Player Matchup

Chiron
Chiron
AstralEXE
Chiron
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,543 Elo+
Solo
Surtr
Surtr
DaddyTheKing
Surtr
Level 60
God Stats
7W - 7L
1,517 SR
Queue Stats
7W - 9L
1,700 Elo+
Solo
Nox
Nox
Mrloserloz
Nox
Level 64
God Stats
5W - 6L
1,751 SR
Queue Stats
14W - 22L
1,231 Elo+
Solo
Olorun
Olorun
ZeusFister
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
boybootybandit
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,495 Elo+

VS

Team Averages
Level 101
1,578 SR
1,436 Elo+
Chang'e
Chang'e
AltLight
Chang'e
Level 120
God Stats
18W - 17L
1,553 SR
Queue Stats
257W - 253L
1,272 Elo+
Solo
Kali
Kali
ChowalertaGamer
Kali
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 134L
1,468 Elo+
Solo
Osiris
Osiris
IIkaoticII
Osiris
Level 64
God Stats
3W - 2L
1,621 SR
Queue Stats
41W - 34L
1,482 Elo+
Solo
Anubis
Anubis
Omhy0
Anubis
Level 94
God Stats
13W - 6L
1,717 SR
Queue Stats
74W - 57L
1,658 Elo+
Solo
Danzaburou
Danzaburou
sissa6373
Danzaburou
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 163L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AstralEXE
Chiron
16
5 / 0 / 3
9,715
540
10,707
9,408
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
8,605
478
12,289
18,076
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
7,714
429
6,368
7,250
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
ZeusFister
Olorun
17
5 / 4 / 2
10,253
570
12,544
16,527
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
boybootybandit
Cu Chulainn
17
5 / 4 / 2
10,487
583
17,413
18,747
21,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AltLight
Chang'e
14
2 / 2 / 6
9,055
503
6,608
17,173
15,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 3 / 2
9,225
513
8,827
18,439
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
IIkaoticII
Osiris
15
4 / 4 / 2
9,931
552
10,128
23,279
18,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Omhy0
Anubis
17
5 / 6 / 0
10,507
584
12,872
17,030
10,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sissa6373
Danzaburou
14
1 / 6 / 1
8,803
489
5,766
13,547
5,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
19
Kills
14
14
Deaths
21
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AltLight
Chang'e
2
2
6
2.5
L
Chiron
AstralEXE
Chiron
5
0
3
6.5
W
2
3
2
1
L
2
5
3
0.7
W
Osiris
IIkaoticII
Osiris
4
4
2
1.25
L
2
1
3
3.5
W
Anubis
Omhy0
Anubis
5
6
0
0.83
L
Olorun
ZeusFister
Olorun
5
4
2
1.5
L
Cu Chulainn
boybootybandit
Cu Chulainn
5
4
2
1.5
W
Danzaburou
sissa6373
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
44,201
70,008
Taken
89,468
45,195
Mitigated
58,662
22,146
Healing
33,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AltLight
Chang'e
6,608
595
1,366
5,066
17,173
15,306
52
5,176
11,864
35,094
0
L
Chiron
AstralEXE
Chiron
10,707
3,999
834
3,056
9,408
4,277
624
1,405
8,003
0
77,329
W
8,827
4,407
0
8,032
18,439
8,636
430
3,174
15,175
0
78,057
L
12,289
6,739
0
5,090
18,076
8,820
0
6,175
11,901
380
59,609
W
Osiris
IIkaoticII
Osiris
10,128
5,345
0
7,447
23,279
18,062
0
2,537
19,657
0
67,755
L
6,368
524
0
370
7,250
3,289
0
1,179
6,071
39,286
0
W
Anubis
Omhy0
Anubis
12,872
1,113
0
7,784
17,030
10,911
0
6,689
10,185
98,779
0
L
Olorun
ZeusFister
Olorun
12,544
5,291
0
8,279
16,527
7,570
0
8,727
7,800
80,480
6,273
L
Cu Chulainn
boybootybandit
Cu Chulainn
17,413
3,871
0
4,517
18,747
21,239
98
1,994
16,753
8,025
75,347
W
Danzaburou
sissa6373
Danzaburou
5,766
1,640
0
3,794
13,547
5,747
0
3,119
10,428
0
63,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
47,521
532
Minions Killed
529
0
Camps Cleared
0
1,682,941
Distance Traveled
1,784,919
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,055
503
46
3
0
367,556
2
L
Chiron
9,715
540
127
7
0
375,601
8
W
Kali
9,225
513
119
7
0
397,108
0
L
Surtr
8,605
478
82
5
0
344,065
0
W
Osiris
9,931
552
106
6
0
354,238
1
L
Nox
7,714
429
66
4
0
286,947
4
W
Anubis
10,507
584
152
8
0
335,326
7
L
Olorun
10,253
570
135
8
0
333,078
0
L
Cu Chulainn
10,487
583
122
7
0
343,250
0
W
Danzaburou
8,803
489
106
6
0
330,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role