Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BozoDaClown69
Sylvanus
Level 143
God Stats
10W - 8L
1,500 SR
Queue Stats
139W - 139L
1,142 Elo+
Solo
Tyr
Tyr
UhhBombz
Tyr
Level 41
God Stats
10W - 20L
1,628 SR
Queue Stats
242W - 230L
1,421 Elo+
Party 1
Hercules
Hercules
bengiez
Hercules
Level 49
God Stats
47W - 41L
1,616 SR
Queue Stats
631W - 568L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
deadxscene
Nu Wa
Level 147
God Stats
34W - 31L
1,520 SR
Queue Stats
840W - 808L
1,475 Elo+
Solo
Team Averages
Level 106
1,553 SR
1,393 Elo+

VS

Team Averages
Level 59
1,431 SR
1,275 Elo+
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EpiccBeast
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,176 Elo+
Party 2
Chaac
Chaac
EpiccCyclone
Chaac
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 2
Jormungandr
Jormungandr
PHTM_Kn1f3
Jormungandr
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 33L
1,370 Elo+
Solo
Ullr
Ullr
ijmelon
Ullr
Level 3
God Stats
1W - 4L
1,156 SR
Queue Stats
2W - 6L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
12 / 3 / 3
8,604
662
16,016
11,510
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
BozoDaClown69
Sylvanus
11
4 / 0 / 11
8,097
623
5,247
8,817
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
2 / 0 / 1
6,852
527
4,991
8,709
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
bengiez
Hercules
12
2 / 0 / 3
7,176
552
4,063
5,950
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
13
1 / 0 / 1
7,629
587
4,944
4,506
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 2 / 0
6,165
474
2,661
7,919
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,534
426
1,002
8,646
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 0
6,186
476
4,697
8,429
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
PHTM_Kn1f3
Jormungandr
9
1 / 6 / 0
5,872
452
4,454
13,737
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
ijmelon
Ullr
9
2 / 8 / 0
6,241
480
5,428
12,039
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
3
3
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
3
3
4.5
L
Hades
 
Hades
0
2
0
0
W
Sylvanus
BozoDaClown69
Sylvanus
4
0
11
9.5
L
0
3
0
0
L
0
2
0
0
L
Jormungandr
PHTM_Kn1f3
Jormungandr
1
6
0
0.17
W
2
0
1
2.5
W
Hercules
bengiez
Hercules
2
0
3
3.5
W
Nu Wa
1
0
1
1.5
L
Ullr
ijmelon
Ullr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
18,242
39,492
Taken
50,770
24,350
Mitigated
20,881
15,412
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,016
12,580
0
2,500
11,510
4,557
217
2,818
8,692
0
55,206
L
Hades
 
Hades
2,661
122
19
3,348
7,919
2,977
0
3,958
3,961
40,302
0
W
Sylvanus
BozoDaClown69
Sylvanus
5,247
1,716
2,134
4,850
8,817
8,652
466
1,636
7,181
28,158
0
L
1,002
194
0
1,067
8,646
2,573
0
1,201
7,445
0
30,778
L
4,697
512
0
2,811
8,429
5,038
0
483
7,946
0
39,400
L
Jormungandr
PHTM_Kn1f3
Jormungandr
4,454
1,880
0
435
13,737
7,371
0
2,267
11,470
28,563
0
W
4,991
1,506
0
2,590
8,709
6,713
157
225
7,663
0
34,721
W
Hercules
bengiez
Hercules
4,063
1,544
0
2,403
5,950
2,805
622
424
5,415
0
46,374
W
Nu Wa
4,944
1,911
0
935
4,506
1,623
489
1,754
2,606
62,286
0
L
Ullr
ijmelon
Ullr
5,428
3,018
0
250
12,039
2,922
88
2,282
9,757
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,358
Gold Earned
29,998
345
Minions Killed
265
0
Camps Cleared
0
1,200,715
Distance Traveled
1,217,979
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,604
662
76
6
0
194,926
0
L
Hades
6,165
474
87
7
0
193,258
3
W
Sylvanus
8,097
623
35
3
0
209,465
0
L
Pele
5,534
426
57
4
0
291,654
0
L
Chaac
6,186
476
58
4
0
259,328
0
L
Jormungandr
5,872
452
35
3
0
242,196
2
W
Tyr
6,852
527
57
4
0
258,357
0
W
Hercules
7,176
552
84
6
0
300,674
0
W
Nu Wa
7,629
587
93
7
0
237,293
2
L
Ullr
6,241
480
28
2
0
231,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role