10,196
10,410
5,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Obelisk-9
Surtr
14
2 / 2 / 2
8,307
519
13,043
20,737
18,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Sai1433
Horus
11
2 / 1 / 8
7,515
470
6,853
13,673
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 2
8,419
526
7,781
12,585
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
6
Kills
24
25
Deaths
6
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
0
0.75
W
Heimdallr
CelestialMoons
Heimdallr
6
0
5
8.5
W
Anubis
7
1
3
8.5
L
Nu Wa
0
8
0
0
L
Charybdis
1
6
0
0.17
W
Surtr
Obelisk-9
Surtr
2
2
2
1.5
L
Athena
Oli76ver
Athena
0
5
0
0
W
Horus
Sai1433
Horus
2
1
8
6
W
7
2
2
4
L
Lancelot
gakolym
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,682
Damage
52,974
74,364
Taken
69,434
37,536
Mitigated
46,066
23,122
Healing
32,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
15,677
8,220
0
9,783
21,725
16,606
326
1,882
19,843
889
80,169
W
Heimdallr
CelestialMoons
Heimdallr
15,101
9,431
0
5,433
12,029
5,658
774
2,789
9,240
0
60,029
W
Anubis
10,196
989
0
7,005
10,410
5,334
478
4,822
5,588
70,620
0
L
Nu Wa
9,114
1,454
0
187
11,830
3,128
100
5,974
5,856
55,981
0
L
Charybdis
10,545
5,264
0
4,486
13,656
3,863
261
338
13,318
0
36,712
W
Surtr
Obelisk-9
Surtr
13,043
5,987
0
10,549
20,737
18,657
0
962
19,775
3,686
66,073
L
Athena
Oli76ver
Athena
4,698
2,234
0
4,118
17,060
10,496
342
908
16,152
15,562
0
W
Horus
Sai1433
Horus
6,853
3,740
1,679
5,962
13,673
10,922
238
3,945
9,728
0
21,390
W
7,781
2,538
0
1,982
12,585
5,495
0
1,806
10,779
0
40,852
L
Lancelot
gakolym
Lancelot
3,648
1,257
0
4,548
10,093
3,443
0
2,062
8,031
0
40,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
40,972
347
Minions Killed
364
0
Camps Cleared
0
1,496,707
Distance Traveled
1,535,312
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,741
546
134
8
0
282,163
0
W
Heimdallr
7,653
478
71
4
0
269,265
2
W
Anubis
9,078
567
99
6
0
269,751
0
L
Nu Wa
7,277
455
76
5
0
229,836
0
L
Charybdis
5,934
371
48
3
0
305,559
0
W
Surtr
8,307
519
117
7
0
307,889
0
L
Athena
6,264
392
14
1
0
303,273
0
W
Horus
7,515
470
20
1
0
322,228
0
W
Fenrir
8,419
526
57
4
0
366,179
0
L
Lancelot
7,963
498
75
5
0
375,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role