Player Matchup

Chiron
Chiron
 
Chiron
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Diavolouz
Fenrir
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
251W - 217L
1,413 Elo+
Party 2
Thanatos
Thanatos
SILMASLEGEND 97
Thanatos
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 140L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
greatking1
Kukulkan
Level 154
God Stats
22W - 34L
1,228 SR
Queue Stats
169W - 175L
1,452 Elo+
Solo
Ymir
Ymir
xW1ZeRDx
Ymir
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
225W - 211L
1,834 Elo+
Solo
Team Averages
Level 139
1,446 SR
1,540 Elo+

VS

Team Averages
Level 121
1,457 SR
1,326 Elo+
Morgan Le Fay
Morgan Le Fay
Batou
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 61L
1,525 Elo+
Solo
Anhur
Anhur
Dreetovenn
Anhur
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,303 Elo+
Party 1
Geb
Geb
Iam_DripZ
Geb
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,303 Elo+
Party 1
Arachne
Arachne
SpiritPlaysYT
Arachne
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 89L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
oBoladeFogo
Amaterasu
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 11L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 0 / 0
7,709
593
3,446
5,349
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Diavolouz
Fenrir
13
5 / 2 / 0
7,462
574
8,192
9,520
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
11
1 / 1 / 2
6,527
502
4,048
9,348
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
greatking1
Kukulkan
11
1 / 2 / 1
6,282
483
2,694
9,185
3,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
8
0 / 1 / 3
5,601
431
3,086
8,253
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Batou
Morgan Le Fay
11
3 / 1 / 1
6,970
536
7,885
5,536
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
11
0 / 1 / 0
6,354
489
2,774
8,828
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 2
5,548
427
2,682
8,859
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
10
1 / 2 / 4
6,541
503
5,938
8,598
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
oBoladeFogo
Amaterasu
10
2 / 2 / 0
6,143
473
4,227
11,628
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
6
6
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
0
1
L
Morgan Le Fay
Batou
Morgan Le Fay
3
1
1
3.5
W
Fenrir
Diavolouz
Fenrir
5
2
0
2.5
L
Anhur
0
1
0
0
L
0
3
2
0.33
W
Thanatos
1
1
2
2
L
Arachne
1
2
4
1.5
W
Kukulkan
greatking1
Kukulkan
1
2
1
0.75
L
Amaterasu
oBoladeFogo
Amaterasu
2
2
0
1
W
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
23,506
41,655
Taken
43,449
23,854
Mitigated
18,920
21,219
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,446
1,191
119
3,000
5,349
2,018
0
216
5,133
0
72,747
L
Morgan Le Fay
Batou
Morgan Le Fay
7,885
138
0
569
5,536
1,905
153
1,796
3,740
45,530
0
W
Fenrir
Diavolouz
Fenrir
8,192
3,093
0
2,982
9,520
8,126
0
108
9,412
0
37,752
L
Anhur
2,774
1,857
0
4,785
8,828
2,918
0
1,871
6,921
0
53,233
L
2,682
535
0
1,735
8,859
5,637
0
2,553
6,306
16,826
0
W
Thanatos
4,048
994
0
9,586
9,348
4,425
0
661
8,687
0
51,679
L
Arachne
5,938
5,279
0
2,036
8,598
2,968
0
581
7,924
0
53,379
W
Kukulkan
greatking1
Kukulkan
2,694
519
0
3,806
9,185
3,658
0
5,893
3,292
41,646
0
L
Amaterasu
oBoladeFogo
Amaterasu
4,227
2,793
0
6,297
11,628
5,492
0
228
10,926
0
30,986
W
Ymir
3,086
1,185
0
1,726
8,253
5,627
0
3,911
4,342
16,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
31,556
384
Minions Killed
319
0
Camps Cleared
0
1,239,758
Distance Traveled
1,256,658
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,709
593
133
10
0
227,085
0
L
Morgan Le Fay
6,970
536
79
6
0
253,638
6
W
Fenrir
7,462
574
62
5
0
246,289
0
L
Anhur
6,354
489
95
7
0
225,986
2
L
Geb
5,548
427
19
1
0
235,634
2
W
Thanatos
6,527
502
84
6
0
295,421
4
L
Arachne
6,541
503
71
5
0
313,342
0
W
Kukulkan
6,282
483
75
6
0
231,770
0
L
Amaterasu
6,143
473
55
4
0
228,058
6
W
Ymir
5,601
431
30
2
0
239,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role