Player Matchup

Cerberus
Cerberus
ELAMRAOUIchrists
Cerberus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 228L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
HenriqueOsvaldo
Kukulkan
Level 62
God Stats
4W - 6L
1,282 SR
Queue Stats
32W - 41L
1,333 Elo+
Solo
Bastet
Bastet
alexis20102008
Bastet
Level 65
God Stats
7W - 11L
1,500 SR
Queue Stats
165W - 197L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
noah06-09
Hou Yi
Level 31
God Stats
7W - 5L
1,500 SR
Queue Stats
167W - 180L
1,254 Elo+
Party 3
Surtr
Surtr
temudjin6
Surtr
Level 99
God Stats
4W - 5L
1,482 SR
Queue Stats
36W - 38L
1,470 Elo+
Party 3
Team Averages
Level 68
1,453 SR
1,412 Elo+

VS

Team Averages
Level 50
1,332 SR
1,444 Elo+
Ao Kuang
Ao Kuang
CHITTA 45
Ao Kuang
Level 66
God Stats
20W - 9L
1,147 SR
Queue Stats
132W - 128L
1,125 Elo+
Party 1
Ishtar
Ishtar
KatxitoYT
Ishtar
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,803 Elo+
Party 2
Kukulkan
Kukulkan
Oesterreicher17
Kukulkan
Level 47
God Stats
5W - 4L
1,152 SR
Queue Stats
155W - 163L
1,092 Elo+
Party 1
Anubis
Anubis
Zombiieviruz
Anubis
Level 47
God Stats
2W - 2L
1,363 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Tyr
Tyr
adrox2008
Tyr
Level 47
God Stats
9W - 16L
1,500 SR
Queue Stats
127W - 140L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,019
501
6,883
15,476
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
12
4 / 2 / 0
7,588
542
4,638
5,922
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
4 / 1 / 4
7,097
507
6,578
9,850
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
noah06-09
Hou Yi
10
0 / 4 / 3
5,968
426
5,193
10,964
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
temudjin6
Surtr
13
3 / 4 / 2
7,749
554
9,824
14,554
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHITTA 45
Ao Kuang
14
6 / 0 / 3
8,730
624
9,559
10,461
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
KatxitoYT
Ishtar
11
5 / 3 / 2
7,705
550
10,659
12,965
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
0 / 4 / 3
7,836
560
3,998
8,393
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
2 / 2 / 3
7,154
511
6,177
8,763
3,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 4
7,171
512
8,953
12,269
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
14
Kills
16
16
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CHITTA 45
Ao Kuang
6
0
3
7.5
L
3
5
1
0.7
L
Kukulkan
4
2
0
2
W
Ishtar
KatxitoYT
Ishtar
5
3
2
2
W
Kukulkan
0
4
3
0.38
W
Anubis
2
2
3
1.75
W
3
5
4
1
L
4
1
4
6
L
Hou Yi
noah06-09
Hou Yi
0
4
3
0.38
L
Surtr
temudjin6
Surtr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
39,346
56,766
Taken
52,851
27,098
Mitigated
23,916
15,428
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CHITTA 45
Ao Kuang
9,559
3,031
0
4,670
10,461
3,968
564
1,546
8,915
72,477
0
L
6,883
723
0
3,962
15,476
9,777
0
3,259
12,217
31,624
0
L
Kukulkan
4,638
338
0
1,033
5,922
2,374
0
3,384
2,538
48,130
0
W
Ishtar
KatxitoYT
Ishtar
10,659
5,592
0
5,031
12,965
4,809
81
3,582
9,383
0
45,745
W
Kukulkan
3,998
422
0
1,793
8,393
3,507
983
3,374
5,019
62,133
0
W
Anubis
6,177
231
159
3,703
8,763
3,703
162
915
7,848
36,162
0
W
8,953
750
0
2,691
12,269
7,929
0
2,949
9,320
0
33,337
L
6,578
2,371
0
3,856
9,850
3,799
0
3,860
5,990
0
28,408
L
Hou Yi
noah06-09
Hou Yi
5,193
2,671
0
2,400
10,964
4,040
416
1,189
9,775
0
31,293
L
Surtr
temudjin6
Surtr
9,824
2,804
0
4,177
14,554
7,108
0
8,042
6,512
441
60,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
38,596
344
Minions Killed
397
0
Camps Cleared
0
1,312,017
Distance Traveled
1,267,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,730
624
106
8
0
290,290
0
L
Cerberus
7,019
501
61
4
0
247,609
0
L
Kukulkan
7,588
542
92
7
0
218,417
0
W
Ishtar
7,705
550
73
5
0
240,293
0
W
Kukulkan
7,836
560
111
8
0
218,280
0
W
Anubis
7,154
511
57
4
0
229,890
0
W
Tyr
7,171
512
50
4
0
288,862
0
L
Bastet
7,097
507
47
3
0
332,004
0
L
Hou Yi
5,968
426
47
3
0
262,714
0
L
Surtr
7,749
554
97
7
0
251,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role