Player Matchup

Geb
Geb
BENZ21SAVAGE
Geb
Level 67
God Stats
2W - 0L
1,752 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 1
Chiron
Chiron
ColdestEvaa
Chiron
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Ymir
Ymir
Jayux7
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
asdqwdkasjfe
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,891 Elo+
Solo
Kumbhakarna
Kumbhakarna
xGrimetime
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Team Averages
Level 61
1,550 SR
1,578 Elo+

VS

Team Averages
Level 95
1,500 SR
1,414 Elo+
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DeadlySerpent830
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Kali
Kali
FormidableEnigma
Kali
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
271W - 254L
1,081 Elo+
Solo
Freya
Freya
Kevdzl
Freya
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 141L
1,402 Elo+
Solo
Hachiman
Hachiman
yesmastuhh
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 22
12,366
773
11,681
19,579
26,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
20
8 / 0 / 19
12,211
763
18,985
10,345
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Jayux7
Ymir
19
8 / 1 / 21
12,967
810
13,160
20,055
26,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
asdqwdkasjfe
King Arthur
20
11 / 1 / 19
12,585
787
18,391
20,896
27,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
xGrimetime
Kumbhakarna
17
4 / 5 / 19
11,344
709
9,319
22,323
17,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 12 / 3
8,277
517
8,299
17,993
8,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
1 / 6 / 4
11,223
701
18,358
14,552
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 4
8,863
554
3,877
16,430
13,727
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Kevdzl
Freya
16
2 / 5 / 6
9,606
600
11,441
15,837
7,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
yesmastuhh
Hachiman
18
4 / 5 / 1
10,715
670
15,361
13,340
6,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
26
34
Kills
8
8
Deaths
34
100
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
12
3
0.13
W
3
1
22
14
W
Chiron
8
0
19
17.5
L
1
6
4
0.5
L
1
6
4
0.5
W
Ymir
Jayux7
Ymir
8
1
21
18.5
L
Freya
Kevdzl
Freya
2
5
6
1
W
King Arthur
asdqwdkasjfe
King Arthur
11
1
19
20.5
W
Kumbhakarna
xGrimetime
Kumbhakarna
4
5
19
2.7
L
Hachiman
yesmastuhh
Hachiman
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,536
Damage
57,336
93,198
Taken
78,152
104,494
Mitigated
43,010
35,023
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,299
3,121
354
733
17,993
8,113
0
7,665
10,328
0
13,792
W
11,681
1,683
1,589
3,648
19,579
26,168
1,962
5,775
13,508
27,476
0
W
Chiron
18,985
2,608
3,179
3,540
10,345
6,896
2,001
3,448
6,701
0
38,424
L
18,358
1,496
1,125
2,675
14,552
7,097
0
7,080
7,468
48,582
0
L
3,877
1,544
739
2,673
16,430
13,727
220
6,841
9,584
0
6,505
W
Ymir
Jayux7
Ymir
13,160
1,854
5,702
4,664
20,055
26,718
2,041
4,968
14,756
36,388
0
L
Freya
Kevdzl
Freya
11,441
3,548
890
4,584
15,837
7,822
316
7,362
8,455
19,679
0
W
King Arthur
asdqwdkasjfe
King Arthur
18,391
1,805
1,833
1,423
20,896
27,458
591
7,515
12,657
0
35,480
W
Kumbhakarna
xGrimetime
Kumbhakarna
9,319
1,337
5,262
4,183
22,323
17,254
1,165
6,216
15,777
19,622
1,077
L
Hachiman
yesmastuhh
Hachiman
15,361
11,250
1,192
2,486
13,340
6,251
1,088
4,485
8,841
0
25,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,473
Gold Earned
48,684
185
Minions Killed
139
0
Camps Cleared
0
1,438,374
Distance Traveled
1,077,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,277
517
7
0
0
252,098
0
W
Geb
12,366
773
31
2
0
267,375
0
W
Chiron
12,211
763
44
3
0
315,662
0
L
Thoth
11,223
701
88
6
0
225,811
0
L
Kali
8,863
554
7
0
0
177,825
0
W
Ymir
12,967
810
49
3
0
264,432
0
L
Freya
9,606
600
19
1
0
206,692
0
W
King Arthur
12,585
787
35
2
0
316,524
0
W
Kumbhakarna
11,344
709
26
2
0
274,381
0
L
Hachiman
10,715
670
18
1
0
215,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role